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[Udemy] Unity 5 Professional Guide Mastering C# Programming

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种子名称: [Udemy] Unity 5 Professional Guide Mastering C# Programming
文件类型: 视频
文件数目: 44个文件
文件大小: 1.29 GB
收录时间: 2018-3-3 12:19
已经下载: 3
资源热度: 99
最近下载: 2024-9-29 14:27

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[Udemy] Unity 5 Professional Guide Mastering C# Programming.torrent
  • 01 Introduction - Getting to know Unity3D/007 Creating cool game effects with Unitys Particle System.mp466.92MB
  • 01 Introduction - Getting to know Unity3D/002 Dealing with Game Objects.mp438.15MB
  • 01 Introduction - Getting to know Unity3D/003 Understanding physics components.mp434.57MB
  • 01 Introduction - Getting to know Unity3D/004 Managing scenes.mp417.58MB
  • 01 Introduction - Getting to know Unity3D/005 Importing models and animations, applying textures and materials.mp4.mp447.57MB
  • 01 Introduction - Getting to know Unity3D/006 Creating and understanding the importance of Prefabs.mp423.54MB
  • 01 Introduction - Getting to know Unity3D/001 First look at Unitys interface and Layout Setup.mp413.77MB
  • 01 Introduction - Getting to know Unity3D/008 Importing 2D game assets and UI elements.mp444.59MB
  • 02 Scripting - Becoming a scripting pro from the basics/001 Introduction to the idea of a script and its initial appearance.mp416.61MB
  • 02 Scripting - Becoming a scripting pro from the basics/002 Variables and main data types.mp435.47MB
  • 02 Scripting - Becoming a scripting pro from the basics/004 Conditional statements if, else if and else.mp437.28MB
  • 02 Scripting - Becoming a scripting pro from the basics/005 Loop structures I While and Do While.mp424.75MB
  • 02 Scripting - Becoming a scripting pro from the basics/006 Arrays.mp423.39MB
  • 02 Scripting - Becoming a scripting pro from the basics/007 Loop structure II For loop.mp426.11MB
  • 02 Scripting - Becoming a scripting pro from the basics/008 Coding Exercise Getting the smallestbiggest element from an array.mp415.07MB
  • 02 Scripting - Becoming a scripting pro from the basics/009 Functions I Defining functions and arguments.mp427.46MB
  • 02 Scripting - Becoming a scripting pro from the basics/010 Functions II Returning values from functions.mp438.05MB
  • 02 Scripting - Becoming a scripting pro from the basics/011 Functions III Overload functions and passing parameters by value or reference.mp431.74MB
  • 02 Scripting - Becoming a scripting pro from the basics/012 Coding Exercise Writing a function to swap two array indices.mp420.55MB
  • 02 Scripting - Becoming a scripting pro from the basics/013 Coroutines.mp430.49MB
  • 02 Scripting - Becoming a scripting pro from the basics/014 Classes and its instances I A great explanation using real life examples.mp415.81MB
  • 02 Scripting - Becoming a scripting pro from the basics/015 Classes and its instances II How to create classes and instances in C#.mp439.6MB
  • 02 Scripting - Becoming a scripting pro from the basics/016 Constructors.mp428.99MB
  • 02 Scripting - Becoming a scripting pro from the basics/017 Enumerators.mp442.22MB
  • 02 Scripting - Becoming a scripting pro from the basics/018 Static Variables and Methods.mp421.24MB
  • 02 Scripting - Becoming a scripting pro from the basics/019 Encapsulators.mp445.41MB
  • 02 Scripting - Becoming a scripting pro from the basics/020 Inheritance.mp437.94MB
  • 02 Scripting - Becoming a scripting pro from the basics/021 Polymorphism and abstraction.mp433.23MB
  • 02 Scripting - Becoming a scripting pro from the basics/022 How to get two scripts to interact with one another in Unity.mp436.22MB
  • 02 Scripting - Becoming a scripting pro from the basics/023 [Added Nov 19th] Interfaces Definition and Application.mp427.15MB
  • 03 Math time - Mathematics applied to game development/001 Defining a vector.mp413.1MB
  • 03 Math time - Mathematics applied to game development/002 Unit or normalized vector.mp49.63MB
  • 03 Math time - Mathematics applied to game development/003 Operations on vectors.mp417.08MB
  • 03 Math time - Mathematics applied to game development/004 Math example Using vectors to detect if youre facing the enemy.mp413.49MB
  • 03 Math time - Mathematics applied to game development/005 Math example Using vectors to go from A to B in t seconds.mp410.72MB
  • 03 Math time - Mathematics applied to game development/006 Applying vectors on Unity.mp438.93MB
  • 04 Action time - Lets learn Unitys API/001 Keyboard and Mouse Inputs.mp437.52MB
  • 04 Action time - Lets learn Unitys API/002 Transforming Game Objects.mp436.23MB
  • 04 Action time - Lets learn Unitys API/003 Chasing and Looking at Another Object.mp434.3MB
  • 04 Action time - Lets learn Unitys API/004 Changing Components in Real Time.mp440.02MB
  • 04 Action time - Lets learn Unitys API/005 Understanding and Applying Raycasts.mp450.72MB
  • 04 Action time - Lets learn Unitys API/006 Adding Prefabs in Real Time.mp444.14MB
  • 04 Action time - Lets learn Unitys API/007 Creating User Interfaces and Swapping Between Scenes.mp429.08MB
  • О курсе.mp41.49MB