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Lynda.com - Unity 3D 3.5 Essential Training (2012)

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种子名称: Lynda.com - Unity 3D 3.5 Essential Training (2012)
文件类型: 视频
文件数目: 106个文件
文件大小: 1.46 GB
收录时间: 2017-3-25 02:22
已经下载: 3
资源热度: 89
最近下载: 2024-9-4 03:15

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Lynda.com - Unity 3D 3.5 Essential Training (2012).torrent
  • 00. Introduction/01. Welcome.mov9.85MB
  • 00. Introduction/02. Unity basics.mov1.31MB
  • 00. Introduction/03. Using the exercise files.mov2.78MB
  • 01. Exploring Unity 3D/01. Exploring the interface.mov7.62MB
  • 01. Exploring Unity 3D/02. Organizing your project.mov15.02MB
  • 01. Exploring Unity 3D/03. Exploring Scene view.mov6.43MB
  • 01. Exploring Unity 3D/04. Navigating Scene view.mov8.23MB
  • 01. Exploring Unity 3D/05. Creating objects.mov14.96MB
  • 01. Exploring Unity 3D/06. Transforming objects.mov12.56MB
  • 02. Exploring the Terrain Editor/01. Setting up the terrain geometry.mov6.87MB
  • 02. Exploring the Terrain Editor/02. Painting the topography.mov6.99MB
  • 02. Exploring the Terrain Editor/03. Painting the terrain textures.mov12.72MB
  • 02. Exploring the Terrain Editor/04. Painting trees and forests.mov13.74MB
  • 02. Exploring the Terrain Editor/05. Painting grass, shrubs, and 3D geometry.mov10.94MB
  • 02. Exploring the Terrain Editor/06. Painting detail meshes.mov15.96MB
  • 02. Exploring the Terrain Editor/07. Adjusting terrain settings.mov10.87MB
  • 03. Creating the Environment/01. Adding sun, sky, and fogg.mov17.16MB
  • 03. Creating the Environment/02. Using the First Person Controller.mov12.95MB
  • 03. Creating the Environment/03. Publishing project settings.mov10.3MB
  • 03. Creating the Environment/04. Introducing the game environment.mov13MB
  • 03. Creating the Environment/05. Fine-tuning the First Person Controller.mov16.11MB
  • 04. Introducing Unity Scripting/01. Exploring Unity scripting.mov5.66MB
  • 04. Introducing Unity Scripting/02. Using variables.mov19.45MB
  • 04. Introducing Unity Scripting/03. Discovering functions.mov8.52MB
  • 04. Introducing Unity Scripting/04. Using syntax, punctuation, and the console.mov9.4MB
  • 04. Introducing Unity Scripting/05. Looking at function syntax.mov6.44MB
  • 04. Introducing Unity Scripting/06. Printing to the console.mov17.95MB
  • 04. Introducing Unity Scripting/07. Exploring rotation and time functions.mov17.29MB
  • 04. Introducing Unity Scripting/08. Scripting basic functions.mov14.51MB
  • 04. Introducing Unity Scripting/09. Combining transforms.mov11.29MB
  • 04. Introducing Unity Scripting/10. Setting transforms.mov15.23MB
  • 04. Introducing Unity Scripting/11. Using conditionals to create gameplay.mov15.4MB
  • 05. In-Game Scripting/01. Exploring distance and local variables.mov18.13MB
  • 05. In-Game Scripting/02. Raycasting.mov15.63MB
  • 05. In-Game Scripting/03. Building timers.mov12.46MB
  • 05. In-Game Scripting/04. Creating a simple projectile.mov25.17MB
  • 05. In-Game Scripting/05. Refining the projectile.mov12.6MB
  • 05. In-Game Scripting/06. Exploring the OnCollision variable and tags.mov28.18MB
  • 05. In-Game Scripting/07. Sending messages.mov6.71MB
  • 05. In-Game Scripting/08. Reacting to messages.mov13.35MB
  • 05. In-Game Scripting/09. Juggling Play and Edit modes.mov21.51MB
  • 05. In-Game Scripting/10. Suppressing input.mov18.27MB
  • 06. Working with GameObjects and Components/01. Creating GameObjects.mov13.5MB
  • 06. Working with GameObjects and Components/02. Understanding components.mov9.09MB
  • 06. Working with GameObjects and Components/03. Using colliders for barriers.mov20.42MB
  • 06. Working with GameObjects and Components/04. Using colliders for triggers.mov11.68MB
  • 06. Working with GameObjects and Components/05. Exploring physics.mov12.7MB
  • 06. Working with GameObjects and Components/06. Working with physics component.mov8.41MB
  • 06. Working with GameObjects and Components/07. Making cloth.mov27.85MB
  • 06. Working with GameObjects and Components/08. Working with wind zones.mov22.47MB
  • 06. Working with GameObjects and Components/09. Using an audio source.mov20.1MB
  • 06. Working with GameObjects and Components/10. Creating a sound zone.mov17.85MB
  • 06. Working with GameObjects and Components/11. Adding audio effects.mov13MB
  • 07. Exploring Prefabs/01. Creating and reusing prefabs.mov19.94MB
  • 07. Exploring Prefabs/02. Using prefabs with arrays.mov11.42MB
  • 07. Exploring Prefabs/03. Introducing randomness.mov10.99MB
  • 07. Exploring Prefabs/04. Creating particle systems.mov11.35MB
  • 07. Exploring Prefabs/05. Refining particle systems.mov8.76MB
  • 07. Exploring Prefabs/06. Combining particle systems.mov20.23MB
  • 07. Exploring Prefabs/07. Upgrading weapons.mov14.31MB
  • 07. Exploring Prefabs/08. Exploring water effects.mov22.59MB
  • 08. Using Imported Assets/01. Importing static objects.mov28.52MB
  • 08. Using Imported Assets/02. Manipulating textures.mov12.29MB
  • 08. Using Imported Assets/03. Working with materials and shaders.mov10.79MB
  • 08. Using Imported Assets/04. Handling multiple materials.mov15.46MB
  • 08. Using Imported Assets/05. Animating UVs.mov22.33MB
  • 08. Using Imported Assets/06. Tracking objects with LookAt.mov16.15MB
  • 08. Using Imported Assets/07. Using Linecast and the Line Renderer.mov12.23MB
  • 09. Understanding Lighting/01. Investigating ambient light.mov4.74MB
  • 09. Understanding Lighting/02. Looking at light types.mov8.87MB
  • 09. Understanding Lighting/03. Exploring shadows.mov12.67MB
  • 09. Understanding Lighting/04. Baking lighting with Beast.mov15.88MB
  • 09. Understanding Lighting/05. Experimenting with Beast.mov16.08MB
  • 09. Understanding Lighting/06. Baking the game scene.mov9.09MB
  • 09. Understanding Lighting/07. Creating lighting effects.mov18.34MB
  • 09. Understanding Lighting/08. Adding a flashlight.mov22.19MB
  • 09. Understanding Lighting/09. Exploring waypoints and death zones.mov18.26MB
  • 10. Keyframing Animation/01. Platformer setup: Snaps and cosines.mov20.96MB
  • 10. Keyframing Animation/02. Using the Animation view.mov19.38MB
  • 10. Keyframing Animation/03. Working with multiple animation clips.mov10.1MB
  • 10. Keyframing Animation/04. Triggering keyframe animations.mov14.57MB
  • 10. Keyframing Animation/05. Animating transparency.mov16.88MB
  • 10. Keyframing Animation/06. Keyframing events.mov15.78MB
  • 10. Keyframing Animation/07. Avoiding keyframing pitfalls.mov12.81MB
  • 11. Animating Skinned Meshes and Controlling Characters/01. Importing skinned meshes.mov21.82MB
  • 11. Animating Skinned Meshes and Controlling Characters/02. Adding to imported animations.mov7.51MB
  • 11. Animating Skinned Meshes and Controlling Characters/03. Dynamic parenting.mov19.12MB
  • 11. Animating Skinned Meshes and Controlling Characters/04. Exploring character controllers.mov14.74MB
  • 11. Animating Skinned Meshes and Controlling Characters/05. Importing an animated character.mov16.86MB
  • 11. Animating Skinned Meshes and Controlling Characters/06. Activating the character animation.mov16.3MB
  • 12. Working with Cameras and Layers/01. Introducing cameras.mov10.09MB
  • 12. Working with Cameras and Layers/02. Working with cameras and layers.mov10.01MB
  • 12. Working with Cameras and Layers/03. Activating the platformer scene.mov16.27MB
  • 12. Working with Cameras and Layers/04. Adding obstacles and pushing physics.mov12.42MB
  • 12. Working with Cameras and Layers/05. Managing multiple levels.mov21.46MB
  • 13. Creating Game GUIs/01. Working with the Unity GUI.mov19.05MB
  • 13. Creating Game GUIs/02. Using GUI skins.mov11.2MB
  • 13. Creating Game GUIs/03. Exploring controls.mov4.93MB
  • 13. Creating Game GUIs/04. Introducing fonts and styles.mov9.75MB
  • 13. Creating Game GUIs/05. Scripting in-game menus.mov9.32MB
  • 13. Creating Game GUIs/06. Hooking up an in-game menu.mov12.96MB
  • 13. Creating Game GUIs/07. Creating custom cursors.mov21.48MB
  • 14. Extra Techniques and Features/01. Creating fade transitionss.mov12.39MB
  • 14. Extra Techniques and Features/02. Setting AI pathfinding.mov28.17MB
  • 14. Extra Techniques and Features/03. Using render textures for spy cams.mov9.66MB
  • 15. Conclusion/01. What's next.mov2.42MB