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种子名称:
Lynda - UX Foundations - (Compleat Series 1-13) [AhLaN]
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376个文件
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7.17 GB
收录时间:
2021-2-7 11:15
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2024-11-28 04:08
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Lynda - UX Foundations - (Compleat Series 1-13) [AhLaN].torrent
Lynda - UX Foundations - Accessibility/2 - 1. What Is Accessibility/02 - What is accessibility.mp459.79MB
Lynda - UX Foundations - Accessibility/2 - 1. What Is Accessibility/03 - Views of accessibility.mp431.32MB
Lynda - UX Foundations - Accessibility/2 - 1. What Is Accessibility/04 - Accessibility and user experience.mp448.52MB
Lynda - UX Foundations - Accessibility/3 - 2. Accessibility by Example/05 - Managing flow.mp433.05MB
Lynda - UX Foundations - Accessibility/3 - 2. Accessibility by Example/06 - Re-creating visual interactions.mp411.53MB
Lynda - UX Foundations - Accessibility/3 - 2. Accessibility by Example/07 - Ensuring proximity in your design.mp418.7MB
Lynda - UX Foundations - Accessibility/3 - 2. Accessibility by Example/08 - Setting expectations.mp443.69MB
Lynda - UX Foundations - Accessibility/3 - 2. Accessibility by Example/09 - Writing the perfect content.mp441.38MB
Lynda - UX Foundations - Accessibility/3 - 2. Accessibility by Example/10 - Designing for memory issues.mp429.09MB
Lynda - UX Foundations - Accessibility/4 - 3. Tools and Techniques/11 - Overview of voice recognition software.mp430.21MB
Lynda - UX Foundations - Accessibility/4 - 3. Tools and Techniques/12 - Overview of screen magnifiers.mp419.96MB
Lynda - UX Foundations - Accessibility/4 - 3. Tools and Techniques/13 - Overview of screen readers.mp419.72MB
Lynda - UX Foundations - Accessibility/4 - 3. Tools and Techniques/14 - Overview of hardware assistive technology.mp410.34MB
Lynda - UX Foundations - Accessibility/5 - 4. Personas for People with Disabilities/15 - People are people.mp490.76MB
Lynda - UX Foundations - Accessibility/5 - 4. Personas for People with Disabilities/16 - Vision issues.mp499.27MB
Lynda - UX Foundations - Accessibility/5 - 4. Personas for People with Disabilities/17 - Hearing issues.mp429.91MB
Lynda - UX Foundations - Accessibility/5 - 4. Personas for People with Disabilities/18 - Mobility and dexterity issues.mp430.7MB
Lynda - UX Foundations - Accessibility/5 - 4. Personas for People with Disabilities/19 - Cognitive issues.mp443.95MB
Lynda - UX Foundations - Accessibility/5 - 4. Personas for People with Disabilities/20 - Aging into disability.mp427.42MB
Lynda - UX Foundations - Accessibility/6 - 5. Integrating Accessibility into Your UX Work and Process/21 - Accessibility in content strategy.mp470.95MB
Lynda - UX Foundations - Accessibility/6 - 5. Integrating Accessibility into Your UX Work and Process/22 - Accessibility and layout.mp432.68MB
Lynda - UX Foundations - Accessibility/6 - 5. Integrating Accessibility into Your UX Work and Process/23 - Accessibility and visual design.mp414.2MB
Lynda - UX Foundations - Accessibility/6 - 5. Integrating Accessibility into Your UX Work and Process/24 - Accessibility and interaction design.mp418MB
Lynda - UX Foundations - Accessibility/6 - 5. Integrating Accessibility into Your UX Work and Process/25 - Accessibility and user research.mp429.91MB
Lynda - UX Foundations - Accessibility/7 - Conclusion/26 - More resources and next steps.mp417.22MB
Lynda - UX Foundations - Content Strategy/1 - Introduction/01 - Welcome.mp427.05MB
Lynda - UX Foundations - Content Strategy/2 - 1. Content Strategy - An Introduction/02 - What is content strategy.mp418.79MB
Lynda - UX Foundations - Content Strategy/2 - 1. Content Strategy - An Introduction/03 - What is 'content'.mp424.6MB
Lynda - UX Foundations - Content Strategy/2 - 1. Content Strategy - An Introduction/04 - The problem we are trying to solve.mp43.74MB
Lynda - UX Foundations - Content Strategy/2 - 1. Content Strategy - An Introduction/05 - Core resource - An example project.mp410.95MB
Lynda - UX Foundations - Content Strategy/3 - 2. The Content Strategy Process/06 - The components of content strategy.mp421.41MB
Lynda - UX Foundations - Content Strategy/3 - 2. The Content Strategy Process/07 - A holistic approach to content strategy.mp413.67MB
Lynda - UX Foundations - Content Strategy/3 - 2. The Content Strategy Process/08 - Key driving questions.mp41.09MB
Lynda - UX Foundations - Content Strategy/4 - 3. Users, Motivations, and Goals/09 - Content strategy for the people.mp411.22MB
Lynda - UX Foundations - Content Strategy/4 - 3. Users, Motivations, and Goals/10 - Identify and understand stakeholders.mp43.92MB
Lynda - UX Foundations - Content Strategy/4 - 3. Users, Motivations, and Goals/11 - Define an audience.mp44MB
Lynda - UX Foundations - Content Strategy/4 - 3. Users, Motivations, and Goals/12 - Understanding context.mp424.27MB
Lynda - UX Foundations - Content Strategy/4 - 3. Users, Motivations, and Goals/13 - Develop fact-based personas.mp419.84MB
Lynda - UX Foundations - Content Strategy/4 - 3. Users, Motivations, and Goals/14 - Extend personas with empathy maps.mp4107.62MB
Lynda - UX Foundations - Content Strategy/4 - 3. Users, Motivations, and Goals/15 - Users, motivations, and goals for the project.mp46.23MB
Lynda - UX Foundations - Content Strategy/5 - 4. Analysis and Structure/16 - Substance and structure.mp45MB
Lynda - UX Foundations - Content Strategy/5 - 4. Analysis and Structure/17 - The quantitative content audit.mp45.6MB
Lynda - UX Foundations - Content Strategy/5 - 4. Analysis and Structure/18 - The qualitative content audit.mp47.5MB
Lynda - UX Foundations - Content Strategy/5 - 4. Analysis and Structure/19 - Content models.mp413.98MB
Lynda - UX Foundations - Content Strategy/5 - 4. Analysis and Structure/20 - Scenarios and activity flows.mp43.4MB
Lynda - UX Foundations - Content Strategy/5 - 4. Analysis and Structure/21 - Information architecture and wireframing.mp46.23MB
Lynda - UX Foundations - Content Strategy/5 - 4. Analysis and Structure/22 - Analysis and structure for the project.mp411.75MB
Lynda - UX Foundations - Content Strategy/6 - 5. Guides, Templates, and Workflows/23 - Guides, templates, and workflows.mp48.92MB
Lynda - UX Foundations - Content Strategy/6 - 5. Guides, Templates, and Workflows/24 - Voice and tone.mp433.02MB
Lynda - UX Foundations - Content Strategy/6 - 5. Guides, Templates, and Workflows/25 - Style guides.mp49.46MB
Lynda - UX Foundations - Content Strategy/6 - 5. Guides, Templates, and Workflows/26 - Examples and templates.mp45.82MB
Lynda - UX Foundations - Content Strategy/6 - 5. Guides, Templates, and Workflows/27 - Workflows.mp47.13MB
Lynda - UX Foundations - Content Strategy/6 - 5. Guides, Templates, and Workflows/28 - Guides, templates, and workflows for the project.mp45.43MB
Lynda - UX Foundations - Content Strategy/7 - 6. Creation and Management/29 - Governance and ownership.mp419.57MB
Lynda - UX Foundations - Content Strategy/7 - 6. Creation and Management/30 - Who creates the content.mp418.29MB
Lynda - UX Foundations - Content Strategy/7 - 6. Creation and Management/31 - Budgeting and advocacy.mp413.38MB
Lynda - UX Foundations - Content Strategy/7 - 6. Creation and Management/32 - Measuring success.mp425.24MB
Lynda - UX Foundations - Content Strategy/8 - Conclusion/33 - Get the ball rolling.mp46.4MB
Lynda - UX Foundations - Generational Design/1 - Introduction/01 - Designing for different generations.mp429.93MB
Lynda - UX Foundations - Generational Design/2 - 1. Understanding the Generations/02 - Understanding Baby Boomers.mp467.03MB
Lynda - UX Foundations - Generational Design/2 - 1. Understanding the Generations/03 - Understanding Gen X.mp471.89MB
Lynda - UX Foundations - Generational Design/2 - 1. Understanding the Generations/04 - Defining the Oregon Trail generation.mp466.26MB
Lynda - UX Foundations - Generational Design/2 - 1. Understanding the Generations/05 - Defining Millennials.mp464.66MB
Lynda - UX Foundations - Generational Design/2 - 1. Understanding the Generations/06 - Understanding Gen Z.mp466.16MB
Lynda - UX Foundations - Generational Design/2 - 1. Understanding the Generations/07 - Defining Gen Alpha.mp461.92MB
Lynda - UX Foundations - Generational Design/3 - 2. Research Techniques/08 - Qualitative research techniques.mp469.71MB
Lynda - UX Foundations - Generational Design/3 - 2. Research Techniques/09 - Quantitative research techniques.mp466MB
Lynda - UX Foundations - Generational Design/3 - 2. Research Techniques/10 - Usability testing for different generations.mp475.97MB
Lynda - UX Foundations - Generational Design/3 - 2. Research Techniques/11 - Using video studies.mp454.8MB
Lynda - UX Foundations - Generational Design/3 - 2. Research Techniques/12 - Mobile diary studies.mp475.74MB
Lynda - UX Foundations - Generational Design/4 - 3. Planning Your UX Research/13 - Recruiting tips for different audiences.mp466.44MB
Lynda - UX Foundations - Generational Design/4 - 3. Planning Your UX Research/14 - Question writing for different audiences.mp457.06MB
Lynda - UX Foundations - Generational Design/5 - 4. Design Patterns for Different Generations/15 - Translating research to design.mp469.41MB
Lynda - UX Foundations - Generational Design/5 - 4. Design Patterns for Different Generations/16 - Design patterns for Baby Boomers.mp462.29MB
Lynda - UX Foundations - Generational Design/5 - 4. Design Patterns for Different Generations/17 - Design patterns for Gen X.mp453.61MB
Lynda - UX Foundations - Generational Design/5 - 4. Design Patterns for Different Generations/18 - Design patterns for Millennials.mp471.81MB
Lynda - UX Foundations - Generational Design/5 - 4. Design Patterns for Different Generations/19 - Design patterns for Gen Z.mp472.63MB
Lynda - UX Foundations - Generational Design/5 - 4. Design Patterns for Different Generations/20 - Design patterns for today's Gen Alpha children.mp469.2MB
Lynda - UX Foundations - Generational Design/5 - 4. Design Patterns for Different Generations/21 - Designing across generations.mp475.51MB
Lynda - UX Foundations - Generational Design/6 - Conclusion/22 - Next steps.mp424.97MB
Lynda - UX Foundations - Information Architecture/1 - Introduction/01 - Welcome.mp45.89MB
Lynda - UX Foundations - Information Architecture/1 - Introduction/02 - Using the exercise files.mp41.17MB
Lynda - UX Foundations - Information Architecture/2 - 1. What Is Information Architecture/03 - What is information architecture.mp45.63MB
Lynda - UX Foundations - Information Architecture/2 - 1. What Is Information Architecture/04 - Creating good information architecture.mp44.79MB
Lynda - UX Foundations - Information Architecture/3 - 2. Research to Determine Information Architecture/05 - Why do information architecture research.mp47.85MB
Lynda - UX Foundations - Information Architecture/3 - 2. Research to Determine Information Architecture/06 - Card sorting to determine information architecture.mp420.2MB
Lynda - UX Foundations - Information Architecture/4 - 3. Creating and Running a Paper Card Sort/07 - Finding the information to use in a card sort.mp411.12MB
Lynda - UX Foundations - Information Architecture/4 - 3. Creating and Running a Paper Card Sort/08 - Deciding what goes on the cards.mp410.42MB
Lynda - UX Foundations - Information Architecture/4 - 3. Creating and Running a Paper Card Sort/09 - Making the cards.mp414.38MB
Lynda - UX Foundations - Information Architecture/4 - 3. Creating and Running a Paper Card Sort/10 - Recruiting participants.mp45.46MB
Lynda - UX Foundations - Information Architecture/4 - 3. Creating and Running a Paper Card Sort/11 - Running the session.mp429.52MB
Lynda - UX Foundations - Information Architecture/4 - 3. Creating and Running a Paper Card Sort/12 - Recording participants' answers.mp43.1MB
Lynda - UX Foundations - Information Architecture/5 - 4. Analyzing a Paper Card Sort/13 - Getting from cards to knowledge.mp415.26MB
Lynda - UX Foundations - Information Architecture/5 - 4. Analyzing a Paper Card Sort/14 - Eyeball analysis of your data.mp49.81MB
Lynda - UX Foundations - Information Architecture/6 - 5. Running and Analyzing a Computer-Based Card Sort/15 - Accessing remote users with online sorts.mp414.61MB
Lynda - UX Foundations - Information Architecture/6 - 5. Running and Analyzing a Computer-Based Card Sort/16 - Setting up a card sort using OptimalSort.mp416MB
Lynda - UX Foundations - Information Architecture/6 - 5. Running and Analyzing a Computer-Based Card Sort/17 - Running an online OptimalSort card sort.mp47.12MB
Lynda - UX Foundations - Information Architecture/6 - 5. Running and Analyzing a Computer-Based Card Sort/18 - Reviewing what participants see.mp45.8MB
Lynda - UX Foundations - Information Architecture/6 - 5. Running and Analyzing a Computer-Based Card Sort/19 - Checking your data.mp47.11MB
Lynda - UX Foundations - Information Architecture/6 - 5. Running and Analyzing a Computer-Based Card Sort/20 - Using the built-in analysis tools.mp415.82MB
Lynda - UX Foundations - Information Architecture/7 - 6. Creating an Information Architecture from Your Analysis/21 - Starting with an abstract structure.mp46.64MB
Lynda - UX Foundations - Information Architecture/7 - 6. Creating an Information Architecture from Your Analysis/22 - Creating abstract information architecture.mp413.13MB
Lynda - UX Foundations - Information Architecture/7 - 6. Creating an Information Architecture from Your Analysis/23 - Knowing the problems you might face.mp410.05MB
Lynda - UX Foundations - Information Architecture/7 - 6. Creating an Information Architecture from Your Analysis/24 - Understanding that card sorting isn't a precise technique.mp47.18MB
Lynda - UX Foundations - Information Architecture/8 - 7. Validating the Information Architecture with Reverse Sorting/25 - Making sure your hierarchical structure is correct.mp415.53MB
Lynda - UX Foundations - Information Architecture/8 - 7. Validating the Information Architecture with Reverse Sorting/26 - Creating and running a paper-based reverse sort.mp418.67MB
Lynda - UX Foundations - Information Architecture/8 - 7. Validating the Information Architecture with Reverse Sorting/27 - Analyzing a paper-based reverse sort.mp44.37MB
Lynda - UX Foundations - Information Architecture/8 - 7. Validating the Information Architecture with Reverse Sorting/28 - Interpreting the results.mp47.73MB
Lynda - UX Foundations - Information Architecture/9 - 8. Computer-Based Reverse Sorting/29 - Exploring computer-based reverse sorting.mp46.35MB
Lynda - UX Foundations - Information Architecture/9 - 8. Computer-Based Reverse Sorting/30 - Using Treejack for reverse sorting.mp411.27MB
Lynda - UX Foundations - Information Architecture/9 - 8. Computer-Based Reverse Sorting/31 - Running an online reverse sort with Treejack.mp48.54MB
Lynda - UX Foundations - Information Architecture/9 - 8. Computer-Based Reverse Sorting/32 - Reviewing what the participants see.mp44.41MB
Lynda - UX Foundations - Information Architecture/9 - 8. Computer-Based Reverse Sorting/33 - Analyzing a Treejack reverse sort.mp46.66MB
Lynda - UX Foundations - Information Architecture/10 - 9. From Information Architecture to Navigation Structure/34 - Getting to navigation.mp45.49MB
Lynda - UX Foundations - Information Architecture/10 - 9. From Information Architecture to Navigation Structure/35 - Standard page elements.mp48.95MB
Lynda - UX Foundations - Information Architecture/10 - 9. From Information Architecture to Navigation Structure/36 - Content-based navigation.mp410.87MB
Lynda - UX Foundations - Information Architecture/10 - 9. From Information Architecture to Navigation Structure/37 - Going from information architecture to site layout.mp48.87MB
Lynda - UX Foundations - Information Architecture/11 - 10. Testing That You've Got It Right/38 - There's no substitute for usability testing.mp48.81MB
Lynda - UX Foundations - Information Architecture/11 - 10. Testing That You've Got It Right/39 - Watch your server logs after you go live.mp45.11MB
Lynda - UX Foundations - Information Architecture/12 - Conclusion/40 - The right information architecture is crucial to your site.mp428.16MB
Lynda - UX Foundations - Information Architecture/12 - Conclusion/41 - Next steps.mp47.49MB
Lynda - UX Foundations - Interaction Design/1 - Introduction/01 - Welcome.mp431.3MB
Lynda - UX Foundations - Interaction Design/1 - Introduction/02 - What is interaction design.mp44.32MB
Lynda - UX Foundations - Interaction Design/2 - 1. Today's Interaction Designer/03 - Project types and deliverables.mp45.46MB
Lynda - UX Foundations - Interaction Design/2 - 1. Today's Interaction Designer/04 - Technical and software skills.mp44.65MB
Lynda - UX Foundations - Interaction Design/2 - 1. Today's Interaction Designer/05 - Related disciplines and fields of study.mp44.8MB
Lynda - UX Foundations - Interaction Design/2 - 1. Today's Interaction Designer/06 - Resources and communities.mp43.91MB
Lynda - UX Foundations - Interaction Design/3 - 2. A Model of Psychology and Interaction Design/07 - Why psychology.mp411.57MB
Lynda - UX Foundations - Interaction Design/3 - 2. A Model of Psychology and Interaction Design/08 - Introducing the interaction design model.mp46.65MB
Lynda - UX Foundations - Interaction Design/3 - 2. A Model of Psychology and Interaction Design/09 - Context.mp414.57MB
Lynda - UX Foundations - Interaction Design/3 - 2. A Model of Psychology and Interaction Design/10 - Goals.mp413.51MB
Lynda - UX Foundations - Interaction Design/4 - 3. Introductory Psychology/11 - Sensation.mp421.12MB
Lynda - UX Foundations - Interaction Design/4 - 3. Introductory Psychology/12 - Perception.mp411.39MB
Lynda - UX Foundations - Interaction Design/4 - 3. Introductory Psychology/13 - Gestalt principles.mp49.51MB
Lynda - UX Foundations - Interaction Design/4 - 3. Introductory Psychology/14 - Affordances.mp415.28MB
Lynda - UX Foundations - Interaction Design/4 - 3. Introductory Psychology/15 - Motivation.mp423.02MB
Lynda - UX Foundations - Interaction Design/4 - 3. Introductory Psychology/16 - Attention and memory.mp425.99MB
Lynda - UX Foundations - Interaction Design/4 - 3. Introductory Psychology/17 - Reasoning and logic.mp415.19MB
Lynda - UX Foundations - Interaction Design/4 - 3. Introductory Psychology/18 - Mental models.mp414.25MB
Lynda - UX Foundations - Interaction Design/4 - 3. Introductory Psychology/19 - Cognitive load.mp416.27MB
Lynda - UX Foundations - Interaction Design/4 - 3. Introductory Psychology/20 - Theories of emotion.mp47.52MB
Lynda - UX Foundations - Interaction Design/4 - 3. Introductory Psychology/21 - Designing for delight.mp49.61MB
Lynda - UX Foundations - Interaction Design/4 - 3. Introductory Psychology/22 - Empathy.mp44.79MB
Lynda - UX Foundations - Interaction Design/4 - 3. Introductory Psychology/23 - Learning behaviors.mp46MB
Lynda - UX Foundations - Interaction Design/4 - 3. Introductory Psychology/24 - Classical conditioning.mp46.7MB
Lynda - UX Foundations - Interaction Design/4 - 3. Introductory Psychology/25 - Operant conditioning.mp414.97MB
Lynda - UX Foundations - Interaction Design/4 - 3. Introductory Psychology/26 - Social learning theory.mp48.82MB
Lynda - UX Foundations - Interaction Design/4 - 3. Introductory Psychology/27 - Using learned behavior.mp47.58MB
Lynda - UX Foundations - Interaction Design/5 - 4. The Interaction Design Model/28 - Overview of the IxD model.mp42.62MB
Lynda - UX Foundations - Interaction Design/5 - 4. The Interaction Design Model/29 - Perceive.mp414.81MB
Lynda - UX Foundations - Interaction Design/5 - 4. The Interaction Design Model/30 - Predict.mp410.23MB
Lynda - UX Foundations - Interaction Design/5 - 4. The Interaction Design Model/31 - Feedback.mp417.75MB
Lynda - UX Foundations - Interaction Design/5 - 4. The Interaction Design Model/32 - Learn.mp426.85MB
Lynda - UX Foundations - Interaction Design/5 - 4. The Interaction Design Model/33 - Remember.mp424.73MB
Lynda - UX Foundations - Interaction Design/6 - 5. Interaction Design/34 - Dimensions of interaction design.mp45.15MB
Lynda - UX Foundations - Interaction Design/6 - 5. Interaction Design/35 - Design thinking.mp49.34MB
Lynda - UX Foundations - Interaction Design/6 - 5. Interaction Design/36 - Levels of design - Structure.mp411MB
Lynda - UX Foundations - Interaction Design/6 - 5. Interaction Design/37 - Levels of design - Flow.mp416.54MB
Lynda - UX Foundations - Interaction Design/6 - 5. Interaction Design/38 - Levels of design - Interface.mp44.6MB
Lynda - UX Foundations - Interaction Design/6 - 5. Interaction Design/39 - Design patterns.mp46.35MB
Lynda - UX Foundations - Interaction Design/6 - 5. Interaction Design/40 - Anti-patterns.mp47.15MB
Lynda - UX Foundations - Interaction Design/6 - 5. Interaction Design/41 - Dark patterns.mp48.9MB
Lynda - UX Foundations - Interaction Design/6 - 5. Interaction Design/42 - Navigation structure.mp45.14MB
Lynda - UX Foundations - Interaction Design/6 - 5. Interaction Design/43 - Navigation systems.mp418.16MB
Lynda - UX Foundations - Interaction Design/6 - 5. Interaction Design/44 - Content.mp425.46MB
Lynda - UX Foundations - Interaction Design/6 - 5. Interaction Design/45 - Inputs.mp417.85MB
Lynda - UX Foundations - Interaction Design/6 - 5. Interaction Design/46 - Gestures.mp47.03MB
Lynda - UX Foundations - Interaction Design/6 - 5. Interaction Design/47 - Voice.mp49.38MB
Lynda - UX Foundations - Interaction Design/6 - 5. Interaction Design/48 - Sensors.mp43.21MB
Lynda - UX Foundations - Interaction Design/6 - 5. Interaction Design/49 - Defining microinteractions.mp410.34MB
Lynda - UX Foundations - Interaction Design/6 - 5. Interaction Design/50 - Microinteractions - Motion.mp48.5MB
Lynda - UX Foundations - Interaction Design/6 - 5. Interaction Design/51 - Microinteractions - Sound.mp410.09MB
Lynda - UX Foundations - Interaction Design/6 - 5. Interaction Design/52 - Microinteractions - Haptics.mp411.31MB
Lynda - UX Foundations - Interaction Design/6 - 5. Interaction Design/53 - Error handling.mp46.91MB
Lynda - UX Foundations - Interaction Design/6 - 5. Interaction Design/54 - Mistakes.mp44.79MB
Lynda - UX Foundations - Interaction Design/6 - 5. Interaction Design/55 - Usability and accessibility.mp413.2MB
Lynda - UX Foundations - Interaction Design/7 - Conclusion/56 - Next steps.mp46.88MB
Lynda - UX Foundations - Logic and Content/1 - Introduction/01 - Welcome.mp433.96MB
Lynda - UX Foundations - Logic and Content/1 - Introduction/02 - UX and logic - Where is the connection.mp431.54MB
Lynda - UX Foundations - Logic and Content/1 - Introduction/03 - Logic problems in UX - Examples.mp411.26MB
Lynda - UX Foundations - Logic and Content/2 - 1. Communication and Logic/04 - How we communicate.mp422.03MB
Lynda - UX Foundations - Logic and Content/2 - 1. Communication and Logic/05 - Logical communication.mp46.19MB
Lynda - UX Foundations - Logic and Content/2 - 1. Communication and Logic/06 - Human communication vs. computer logic.mp46.57MB
Lynda - UX Foundations - Logic and Content/3 - 2. Principles of Communication and Logic/07 - Speaking logically.mp46.35MB
Lynda - UX Foundations - Logic and Content/3 - 2. Principles of Communication and Logic/08 - Statements.mp45.83MB
Lynda - UX Foundations - Logic and Content/3 - 2. Principles of Communication and Logic/09 - Universality.mp434.93MB
Lynda - UX Foundations - Logic and Content/3 - 2. Principles of Communication and Logic/10 - Arguments.mp49.63MB
Lynda - UX Foundations - Logic and Content/3 - 2. Principles of Communication and Logic/11 - Simple operators.mp48.94MB
Lynda - UX Foundations - Logic and Content/3 - 2. Principles of Communication and Logic/12 - Complex operators.mp428.6MB
Lynda - UX Foundations - Logic and Content/4 - 3. Computer Logic/13 - True and false - How computer logic works.mp45.67MB
Lynda - UX Foundations - Logic and Content/4 - 3. Computer Logic/14 - Working with computer logic.mp429.65MB
Lynda - UX Foundations - Logic and Content/4 - 3. Computer Logic/15 - Where computer logic excels.mp429.29MB
Lynda - UX Foundations - Logic and Content/4 - 3. Computer Logic/16 - The limits of computer logic.mp442.66MB
Lynda - UX Foundations - Logic and Content/5 - 4. Human Logic and Information/17 - How we process information.mp48.57MB
Lynda - UX Foundations - Logic and Content/5 - 4. Human Logic and Information/18 - Organization.mp46.53MB
Lynda - UX Foundations - Logic and Content/5 - 4. Human Logic and Information/19 - Causation.mp436.21MB
Lynda - UX Foundations - Logic and Content/5 - 4. Human Logic and Information/20 - The limits of human logic.mp433.46MB
Lynda - UX Foundations - Logic and Content/6 - 5. Making Logical User Experiences/21 - Formatting information for humans.mp410.14MB
Lynda - UX Foundations - Logic and Content/6 - 5. Making Logical User Experiences/22 - The computer-human division.mp412.49MB
Lynda - UX Foundations - Logic and Content/6 - 5. Making Logical User Experiences/23 - Intuitive vs. acquired behavior.mp411.27MB
Lynda - UX Foundations - Logic and Content/6 - 5. Making Logical User Experiences/24 - Logic problems in UX - Solutions.mp420.95MB
Lynda - UX Foundations - Logic and Content/6 - 5. Making Logical User Experiences/25 - Communicating with logic.mp47.94MB
Lynda - UX Foundations - Logic and Content/7 - 6. Using Logic for Improved UX/26 - Next steps.mp45.66MB
Lynda - UX Foundations - Making the Case for Usability Testing/1 - Introduction/1 - Welcome.mp410.81MB
Lynda - UX Foundations - Making the Case for Usability Testing/2 - 1. Making the Case for Usability Testing/2 - What is usability testing.mp46.13MB
Lynda - UX Foundations - Making the Case for Usability Testing/2 - 1. Making the Case for Usability Testing/3 - Why usability test.mp44.66MB
Lynda - UX Foundations - Making the Case for Usability Testing/2 - 1. Making the Case for Usability Testing/4 - Running small, frequent studies.mp48.57MB
Lynda - UX Foundations - Making the Case for Usability Testing/2 - 1. Making the Case for Usability Testing/5 - How usability testing works.mp43.14MB
Lynda - UX Foundations - Making the Case for Usability Testing/2 - 1. Making the Case for Usability Testing/6 - Benefits of usability testing.mp45.71MB
Lynda - UX Foundations - Accessibility/1 - Introduction/01 - Welcome.mp418.27MB
Lynda - UX Foundations - Multidevice Design/1 - Introduction/01 - Welcome.mp413.92MB
Lynda - UX Foundations - Multidevice Design/2 - 1. Overview of Multidevice Strategies/02 - Principles for multidevice design.mp49.41MB
Lynda - UX Foundations - Multidevice Design/2 - 1. Overview of Multidevice Strategies/03 - Understanding context of use.mp413.11MB
Lynda - UX Foundations - Multidevice Design/2 - 1. Overview of Multidevice Strategies/04 - Responsive design.mp425.53MB
Lynda - UX Foundations - Multidevice Design/2 - 1. Overview of Multidevice Strategies/05 - Native apps.mp414.33MB
Lynda - UX Foundations - Multidevice Design/2 - 1. Overview of Multidevice Strategies/06 - Hybrid apps.mp414.28MB
Lynda - UX Foundations - Multidevice Design/2 - 1. Overview of Multidevice Strategies/07 - Multidevice considerations.mp412.7MB
Lynda - UX Foundations - Multidevice Design/3 - 2. Multidevice Design Considerations/08 - Designing mobile or tablet interfaces.mp420.11MB
Lynda - UX Foundations - Multidevice Design/3 - 2. Multidevice Design Considerations/09 - Designing for a watch.mp410.85MB
Lynda - UX Foundations - Multidevice Design/3 - 2. Multidevice Design Considerations/10 - Designing for TV.mp49.9MB
Lynda - UX Foundations - Multidevice Design/3 - 2. Multidevice Design Considerations/11 - Designing for voice.mp414.22MB
Lynda - UX Foundations - Multidevice Design/3 - 2. Multidevice Design Considerations/12 - Using devices together.mp412.14MB
Lynda - UX Foundations - Multidevice Design/4 - 3. Planning a Multidevice Experience/13 - Planning your user flow across devices.mp48.93MB
Lynda - UX Foundations - Multidevice Design/4 - 3. Planning a Multidevice Experience/14 - Defining a scalable interaction model.mp410.29MB
Lynda - UX Foundations - Multidevice Design/5 - 4. Designing Your Mobile Experience in Sketch/15 - Creating the Home screen.mp47.72MB
Lynda - UX Foundations - Multidevice Design/5 - 4. Designing Your Mobile Experience in Sketch/16 - Creating the playlist screen.mp47.24MB
Lynda - UX Foundations - Multidevice Design/5 - 4. Designing Your Mobile Experience in Sketch/17 - Creating the music player screen.mp47.41MB
Lynda - UX Foundations - Multidevice Design/5 - 4. Designing Your Mobile Experience in Sketch/18 - Reviewing additional screens.mp44.35MB
Lynda - UX Foundations - Multidevice Design/6 - 5. Designing for Additional Devices in Sketch/19 - Layout for watches.mp43.51MB
Lynda - UX Foundations - Multidevice Design/6 - 5. Designing for Additional Devices in Sketch/20 - Layout for TV.mp43.96MB
Lynda - UX Foundations - Multidevice Design/6 - 5. Designing for Additional Devices in Sketch/21 - Layout for voice.mp45.88MB
Lynda - UX Foundations - Multidevice Design/6 - 5. Designing for Additional Devices in Sketch/22 - Prototyping with InVision.mp49.24MB
Lynda - UX Foundations - Multidevice Design/7 - 6. Frameworks and Guidelines/23 - Bootstrap.mp411.43MB
Lynda - UX Foundations - Multidevice Design/7 - 6. Frameworks and Guidelines/24 - Foundation.mp46.21MB
Lynda - UX Foundations - Multidevice Design/7 - 6. Frameworks and Guidelines/25 - CMS systems and WordPress.mp46.6MB
Lynda - UX Foundations - Multidevice Design/7 - 6. Frameworks and Guidelines/26 - Material design.mp46.72MB
Lynda - UX Foundations - Multidevice Design/7 - 6. Frameworks and Guidelines/27 - iOS human interface guidelines.mp48.53MB
Lynda - UX Foundations - Multidevice Design/8 - Conclusion/28 - Next steps.mp415.06MB
Lynda - UX Foundations - Prototyping/1 - Introduction/01 - Welcome.mp415.79MB
Lynda - UX Foundations - Prototyping/2 - 1. Prototyping Basics/02 - What is a prototype.mp456.19MB
Lynda - UX Foundations - Prototyping/2 - 1. Prototyping Basics/03 - How prototyping helps user experience.mp45.99MB
Lynda - UX Foundations - Prototyping/2 - 1. Prototyping Basics/04 - Important prototyping considerations.mp43.21MB
Lynda - UX Foundations - Prototyping/2 - 1. Prototyping Basics/05 - Building effective prototypes.mp43.01MB
Lynda - UX Foundations - Prototyping/3 - 2. Prototyping Fidelity/06 - Overview of the design process.mp454.61MB
Lynda - UX Foundations - Prototyping/3 - 2. Prototyping Fidelity/07 - Choosing the right fidelity.mp414.96MB
Lynda - UX Foundations - Prototyping/3 - 2. Prototyping Fidelity/08 - Low-fidelity prototyping.mp44.97MB
Lynda - UX Foundations - Prototyping/3 - 2. Prototyping Fidelity/09 - High-fidelity prototyping.mp45.66MB
Lynda - UX Foundations - Prototyping/3 - 2. Prototyping Fidelity/10 - Testing and evaluating prototypes.mp415.49MB
Lynda - UX Foundations - Prototyping/4 - 3. Prototyping Tools/11 - A word about tools.mp424.98MB
Lynda - UX Foundations - Prototyping/4 - 3. Prototyping Tools/12 - Paper prototyping techniques.mp446.72MB
Lynda - UX Foundations - Prototyping/4 - 3. Prototyping Tools/13 - A paper prototype walkthrough.mp497.5MB
Lynda - UX Foundations - Prototyping/4 - 3. Prototyping Tools/14 - Paper prototyping tools.mp410.98MB
Lynda - UX Foundations - Prototyping/4 - 3. Prototyping Tools/15 - Moqups for low-fidelity prototyping.mp443.19MB
Lynda - UX Foundations - Prototyping/4 - 3. Prototyping Tools/16 - InVision for prototyping.mp49.83MB
Lynda - UX Foundations - Prototyping/4 - 3. Prototyping Tools/17 - Keynote prototyping for animation.mp414.88MB
Lynda - UX Foundations - Prototyping/4 - 3. Prototyping Tools/18 - Axure prototyping.mp432.89MB
Lynda - UX Foundations - Prototyping/5 - Conclusion/19 - Next steps.mp415.8MB
Lynda - UX Foundations - Research/1 - Introduction/01 - Welcome.mp416.17MB
Lynda - UX Foundations - Research/1 - Introduction/02 - Using the exercise files.mp41.85MB
Lynda - UX Foundations - Research/2 - 1. Research Overview/03 - Why is user experience research important.mp445.14MB
Lynda - UX Foundations - Research/2 - 1. Research Overview/04 - Methodology overview.mp46.05MB
Lynda - UX Foundations - Research/2 - 1. Research Overview/05 - Usability testing.mp44.91MB
Lynda - UX Foundations - Research/2 - 1. Research Overview/06 - Interviewing.mp43.33MB
Lynda - UX Foundations - Research/2 - 1. Research Overview/07 - Card sorts.mp44.31MB
Lynda - UX Foundations - Research/2 - 1. Research Overview/08 - Eye tracking and click testing.mp42.99MB
Lynda - UX Foundations - Research/2 - 1. Research Overview/09 - Multivariate testing and A_B testing.mp42.22MB
Lynda - UX Foundations - Research/2 - 1. Research Overview/10 - Desirability studies.mp42.84MB
Lynda - UX Foundations - Research/2 - 1. Research Overview/11 - Expert reviews (heuristic reviews).mp43.37MB
Lynda - UX Foundations - Research/2 - 1. Research Overview/12 - Surveys.mp42.23MB
Lynda - UX Foundations - Research/2 - 1. Research Overview/13 - Diary studies.mp42.4MB
Lynda - UX Foundations - Research/2 - 1. Research Overview/14 - Personas.mp43.44MB
Lynda - UX Foundations - Research/2 - 1. Research Overview/15 - Participatory design workshops.mp41.52MB
Lynda - UX Foundations - Research/3 - 2. Types of Research/16 - Qualitative vs. quantitative research.mp412.01MB
Lynda - UX Foundations - Research/3 - 2. Types of Research/17 - Behavioral vs. attitudinal research.mp412.51MB
Lynda - UX Foundations - Research/3 - 2. Types of Research/18 - Moderated vs. unmoderated research.mp410.27MB
Lynda - UX Foundations - Research/4 - 3. Environmental Considerations/19 - Agile vs. waterfall.mp427.24MB
Lynda - UX Foundations - Research/4 - 3. Environmental Considerations/20 - In-house vs. agency.mp43.19MB
Lynda - UX Foundations - Research/4 - 3. Environmental Considerations/21 - What stage of the project or product.mp44.51MB
Lynda - UX Foundations - Research/4 - 3. Environmental Considerations/22 - Research goal.mp44.57MB
Lynda - UX Foundations - Research/5 - 4. Choosing the Proper Research Methodology/23 - Determining the right participants.mp418.16MB
Lynda - UX Foundations - Research/5 - 4. Choosing the Proper Research Methodology/24 - Finding, screening, and scheduling participants.mp434.53MB
Lynda - UX Foundations - Research/5 - 4. Choosing the Proper Research Methodology/25 - Practice.mp46.49MB
Lynda - UX Foundations - Research/5 - 4. Choosing the Proper Research Methodology/26 - Crafting the right questions.mp431.37MB
Lynda - UX Foundations - Research/5 - 4. Choosing the Proper Research Methodology/27 - Asking questions the right way.mp446.47MB
Lynda - UX Foundations - Research/6 - 5. Analyzing and Presenting Your Findings/28 - Analyzing your data.mp442.6MB
Lynda - UX Foundations - Research/6 - 5. Analyzing and Presenting Your Findings/29 - Presenting and incorporating results.mp47.12MB
Lynda - UX Foundations - Research/7 - Conclusion/30 - Next steps.mp43.27MB
Lynda - UX Foundations - Storytelling/1 - Introduction/01 - The business of story.mp426.26MB
Lynda - UX Foundations - Storytelling/2 - 1. Strategic Story Planning/02 - Choose the right story.mp435.92MB
Lynda - UX Foundations - Storytelling/2 - 1. Strategic Story Planning/03 - Defining the story arc.mp424.37MB
Lynda - UX Foundations - Storytelling/2 - 1. Strategic Story Planning/04 - Set the stage.mp432.58MB
Lynda - UX Foundations - Storytelling/2 - 1. Strategic Story Planning/05 - Action sequence.mp431.62MB
Lynda - UX Foundations - Storytelling/2 - 1. Strategic Story Planning/06 - End the story right.mp417.97MB
Lynda - UX Foundations - Storytelling/2 - 1. Strategic Story Planning/07 - Be the guide, not the hero.mp434.69MB
Lynda - UX Foundations - Storytelling/2 - 1. Strategic Story Planning/08 - Clarify your message.mp430.68MB
Lynda - UX Foundations - Storytelling/3 - 2. Role of Empathy in Storytelling/09 - Embrace emotion to empathize with customers.mp436.05MB
Lynda - UX Foundations - Storytelling/3 - 2. Role of Empathy in Storytelling/10 - Authentic, relatable stories.mp438.14MB
Lynda - UX Foundations - Storytelling/3 - 2. Role of Empathy in Storytelling/11 - Brain science - Why we buy.mp429.7MB
Lynda - UX Foundations - Storytelling/4 - 3. Boosting Sales with a Consistent, Targeted Story/12 - Your signature story.mp435.78MB
Lynda - UX Foundations - Storytelling/4 - 3. Boosting Sales with a Consistent, Targeted Story/13 - Where to tell your story - Evaluating possible platforms.mp434.24MB
Lynda - UX Foundations - Storytelling/4 - 3. Boosting Sales with a Consistent, Targeted Story/14 - Perspective matters - The angle you choose.mp436.1MB
Lynda - UX Foundations - Storytelling/4 - 3. Boosting Sales with a Consistent, Targeted Story/15 - From storytelling to story selling - Monetizing your stories.mp426.66MB
Lynda - UX Foundations - Storytelling/4 - 3. Boosting Sales with a Consistent, Targeted Story/16 - Visual storytelling - The power of pictures.mp437.13MB
Lynda - UX Foundations - Storytelling/5 - Conclusion/17 - Next steps.mp427.09MB
Lynda - UX Foundations - Style Guides and Design Systems/1 - Introduction/01 - Setting the bar with style guides and design systems.mp420.96MB
Lynda - UX Foundations - Style Guides and Design Systems/2 - 1. What Are Style Guides and Design Systems/02 - Communicating user experience standards.mp416.91MB
Lynda - UX Foundations - Style Guides and Design Systems/2 - 1. What Are Style Guides and Design Systems/03 - More than just a couple of documents.mp413.38MB
Lynda - UX Foundations - Style Guides and Design Systems/2 - 1. What Are Style Guides and Design Systems/04 - The design system.mp416.58MB
Lynda - UX Foundations - Style Guides and Design Systems/2 - 1. What Are Style Guides and Design Systems/05 - The style guide.mp412.58MB
Lynda - UX Foundations - Style Guides and Design Systems/2 - 1. What Are Style Guides and Design Systems/06 - Where to start.mp413.06MB
Lynda - UX Foundations - Style Guides and Design Systems/3 - 2. Style Guide Basics/07 - Why have a style guide.mp410.84MB
Lynda - UX Foundations - Style Guides and Design Systems/3 - 2. Style Guide Basics/08 - Who in a company uses a style guide.mp411.37MB
Lynda - UX Foundations - Style Guides and Design Systems/3 - 2. Style Guide Basics/09 - What about small companies.mp418.64MB
Lynda - UX Foundations - Style Guides and Design Systems/4 - 3. What's in a Style Guide/10 - Brand and company philosophy.mp423.35MB
Lynda - UX Foundations - Style Guides and Design Systems/4 - 3. What's in a Style Guide/11 - Defining your audience.mp412.58MB
Lynda - UX Foundations - Style Guides and Design Systems/4 - 3. What's in a Style Guide/12 - Personality and tone of voice.mp423.2MB
Lynda - UX Foundations - Style Guides and Design Systems/4 - 3. What's in a Style Guide/13 - Visual elements.mp414.16MB
Lynda - UX Foundations - Style Guides and Design Systems/4 - 3. What's in a Style Guide/14 - Links to resources.mp412.88MB
Lynda - UX Foundations - Style Guides and Design Systems/5 - 4. Creating Your Style Guide/15 - Check out your existing resources.mp412.41MB
Lynda - UX Foundations - Style Guides and Design Systems/5 - 4. Creating Your Style Guide/16 - Get buy-in from relevant groups.mp418.06MB
Lynda - UX Foundations - Style Guides and Design Systems/5 - 4. Creating Your Style Guide/17 - Start writing.mp422.99MB
Lynda - UX Foundations - Style Guides and Design Systems/5 - 4. Creating Your Style Guide/18 - Promoting and enforcing the guide.mp424.07MB
Lynda - UX Foundations - Style Guides and Design Systems/6 - 5. Design System Basics/19 - Controlling interface chaos.mp416MB
Lynda - UX Foundations - Style Guides and Design Systems/6 - 5. Design System Basics/20 - What a design system looks like.mp421.25MB
Lynda - UX Foundations - Style Guides and Design Systems/6 - 5. Design System Basics/21 - Who is a design system for.mp411.21MB
Lynda - UX Foundations - Style Guides and Design Systems/7 - 6. Components of a Design System/22 - Design philosophy.mp412.51MB
Lynda - UX Foundations - Style Guides and Design Systems/7 - 6. Components of a Design System/23 - Index of components.mp416.91MB
Lynda - UX Foundations - Style Guides and Design Systems/7 - 6. Components of a Design System/24 - Submission and commenting system.mp416.76MB
Lynda - UX Foundations - Style Guides and Design Systems/7 - 6. Components of a Design System/25 - The underlying process.mp412.84MB
Lynda - UX Foundations - Style Guides and Design Systems/8 - 7. Creating Your Design System/26 - Justifying the need.mp421.22MB
Lynda - UX Foundations - Style Guides and Design Systems/8 - 7. Creating Your Design System/27 - Setting up a team to build your system.mp419.85MB
Lynda - UX Foundations - Style Guides and Design Systems/8 - 7. Creating Your Design System/28 - Deciding on a platform.mp422.8MB
Lynda - UX Foundations - Style Guides and Design Systems/8 - 7. Creating Your Design System/29 - Build, review, and release schedules.mp421.64MB
Lynda - UX Foundations - Style Guides and Design Systems/8 - 7. Creating Your Design System/30 - Populating the system.mp423.18MB
Lynda - UX Foundations - Style Guides and Design Systems/8 - 7. Creating Your Design System/31 - Socializing the idea.mp423.6MB
Lynda - UX Foundations - Style Guides and Design Systems/8 - 7. Creating Your Design System/32 - Politics of adoption.mp425.92MB
Lynda - UX Foundations - Style Guides and Design Systems/9 - Conclusion/33 - Next steps.mp415.17MB
Lynda - UX Foundations - Usability Testing/1 - Introduction/01 - Welcome.mp425.28MB
Lynda - UX Foundations - Usability Testing/1 - Introduction/02 - Using the exercise files.mp413.08MB
Lynda - UX Foundations - Usability Testing/2 - 1. What Is Usability Testing/03 - What is usability testing.mp413.36MB
Lynda - UX Foundations - Usability Testing/2 - 1. What Is Usability Testing/04 - What you can usability test.mp46.7MB
Lynda - UX Foundations - Usability Testing/2 - 1. What Is Usability Testing/05 - Planning your first test.mp47.75MB
Lynda - UX Foundations - Usability Testing/3 - 2. Recruiting Participants/06 - How many people should you study.mp49.65MB
Lynda - UX Foundations - Usability Testing/3 - 2. Recruiting Participants/07 - Finding the right participants.mp421.32MB
Lynda - UX Foundations - Usability Testing/3 - 2. Recruiting Participants/08 - Creating a list of participant attributes.mp415.06MB
Lynda - UX Foundations - Usability Testing/3 - 2. Recruiting Participants/09 - Making a screener.mp415.22MB
Lynda - UX Foundations - Usability Testing/3 - 2. Recruiting Participants/10 - Qualifying questions.mp414.72MB
Lynda - UX Foundations - Usability Testing/3 - 2. Recruiting Participants/11 - Convincing participants to show up.mp421.73MB
Lynda - UX Foundations - Usability Testing/3 - 2. Recruiting Participants/12 - Planning your study schedule.mp412.45MB
Lynda - UX Foundations - Usability Testing/3 - 2. Recruiting Participants/13 - Calling and calling again.mp418.27MB
Lynda - UX Foundations - Usability Testing/4 - 3. Working Out What Questions to Ask/14 - Asking the right questions.mp417.65MB
Lynda - UX Foundations - Usability Testing/4 - 3. Working Out What Questions to Ask/15 - Collecting valuable metrics.mp414.33MB
Lynda - UX Foundations - Usability Testing/4 - 3. Working Out What Questions to Ask/16 - Sometimes the best question is no question.mp47.43MB
Lynda - UX Foundations - Usability Testing/4 - 3. Working Out What Questions to Ask/17 - Exploring some example questions.mp422.42MB
Lynda - UX Foundations - Usability Testing/4 - 3. Working Out What Questions to Ask/18 - Writing postsession questions.mp419.98MB
Lynda - UX Foundations - Usability Testing/4 - 3. Working Out What Questions to Ask/19 - Avoiding bias.mp414.49MB
Lynda - UX Foundations - Usability Testing/5 - 4. Making a Task List/20 - Turning questions into tasks.mp428.35MB
Lynda - UX Foundations - Usability Testing/5 - 4. Making a Task List/21 - Task list logistics.mp422.17MB
Lynda - UX Foundations - Usability Testing/6 - 5. Room and Equipment Preparation/22 - Creating the test environment.mp421.38MB
Lynda - UX Foundations - Usability Testing/6 - 5. Room and Equipment Preparation/23 - Making do with what you've got.mp410.62MB
Lynda - UX Foundations - Usability Testing/6 - 5. Room and Equipment Preparation/24 - Running studies in real locations.mp415.1MB
Lynda - UX Foundations - Usability Testing/7 - 6. Ready to Test!/25 - Creating a test plan.mp417.48MB
Lynda - UX Foundations - Usability Testing/7 - 6. Ready to Test!/26 - Usability test formalities.mp459.04MB
Lynda - UX Foundations - Usability Testing/7 - 6. Ready to Test!/27 - Running a pilot study.mp412.69MB
Lynda - UX Foundations - Usability Testing/8 - 7. Moderating a Session/28 - The moderator's role.mp419.51MB
Lynda - UX Foundations - Usability Testing/8 - 7. Moderating a Session/29 - Think-aloud protocol and minimal questions.mp419.47MB
Lynda - UX Foundations - Usability Testing/8 - 7. Moderating a Session/30 - Session wrap-up - Participant questions, thanks, and gratuity.mp418.43MB
Lynda - UX Foundations - Usability Testing/9 - 8. Observing a Session/31 - The observer's role - Active observation.mp424.82MB
Lynda - UX Foundations - Usability Testing/9 - 8. Observing a Session/32 - Capturing real-time observations.mp446.67MB
Lynda - UX Foundations - Usability Testing/9 - 8. Observing a Session/33 - Video - Record or not record.mp423.02MB
Lynda - UX Foundations - Usability Testing/10 - 9. Analyzing and Reporting Your Results/34 - Analyzing with your team.mp426.08MB
Lynda - UX Foundations - Usability Testing/10 - 9. Analyzing and Reporting Your Results/35 - Creating a minimal report.mp415.33MB
Lynda - UX Foundations - Usability Testing/10 - 9. Analyzing and Reporting Your Results/36 - Remember to retest.mp42.74MB
Lynda - UX Foundations - Usability Testing/10 - 9. Analyzing and Reporting Your Results/37 - Capturing metrics on the impact of usability testing.mp414.42MB
Lynda - UX Foundations - Usability Testing/11 - Conclusion/38 - Usability testing - Any team can do it.mp411.59MB
Lynda - UX Foundations - Usability Testing/11 - Conclusion/39 - Next steps.mp410.96MB