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Udemy - Learn to Code by Making Games

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种子名称: Udemy - Learn to Code by Making Games
文件类型: 视频
文件数目: 267个文件
文件大小: 15.15 GB
收录时间: 2019-3-11 16:59
已经下载: 3
资源热度: 153
最近下载: 2024-10-7 17:29

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Udemy - Learn to Code by Making Games.torrent
  • 01 Introduction And Setup/001 Promo Video Games List.mp444.97MB
  • 01 Introduction And Setup/002 Welcome To The Course.mp425.87MB
  • 01 Introduction And Setup/003 Introducing The Unity Ecosystem.mp419.14MB
  • 01 Introduction And Setup/004 How To Ask Good Questions.mp452.61MB
  • 01 Introduction And Setup/005 Installing Unity.mp413MB
  • 01 Introduction And Setup/006 Mac And PC Differences.mp413.49MB
  • 01 Introduction And Setup/007 Unity Your IDE and Your Files.mp416.77MB
  • 01 Introduction And Setup/008 Introducing the Unity Editor.mp418.7MB
  • 01 Introduction And Setup/009 Monodevelop 101.mp410.87MB
  • 01 Introduction And Setup/010 Saving And Closing Your Project.mp417.35MB
  • 02 Number Wizard Basic Scripting/013 Introduction To Number Wizard.mp469.24MB
  • 02 Number Wizard Basic Scripting/015 Printing Text To The Console.mp443.4MB
  • 02 Number Wizard Basic Scripting/016 Using Variables.mp418.63MB
  • 02 Number Wizard Basic Scripting/017 Responding To Key Presses.mp461.59MB
  • 02 Number Wizard Basic Scripting/018 Using IF to make choices.mp426.19MB
  • 02 Number Wizard Basic Scripting/019 Scope And Context Of Variables.mp443.93MB
  • 02 Number Wizard Basic Scripting/020 Simplifying by creating Functions.mp419.1MB
  • 02 Number Wizard Basic Scripting/021 Completing Number Wizard.mp466.64MB
  • 02 Number Wizard Basic Scripting/022 How To Debug Programs.mp438.37MB
  • 02 Number Wizard Basic Scripting/023 Section Wrap Up.mp443.92MB
  • 03 Text101 - Text Adventure/024 Introduction To Text101.mp446.63MB
  • 03 Text101 - Text Adventure/028 Creating New Projects.mp421.65MB
  • 03 Text101 - Text Adventure/029 Adding 2D User Interface Text.mp448.55MB
  • 03 Text101 - Text Adventure/030 Word Wrapping Joining Strings.mp433.94MB
  • 03 Text101 - Text Adventure/031 Building Your Game Engine.mp467.91MB
  • 03 Text101 - Text Adventure/033 Re-Organising Your Code.mp450.82MB
  • 03 Text101 - Text Adventure/034 Extending Our Prison Story.mp491.31MB
  • 03 Text101 - Text Adventure/036 Build For Web Share.mp426.71MB
  • 03 Text101 - Text Adventure/037 Unity 5 Web GL Build Optional.mp419.95MB
  • 03 Text101 - Text Adventure/039 Section Wrap Up.mp419.14MB
  • 04 Number Wizard UI/040 Introduction To User Interface.mp437.98MB
  • 04 Number Wizard UI/043 About Objects And Classes.mp444.47MB
  • 04 Number Wizard UI/044 Creating and Saving Levels.mp410.47MB
  • 04 Number Wizard UI/045 How To Add Text To The Scene.mp434.5MB
  • 04 Number Wizard UI/046 Adding a Start Button.mp417.31MB
  • 04 Number Wizard UI/047 Calling Scripts from Buttons.mp423.85MB
  • 04 Number Wizard UI/048 How To Load Scenes and Quit.mp437.98MB
  • 04 Number Wizard UI/049 Using A Game Design Document.mp432.34MB
  • 04 Number Wizard UI/050 Importing Previous Number Wizard Script.mp451.29MB
  • 04 Number Wizard UI/052 Finishing Number Wizard UI.mp420.12MB
  • 04 Number Wizard UI/053 Unity 5 Web GL Sharing Optional.mp427.36MB
  • 04 Number Wizard UI/055 Section Wrap Up.mp464.52MB
  • 05 Block Breaker/056 Introduction To Block Breaker.mp439.85MB
  • 05 Block Breaker/060 Gimp Image Editing 101.mp458.21MB
  • 05 Block Breaker/061 Creating A 2D Brick Sprite.mp453.81MB
  • 05 Block Breaker/062 Import The Menu System.mp431.39MB
  • 05 Block Breaker/063 Playing Background Music.mp432.64MB
  • 05 Block Breaker/064 About Statics Singletons.mp466.01MB
  • 05 Block Breaker/065 Using Static Variables.mp423.16MB
  • 05 Block Breaker/066 Execution Order Singletons.mp446.69MB
  • 05 Block Breaker/067 Z-Depth in 2D games.mp413.7MB
  • 05 Block Breaker/068 Setting Up Your Play Space.mp430.93MB
  • 05 Block Breaker/069 Ball Gravity Colliders Fun.mp428.57MB
  • 05 Block Breaker/070 Colliders Triggers Collisions.mp436.74MB
  • 05 Block Breaker/071 Tidying Up Before Moving On.mp425.73MB
  • 05 Block Breaker/072 Choosing Collider Type In Unity.mp429.58MB
  • 05 Block Breaker/073 Using Physics Materials.mp427.52MB
  • 05 Block Breaker/074 Movement By Mouse.mp444.38MB
  • 05 Block Breaker/075 Launching Ball On Mouse Click.mp448.43MB
  • 05 Block Breaker/076 Invisible Colliders Gravity Scale.mp433.33MB
  • 05 Block Breaker/077 Creating Using Unity Prefabs.mp440.39MB
  • 05 Block Breaker/078 Unity Editor Snap To Grid.mp419.83MB
  • 05 Block Breaker/079 Making Everything A Prefab.mp430.54MB
  • 05 Block Breaker/080 GameObject.FindObjectOfType.mp433.32MB
  • 05 Block Breaker/081 Level Build Order.mp442.58MB
  • 05 Block Breaker/082 Destroying When Hit.mp432.4MB
  • 05 Block Breaker/083 Importing Sprite Sheets.mp467.07MB
  • 05 Block Breaker/084 Swapping Sprites In Script.mp442.75MB
  • 05 Block Breaker/085 Consolidating Hit Counting.mp446MB
  • 05 Block Breaker/086 Statics To Detect Win Condition.mp446.06MB
  • 05 Block Breaker/087 Playing Sound Effects On Impact.mp445.91MB
  • 05 Block Breaker/088 Using Random.Range.mp429.57MB
  • 05 Block Breaker/089 Automated Play Testing.mp458.12MB
  • 05 Block Breaker/090 Build Share On The Web.mp431.45MB
  • 05 Block Breaker/091 Fixing User Reported Bugs.mp422.91MB
  • 05 Block Breaker/092 More Complex Collider Shapes.mp445.15MB
  • 05 Block Breaker/093 Making Code Extendable.mp426.74MB
  • 05 Block Breaker/094 Using Particle Systems.mp444.44MB
  • 05 Block Breaker/095 Unity 5 Upgrade WebGL Build.mp424.87MB
  • 05 Block Breaker/097 Section Wrap Up.mp430.41MB
  • 06 Laser Defender/098 Introduction to Laser Defender.mp426.73MB
  • 06 Laser Defender/102 Importing The Menu System.mp416.39MB
  • 06 Laser Defender/103 A Starship We Can Control.mp433.5MB
  • 06 Laser Defender/104 Restricting The Players Position.mp445.47MB
  • 06 Laser Defender/105 Creating The Enemies.mp426.51MB
  • 06 Laser Defender/106 Creating Enemy Positions.mp436.44MB
  • 06 Laser Defender/107 Moving The Enemy Formation.mp462.79MB
  • 06 Laser Defender/108 Fixing The Formation Movement.mp425.84MB
  • 06 Laser Defender/109 Spawning Projectiles.mp467.56MB
  • 06 Laser Defender/110 Shooting Enemies.mp449.24MB
  • 06 Laser Defender/111 Enemies Shooting Back.mp479.54MB
  • 06 Laser Defender/112 Controlling Collisions with Layers.mp423.69MB
  • 06 Laser Defender/113 Detecting Enemies Have Been Destroyed.mp433.26MB
  • 06 Laser Defender/114 Spawning Enemies One By One.mp436.33MB
  • 06 Laser Defender/115 Enemy Position Animation.mp458.77MB
  • 06 Laser Defender/116 Creating A Starfield.mp451.69MB
  • 06 Laser Defender/117 Keeping Score.mp449.63MB
  • 06 Laser Defender/118 Sound Effects For Fun And Profit.mp433.74MB
  • 06 Laser Defender/119 Sprite Rendering Order.mp428.99MB
  • 06 Laser Defender/120 Polishing The Menu System I.mp449.77MB
  • 06 Laser Defender/121 Polishing The Menu System II.mp451.92MB
  • 06 Laser Defender/122 Unity 5 Web GL Sharing Optional.mp454.85MB
  • 06 Laser Defender/124 Section Wrap Up.mp438.48MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/127 Introduction To Glitch Garden.mp456.14MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/131 Making A Splash Screen.mp453.25MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/132 Scaling Aspect Ratios.mp462.87MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/133 Alternative Music Manager.mp446.97MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/134 Menus Options Music.mp465.5MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/135 Adding Fade Transitions.mp444.14MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/136 Scaling Level Backgrounds.mp447.47MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/137 Introducing PlayerPrefs.mp455.89MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/138 Our PlayerPrefsManager.cs.mp427.8MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/139 Our PlayerPrefsManager - part 2.mp432.96MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/140 UI Sliders For Options.mp475.33MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/141 Sprite Sheet Animation.mp463.06MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/142 Ratio Math Primer.mp453.71MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/143 World Space UI Canvas.mp476.78MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/144 The Animation Controller.mp458.22MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/145 Texture Size Compression.mp461.15MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/146 Using Gimp To Slice Images.mp468.64MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/147 2D Bone-Based Animation.mp467.31MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/148 Animating Our Lizard.mp483.79MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/149 Animating Our Cactus.mp449.32MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/150 Finishing Our Defenders.mp487.08MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/151 Finishing Our Attackers.mp475.46MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/152 Projectile Animation.mp443.28MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/153 Using Unity Remote.mp478.38MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/154 Review Improvements.mp466.4MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/155 Moving Attackers From Script.mp482.39MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/156 Collision Matrix In Script.mp4118.83MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/157 Using Animation Events.mp4100.93MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/158 Components vs Inheritance.mp488.76MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/159 Using A Health Component.mp492.6MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/160 Animating Defenders Projectiles.mp4137.28MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/161 Animator Firing Projectiles.mp4105.77MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/162 Separate Attack Fire States.mp466.99MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/163 Handling Projectile Damage.mp444.45MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/164 Tower Selector Buttons.mp454.88MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/165 Creating When Needed.mp450.21MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/166 Spawn Defenders To Grid.mp4102.8MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/167 Enemy Spawning Flow.mp4112.78MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/168 Shooters Detect Attackers.mp4110.97MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/169 Using Stars As Currency.mp480.72MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/170 Spending Star Currency.mp463.67MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/171 Handle Lose Condition.mp447.74MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/172 UI Slider Level Timer.mp497.05MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/173 Review Tidy Up.mp499.78MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/174 Play Testing Tuning.mp4110.1MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/175 Installing Android Studio.mp423.33MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/176 Building To Android.mp485.72MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/177 Build To iOS Simulator.mp450.8MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/178 User Testing Tweaks.mp481.01MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/179 GG Unity 5 Web GL Sharing Optional.mp421.4MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/181 Section 7 Wrap Up.mp480.54MB
  • 08 Bowlmaster 10-Pin Bowling/182 Introduction to Bowlmaster.mp427.5MB
  • 08 Bowlmaster 10-Pin Bowling/186 Installing Unity 5.mp422.62MB
  • 08 Bowlmaster 10-Pin Bowling/187 Creating 3D Cube Floor.mp441.48MB
  • 08 Bowlmaster 10-Pin Bowling/187.5 Using Blender To Create Assets.mp423.34MB
  • 08 Bowlmaster 10-Pin Bowling/188 How To Install Blender.mp425.41MB
  • 08 Bowlmaster 10-Pin Bowling/189 Import Pin From Blender.mp486.33MB
  • 08 Bowlmaster 10-Pin Bowling/190 3D Sphere As Bowling Ball.mp456.15MB
  • 08 Bowlmaster 10-Pin Bowling/191 Control Camera To Track Ball.mp457.26MB
  • 08 Bowlmaster 10-Pin Bowling/192 3D Collisions Convex Meshes.mp463.33MB
  • 08 Bowlmaster 10-Pin Bowling/193 Top Camera Render Texture.mp452.79MB
  • 08 Bowlmaster 10-Pin Bowling/194 Improve UI Scaling.mp442.58MB
  • 08 Bowlmaster 10-Pin Bowling/195 Simple Touch Control System.mp482.12MB
  • 08 Bowlmaster 10-Pin Bowling/196 Adding Arrows To Nudge Ball.mp478.53MB
  • 08 Bowlmaster 10-Pin Bowling/197 Animation Sub-State Machines.mp448.58MB
  • 08 Bowlmaster 10-Pin Bowling/198 Working Around Nested Prefabs.mp483.84MB
  • 08 Bowlmaster 10-Pin Bowling/199 Counting Upright Objects.mp465.75MB
  • 08 Bowlmaster 10-Pin Bowling/200 Keep Going.mp422.27MB
  • 08 Bowlmaster 10-Pin Bowling/201 Detecting Pins Have Settled 1.mp4104.7MB
  • 08 Bowlmaster 10-Pin Bowling/202 Detecting Pins Have Settled 2.mp4106.59MB
  • 08 Bowlmaster 10-Pin Bowling/203 Sub-states Default States.mp462.59MB
  • 08 Bowlmaster 10-Pin Bowling/204 Calling Animator Helper Scripts.mp458.9MB
  • 08 Bowlmaster 10-Pin Bowling/205 Some Debugging Tips.mp481.58MB
  • 08 Bowlmaster 10-Pin Bowling/206 Common Physics Issues.mp4104.45MB
  • 08 Bowlmaster 10-Pin Bowling/207 Tidying Refactoring Code.mp461.82MB
  • 08 Bowlmaster 10-Pin Bowling/208 How 10-Pin Bowling Scoring Works.mp440.57MB
  • 08 Bowlmaster 10-Pin Bowling/209 Test Driven Development TDD.mp415.09MB
  • 08 Bowlmaster 10-Pin Bowling/210 Install Unity Test Tools.mp442.17MB
  • 08 Bowlmaster 10-Pin Bowling/211 Making Your First Test Pass.mp463.34MB
  • 08 Bowlmaster 10-Pin Bowling/212 Red Green Refactor.mp444.84MB
  • 08 Bowlmaster 10-Pin Bowling/213 Finishing Our Control Code.mp495.05MB
  • 08 Bowlmaster 10-Pin Bowling/214 Failing Tests Challenge.mp475.59MB
  • 08 Bowlmaster 10-Pin Bowling/215 Bug Reporting Cycle.mp457.35MB
  • 08 Bowlmaster 10-Pin Bowling/216 Wire-Up ActionMaster.cs.mp4147.55MB
  • 08 Bowlmaster 10-Pin Bowling/217 Using OnTriggerExit.mp480.45MB
  • 08 Bowlmaster 10-Pin Bowling/218 Creating A Testable Architecture.mp451.19MB
  • 08 Bowlmaster 10-Pin Bowling/219 Tidying Before Moving On.mp481.25MB
  • 08 Bowlmaster 10-Pin Bowling/220 Refactoring Code Tests.mp492.32MB
  • 08 Bowlmaster 10-Pin Bowling/221 A Game Manager With State.mp498.05MB
  • 08 Bowlmaster 10-Pin Bowling/222 An Epic TDD Challenge.mp455.37MB
  • 08 Bowlmaster 10-Pin Bowling/223 Realtime Bowling Scoring Solution.mp474.19MB
  • 08 Bowlmaster 10-Pin Bowling/224 Golden Copy Testing.mp457.43MB
  • 08 Bowlmaster 10-Pin Bowling/225 An Array Of UI Text.mp461.62MB
  • 08 Bowlmaster 10-Pin Bowling/226 Tracing Errors Using Console.mp466.13MB
  • 08 Bowlmaster 10-Pin Bowling/227 Try Catch For Error Handling.mp416.39MB
  • 08 Bowlmaster 10-Pin Bowling/228 Static Classes In C.mp446.86MB
  • 08 Bowlmaster 10-Pin Bowling/229 Unit Testing Monobehaviours.mp450.89MB
  • 08 Bowlmaster 10-Pin Bowling/230 Designing Your Own Tests.mp459.13MB
  • 08 Bowlmaster 10-Pin Bowling/231 Final Fixes Finishing Off.mp435.59MB
  • 08 Bowlmaster 10-Pin Bowling/232 Bug Fixes Upgrading Test Tools.mp435.3MB
  • 08 Bowlmaster 10-Pin Bowling/234 Section 8 Wrap Up.mp421.09MB
  • 09 Zombie Runner FPS/235 Introduction to Zombie Runner.mp411.29MB
  • 09 Zombie Runner FPS/239 About Unity 5.1 Features.mp450.33MB
  • 09 Zombie Runner FPS/240 Creating A Terrain.mp4188.94MB
  • 09 Zombie Runner FPS/241 First Person Character Controller.mp4126.11MB
  • 09 Zombie Runner FPS/242 Placing Trees Details.mp4183.68MB
  • 09 Zombie Runner FPS/243 Adding A Water Table.mp4139.87MB
  • 09 Zombie Runner FPS/244 Awsome-ify Your Scene Lighting.mp4198.73MB
  • 09 Zombie Runner FPS/245 Setting Up Your Navmesh.mp4154.18MB
  • 09 Zombie Runner FPS/246 Scaling Your Characters.mp4131.82MB
  • 09 Zombie Runner FPS/247 Setup Player Spawn Points.mp493.48MB
  • 09 Zombie Runner FPS/248 Using Input Mapping.mp449.71MB
  • 09 Zombie Runner FPS/249 Adding 3D Helicopter Sound.mp4141.85MB
  • 09 Zombie Runner FPS/250 Rigged Mechanim Animation.mp462.19MB
  • 09 Zombie Runner FPS/251 Exploring Humanoid Animation.mp4103.01MB
  • 09 Zombie Runner FPS/252 Simple Day-Night Cycle.mp437.5MB
  • 09 Zombie Runner FPS/253 Searching For Clear Area.mp4168.81MB
  • 09 Zombie Runner FPS/254 Using SendMessageUpwards.mp464.85MB
  • 09 Zombie Runner FPS/255 Inner Voice To Guide Player.mp4108.3MB
  • 09 Zombie Runner FPS/256 Using BroadcastMessage.mp434.03MB
  • 09 Zombie Runner FPS/257 Refactoring Our Message System.mp468.9MB
  • 09 Zombie Runner FPS/258 Normalizing Audio Files.mp458.28MB
  • 09 Zombie Runner FPS/259 Landing Area Prefab.mp4109.03MB
  • 09 Zombie Runner FPS/260 Compacting Your Unity Folder.mp442.54MB
  • 09 Zombie Runner FPS/262 Section 9 Wrap-Up.mp412.7MB
  • 10 Twin Sticks 2.5D/263 Welcome to Twin Sticks.mp439.65MB
  • 10 Twin Sticks 2.5D/266 Introducing Version Control.mp446.54MB
  • 10 Twin Sticks 2.5D/267 Sharing Your Game With Git.mp437.83MB
  • 10 Twin Sticks 2.5D/268 Using SourceTree Git.mp493.61MB
  • 10 Twin Sticks 2.5D/269 Using CrossPlatformInputManager.mp497.5MB
  • 10 Twin Sticks 2.5D/270 Using Analog Gamepad Optional.mp439.42MB
  • 10 Twin Sticks 2.5D/271 Using The RollerBall Prefab.mp442MB
  • 10 Twin Sticks 2.5D/272 Designing A Replay System.mp410.72MB
  • 10 Twin Sticks 2.5D/273 Class Vs Struct In C.mp451.64MB
  • 10 Twin Sticks 2.5D/274 Creating A Replay System.mp470.71MB
  • 10 Twin Sticks 2.5D/275 Building A Game Manager.mp446.97MB
  • 10 Twin Sticks 2.5D/276 Touchscreen Joystick Control.mp473.14MB
  • 10 Twin Sticks 2.5D/277 Level Unlocks In Unity.mp458.11MB
  • 10 Twin Sticks 2.5D/278 Pausing Your Game.mp439.68MB
  • 10 Twin Sticks 2.5D/279 Reading From 2nd Stick.mp4109.34MB
  • 10 Twin Sticks 2.5D/281 Section 10 Wrap-Up.mp422.57MB
  • 11 Ahoy Matey RTS/282 Section 11 Notes.mp450.19MB
  • 11 Ahoy Matey RTS/283 Section 11 Game Design Document GDD.mp437.1MB
  • 11 Ahoy Matey RTS/284 Testing Network Games Locally.mp453.4MB
  • 11 Ahoy Matey RTS/285 Deploying Our Game Locally.mp459.28MB
  • 11 Ahoy Matey RTS/286 Introducing Network Manager.mp455.79MB
  • 11 Ahoy Matey RTS/287 Replacing Network Manager HUD.mp429.83MB
  • 11 Ahoy Matey RTS/288 About The Override Keyword.mp454.44MB
  • 11 Ahoy Matey RTS/289 Logging Client Start Requests.mp425.96MB
  • 11 Ahoy Matey RTS/290 Using NetworkTransform.mp452.88MB
  • 11 Ahoy Matey RTS/291 Networked Player Movement.mp477.27MB
  • 11 Ahoy Matey RTS/292 Multiple Players With Local Authority.mp454.18MB
  • 11 Ahoy Matey RTS/293 MultiPlayer Cameras.mp480.27MB
  • 11 Ahoy Matey RTS/294 Network Recap Whats Next.mp497.07MB
  • 11 Ahoy Matey RTS/296 Section 11 Wrap-Up.mp432.16MB
  • 12 Next Steps/297 Show Level Load Progress Bar.mp419.66MB
  • 12 Next Steps/298 Decoupling a Humble Object.mp438.89MB
  • 12 Next Steps/299 Abstract Dependencies with Interfaces.mp426.2MB
  • 12 Next Steps/300 Challenge Make Health Bar Prefab.mp486.5MB
  • 12 Next Steps/301 About Dynamic Music.mp4625.09MB
  • 12 Next Steps/302 Our Facebook Group.mp425.05MB
  • 12 Next Steps/304 THE END.mp422.6MB
  • 12 Next Steps/305 BONUS LECTURE - Our Other Courses.mp4126.31MB
  • 12 Next Steps/306 Credits.mp418.51MB