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Learn Unity 5 at Your Pace on Udemy

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种子名称: Learn Unity 5 at Your Pace on Udemy
文件类型: 视频
文件数目: 257个文件
文件大小: 14.67 GB
收录时间: 2016-9-27 18:32
已经下载: 3
资源热度: 179
最近下载: 2024-12-26 22:42

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Learn Unity 5 at Your Pace on Udemy.torrent
  • 01 Introduction And Setup/001 Promo Video Games List.mp432.77MB
  • 01 Introduction And Setup/002 Welcome To The Course.mp425.87MB
  • 01 Introduction And Setup/003 Introducing The Unity Ecosystem.mp419.14MB
  • 01 Introduction And Setup/004 How To Ask Good Questions.mp452.61MB
  • 01 Introduction And Setup/005 Installing Unity.mp413MB
  • 01 Introduction And Setup/006 Mac And PC Differences.mp413.49MB
  • 01 Introduction And Setup/007 Unity, Your IDE and Your Files.mp416.77MB
  • 01 Introduction And Setup/008 Introducing the Unity Editor.mp418.7MB
  • 01 Introduction And Setup/009 Monodevelop 101.mp410.87MB
  • 01 Introduction And Setup/010 Saving And Closing Your Project.mp417.35MB
  • 02 Number Wizard Basic Scripting/001 Introduction To Number Wizard.mp433.54MB
  • 02 Number Wizard Basic Scripting/003 Printing Text To The Console.mp422.68MB
  • 02 Number Wizard Basic Scripting/004 Using Variables.mp414.28MB
  • 02 Number Wizard Basic Scripting/005 Responding To Key Presses.mp432.03MB
  • 02 Number Wizard Basic Scripting/007 Using IF to make choices.mp426.19MB
  • 02 Number Wizard Basic Scripting/008 Scope And Context Of Variables.mp443.93MB
  • 02 Number Wizard Basic Scripting/009 Simplifying by creating Functions.mp419.1MB
  • 02 Number Wizard Basic Scripting/010 Completing Number Wizard.mp432.33MB
  • 02 Number Wizard Basic Scripting/011 How To Debug Programs.mp438.37MB
  • 02 Number Wizard Basic Scripting/013 Section Wrap Up.mp441.67MB
  • 03 Text101 - Text Adventure/001 Introduction To Text101.mp446.63MB
  • 03 Text101 - Text Adventure/005 Creating New Projects.mp421.65MB
  • 03 Text101 - Text Adventure/006 Adding 2D User Interface Text.mp448.55MB
  • 03 Text101 - Text Adventure/007 Word Wrapping Joining Strings.mp433.94MB
  • 03 Text101 - Text Adventure/008 Building Your Game Engine.mp467.91MB
  • 03 Text101 - Text Adventure/010 Re-Organising Your Code.mp450.82MB
  • 03 Text101 - Text Adventure/011 Extending Our Prison Story.mp491.31MB
  • 03 Text101 - Text Adventure/013 Build For Web Share.mp433.34MB
  • 03 Text101 - Text Adventure/016 Section Wrap Up.mp419.14MB
  • 04 Number Wizard UI/001 Introduction To User Interface.mp437.98MB
  • 04 Number Wizard UI/004 About Objects And Classes.mp444.47MB
  • 04 Number Wizard UI/005 Creating and Saving Levels.mp410.47MB
  • 04 Number Wizard UI/006 How To Add Text To The Scene.mp434.5MB
  • 04 Number Wizard UI/007 Adding a Start Button.mp417.31MB
  • 04 Number Wizard UI/008 Calling Scripts from Buttons.mp423.85MB
  • 04 Number Wizard UI/010 How To Load Scenes and Quit.mp437.98MB
  • 04 Number Wizard UI/011 Using A Game Design Document.mp432.34MB
  • 04 Number Wizard UI/012 Importing Previous Number Wizard Script.mp451.29MB
  • 04 Number Wizard UI/014 Finishing Number Wizard UI.mp420.12MB
  • 04 Number Wizard UI/017 Section Wrap Up.mp464.52MB
  • 05 Block Breaker/001 Introduction To Block Breaker.mp439.85MB
  • 05 Block Breaker/005 Using Blender To Create 2D Art.mp416.8MB
  • 05 Block Breaker/006 Gimp Image Editing 101.mp458.21MB
  • 05 Block Breaker/007 Creating A 2D Brick Sprite.mp453.81MB
  • 05 Block Breaker/008 Import The Menu System.mp431.39MB
  • 05 Block Breaker/009 Playing Background Music.mp432.64MB
  • 05 Block Breaker/010 About Statics Singletons.mp466.01MB
  • 05 Block Breaker/011 Using Static Variables.mp423.16MB
  • 05 Block Breaker/012 Execution Order Singletons.mp437.71MB
  • 05 Block Breaker/013 Z-Depth in 2D games.mp413.7MB
  • 05 Block Breaker/014 Setting Up Your Play Space.mp430.93MB
  • 05 Block Breaker/015 Ball Gravity Colliders Fun.mp428.57MB
  • 05 Block Breaker/016 Colliders, Triggers Collisions.mp436.74MB
  • 05 Block Breaker/017 Tidying Up Before Moving On.mp425.73MB
  • 05 Block Breaker/018 Choosing Collider Type In Unity.mp429.58MB
  • 05 Block Breaker/020 Using Physics Materials.mp427.52MB
  • 05 Block Breaker/021 Movement By Mouse.mp444.38MB
  • 05 Block Breaker/022 Launching Ball On Mouse Click.mp448.43MB
  • 05 Block Breaker/023 Invisible Colliders Gravity Scale.mp433.33MB
  • 05 Block Breaker/024 Creating Using Unity Prefabs.mp440.39MB
  • 05 Block Breaker/025 Unity Editor Snap To Grid.mp419.83MB
  • 05 Block Breaker/026 Making Everything A Prefab.mp430.54MB
  • 05 Block Breaker/027 GameObject.FindObjectOfType.mp433.32MB
  • 05 Block Breaker/028 Level Build Order.mp435.85MB
  • 05 Block Breaker/029 Destroying When Hit.mp432.4MB
  • 05 Block Breaker/030 Importing Sprite Sheets.mp467.07MB
  • 05 Block Breaker/031 Swapping Sprites In Script.mp442.75MB
  • 05 Block Breaker/032 Consolidating Hit Counting.mp446MB
  • 05 Block Breaker/033 Statics To Detect Win Condition.mp446.06MB
  • 05 Block Breaker/034 Playing Sound Effects On Impact.mp447.77MB
  • 05 Block Breaker/035 Using Random.Range.mp429.57MB
  • 05 Block Breaker/036 Automated Play Testing.mp458.12MB
  • 05 Block Breaker/037 Build Share On The Web.mp431.45MB
  • 05 Block Breaker/038 Fixing User Reported Bugs.mp422.91MB
  • 05 Block Breaker/039 More Complex Collider Shapes.mp445.15MB
  • 05 Block Breaker/040 Making Code Extendable.mp426.74MB
  • 05 Block Breaker/041 Using Particle Systems.mp444.44MB
  • 05 Block Breaker/042 Unity 5 Upgrade WebGL Build.mp424.87MB
  • 05 Block Breaker/045 Section Wrap Up.mp430.41MB
  • 06 Laser Defender/001 Introduction to Laser Defender.mp426.73MB
  • 06 Laser Defender/005 Importing The Menu System.mp416.39MB
  • 06 Laser Defender/006 A Starship We Can Control.mp433.5MB
  • 06 Laser Defender/007 Restricting The Players Position.mp445.47MB
  • 06 Laser Defender/008 Creating The Enemies.mp426.51MB
  • 06 Laser Defender/009 Creating Enemy Positions.mp436.44MB
  • 06 Laser Defender/010 Moving The Enemy Formation.mp462.79MB
  • 06 Laser Defender/011 Fixing The Formation Movement.mp425.84MB
  • 06 Laser Defender/012 Spawning Projectiles.mp467.56MB
  • 06 Laser Defender/014 Shooting Enemies.mp449.24MB
  • 06 Laser Defender/015 Enemies Shooting Back.mp479.54MB
  • 06 Laser Defender/016 Controlling Collisions with Layers.mp423.69MB
  • 06 Laser Defender/017 Detecting Enemies Have Been Destroyed.mp433.26MB
  • 06 Laser Defender/018 Spawning Enemies One By One.mp436.33MB
  • 06 Laser Defender/020 Enemy Position Animation.mp458.77MB
  • 06 Laser Defender/021 Creating A Starfield.mp451.69MB
  • 06 Laser Defender/022 Keeping Score.mp449.63MB
  • 06 Laser Defender/023 Sound Effects For Fun And Profit.mp433.74MB
  • 06 Laser Defender/024 Sprite Rendering Order.mp428.99MB
  • 06 Laser Defender/025 Polishing The Menu System I.mp449.77MB
  • 06 Laser Defender/026 Polishing The Menu System II.mp437.63MB
  • 06 Laser Defender/029 Section Wrap Up.mp438.48MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/001 Introduction To Glitch Garden.mp456.14MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/005 Making A Splash Screen.mp453.25MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/006 Scaling Aspect Ratios.mp462.87MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/007 Alternative Music Manager.mp446.97MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/008 Menus, Options Music.mp465.5MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/009 Adding Fade Transitions.mp444.14MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/010 Scaling Level Backgrounds.mp447.47MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/011 Introducing PlayerPrefs.mp455.89MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/012 Our PlayerPrefsManager.cs.mp470.7MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/013 UI Sliders For Options.mp475.33MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/015 Sprite Sheet Animation.mp463.06MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/016 Ratio Math Primer.mp453.71MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/017 World Space UI Canvas.mp476.78MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/018 The Animation Controller.mp458.22MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/019 Texture Size Compression.mp461.15MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/020 Using Gimp To Slice Images.mp468.64MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/021 2D Bone-Based Animation.mp467.31MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/022 Combining Animation Types.mp4114.69MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/023 Projectile Animation.mp443.28MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/024 Using Unity Remote.mp475.82MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/025 Review Improvements.mp466.4MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/027 Moving Attackers From Script.mp482.39MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/028 Collision Matrix In Script.mp4118.83MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/029 Using Animation Events.mp4100.93MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/030 Components vs Inheritance.mp488.76MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/031 Using A Health Component.mp492.6MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/032 Animating Defenders Projectiles.mp4137.28MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/033 Animator Firing Projectiles.mp4105.77MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/034 Separate Attack Fire States.mp466.99MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/035 Handling Projectile Damage.mp444.45MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/036 Tower Selector Buttons.mp499.12MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/037 Creating When Needed.mp450.21MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/038 Spawn Defenders To Grid.mp4102.8MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/039 Enemy Spawning Flow.mp4112.78MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/040 Shooters Detect Attackers.mp4110.97MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/041 Using Stars As Currency.mp480.72MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/042 Spending Star Currency.mp463.67MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/043 Handle Lose Condition.mp447.74MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/044 UI Slider Level Timer.mp497.05MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/045 Review Tidy Up.mp499.78MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/046 Play Testing Tuning.mp4110.1MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/047 Installing Android Studio.mp423.33MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/048 Building To Android.mp485.72MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/049 Build To iOS Simulator.mp450.8MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/050 User Testing Tweaks.mp481.01MB
  • 07 Glitch Garden A Plants vs. Zombies Clone/053 Section Wrap Up.mp480.54MB
  • 08 Bowlmaster 10-Pin Bowling/001 Introduction to Bowlmaster.mp427.5MB
  • 08 Bowlmaster 10-Pin Bowling/005 Installing Unity 5.mp422.62MB
  • 08 Bowlmaster 10-Pin Bowling/006 Creating 3D Cube Floor.mp441.48MB
  • 08 Bowlmaster 10-Pin Bowling/007 Using Blender To Create Assets.mp423.34MB
  • 08 Bowlmaster 10-Pin Bowling/008 How To Install Blender.mp425.41MB
  • 08 Bowlmaster 10-Pin Bowling/009 Import Pin From Blender.mp486.33MB
  • 08 Bowlmaster 10-Pin Bowling/010 3D Sphere As Bowling Ball.mp456.15MB
  • 08 Bowlmaster 10-Pin Bowling/011 Control Camera To Track Ball.mp457.26MB
  • 08 Bowlmaster 10-Pin Bowling/012 3D Collisions Convex Meshes.mp463.33MB
  • 08 Bowlmaster 10-Pin Bowling/013 Top Camera Render Texture.mp452.79MB
  • 08 Bowlmaster 10-Pin Bowling/014 Improve UI Scaling.mp442.58MB
  • 08 Bowlmaster 10-Pin Bowling/015 Simple Touch Control System.mp482.12MB
  • 08 Bowlmaster 10-Pin Bowling/016 Adding Arrows To Nudge Ball.mp478.53MB
  • 08 Bowlmaster 10-Pin Bowling/017 Animation Sub-State Machines.mp469.67MB
  • 08 Bowlmaster 10-Pin Bowling/018 Working Around Nested Prefabs.mp483.84MB
  • 08 Bowlmaster 10-Pin Bowling/019 Counting Upright Objects.mp465.75MB
  • 08 Bowlmaster 10-Pin Bowling/020 Keep Going.mp422.27MB
  • 08 Bowlmaster 10-Pin Bowling/021 Detecting Pins Have Settled 1.mp4104.7MB
  • 08 Bowlmaster 10-Pin Bowling/022 Detecting Pins Have Settled 2.mp4106.59MB
  • 08 Bowlmaster 10-Pin Bowling/023 Sub-states Default States.mp462.59MB
  • 08 Bowlmaster 10-Pin Bowling/024 Calling Animator Helper Scripts.mp458.9MB
  • 08 Bowlmaster 10-Pin Bowling/025 Some Debugging Tips.mp481.58MB
  • 08 Bowlmaster 10-Pin Bowling/026 Common Physics Issues.mp4104.45MB
  • 08 Bowlmaster 10-Pin Bowling/027 Tidying Refactoring Code.mp461.82MB
  • 08 Bowlmaster 10-Pin Bowling/029 How 10-Pin Bowling Scoring Works.mp440.57MB
  • 08 Bowlmaster 10-Pin Bowling/030 Test Driven Development TDD.mp415.09MB
  • 08 Bowlmaster 10-Pin Bowling/031 Install Unity Test Tools.mp442.17MB
  • 08 Bowlmaster 10-Pin Bowling/032 Making Your First Test Pass.mp463.34MB
  • 08 Bowlmaster 10-Pin Bowling/033 Red Green Refactor.mp472.49MB
  • 08 Bowlmaster 10-Pin Bowling/034 Finishing Our Control Code.mp495.05MB
  • 08 Bowlmaster 10-Pin Bowling/035 Failing Tests Challenge.mp475.59MB
  • 08 Bowlmaster 10-Pin Bowling/036 Bug Reporting Cycle.mp457.35MB
  • 08 Bowlmaster 10-Pin Bowling/037 Wire-Up ActionMaster.cs.mp4111.03MB
  • 08 Bowlmaster 10-Pin Bowling/038 Using OnTriggerExit.mp480.45MB
  • 08 Bowlmaster 10-Pin Bowling/039 Creating A Testable Architecture.mp451.19MB
  • 08 Bowlmaster 10-Pin Bowling/040 Tidying Before Moving On.mp481.25MB
  • 08 Bowlmaster 10-Pin Bowling/041 Refactoring Code Tests.mp492.32MB
  • 08 Bowlmaster 10-Pin Bowling/042 A Game Manager With State.mp498.05MB
  • 08 Bowlmaster 10-Pin Bowling/043 An Epic TDD Challenge.mp455.37MB
  • 08 Bowlmaster 10-Pin Bowling/044 Realtime Bowling Scoring Solution.mp474.19MB
  • 08 Bowlmaster 10-Pin Bowling/045 Golden Copy Testing.mp457.43MB
  • 08 Bowlmaster 10-Pin Bowling/046 An Array Of UI Text.mp461.62MB
  • 08 Bowlmaster 10-Pin Bowling/047 Tracing Errors Using Console.mp466.13MB
  • 08 Bowlmaster 10-Pin Bowling/048 Try, Catch For Error Handling.mp416.39MB
  • 08 Bowlmaster 10-Pin Bowling/049 Static Classes In C.mp446.86MB
  • 08 Bowlmaster 10-Pin Bowling/050 Unit Testing Monobehaviours.mp450.89MB
  • 08 Bowlmaster 10-Pin Bowling/051 Designing Your Own Tests.mp459.13MB
  • 08 Bowlmaster 10-Pin Bowling/052 Final Fixes Finishing Off.mp435.59MB
  • 08 Bowlmaster 10-Pin Bowling/053 Bug Fixes Upgrading Test Tools.mp434.97MB
  • 08 Bowlmaster 10-Pin Bowling/056 Section Wrap Up.mp421.09MB
  • 09 Zombie Runner FPS/004 About Unity 5.1 Features.mp450.33MB
  • 09 Zombie Runner FPS/005 Creating A Terrain.mp4188.94MB
  • 09 Zombie Runner FPS/006 First Person Character Controller.mp4126.11MB
  • 09 Zombie Runner FPS/007 Placing Trees Details.mp4183.68MB
  • 09 Zombie Runner FPS/008 Adding A Water Table.mp4139.87MB
  • 09 Zombie Runner FPS/009 Awsome-ify Your Scene Lighting.mp4198.73MB
  • 09 Zombie Runner FPS/010 Setting Up Your Navmesh.mp4154.18MB
  • 09 Zombie Runner FPS/011 Scaling Your Characters.mp4131.82MB
  • 09 Zombie Runner FPS/012 Setup Player Spawn Points.mp493.48MB
  • 09 Zombie Runner FPS/013 Using Input Mapping.mp449.71MB
  • 09 Zombie Runner FPS/014 Adding 3D Helicopter Sound.mp4141.85MB
  • 09 Zombie Runner FPS/015 Rigged Mechanim Animation.mp462.19MB
  • 09 Zombie Runner FPS/016 Exploring Humanoid Animation.mp4103.01MB
  • 09 Zombie Runner FPS/017 Simple Day-Night Cycle.mp456.69MB
  • 09 Zombie Runner FPS/018 Searching For Clear Area.mp4146.09MB
  • 09 Zombie Runner FPS/019 Using SendMessageUpwards.mp464.85MB
  • 09 Zombie Runner FPS/020 Inner Voice To Guide Player.mp4108.3MB
  • 09 Zombie Runner FPS/021 Using BroadcastMessage.mp434.03MB
  • 09 Zombie Runner FPS/022 Refactoring Our Message System.mp468.9MB
  • 09 Zombie Runner FPS/023 Normalizing Audio Files.mp458.28MB
  • 09 Zombie Runner FPS/024 Landing Area Prefab.mp4109.03MB
  • 09 Zombie Runner FPS/025 Compacting Your Unity Folder.mp442.54MB
  • 09 Zombie Runner FPS/028 Section Wrap-Up.mp412.7MB
  • 10 Twin Sticks 2.5D/001 Welcome To This Section.mp439.65MB
  • 10 Twin Sticks 2.5D/004 Introducing Version Control.mp446.54MB
  • 10 Twin Sticks 2.5D/005 Sharing Your Game With Git.mp457.08MB
  • 10 Twin Sticks 2.5D/006 Using SourceTree Git.mp493.61MB
  • 10 Twin Sticks 2.5D/007 Using CrossPlatformInputManager.mp497.5MB
  • 10 Twin Sticks 2.5D/008 Using Analog Gamepad Optional.mp439.42MB
  • 10 Twin Sticks 2.5D/010 Using The RollerBall Prefab.mp442MB
  • 10 Twin Sticks 2.5D/011 Designing A Replay System.mp410.72MB
  • 10 Twin Sticks 2.5D/012 Class Vs Struct In C.mp451.64MB
  • 10 Twin Sticks 2.5D/013 Creating A Replay System.mp470.71MB
  • 10 Twin Sticks 2.5D/014 Building A Game Manager.mp446.97MB
  • 10 Twin Sticks 2.5D/015 Touchscreen Joystick Control.mp473.14MB
  • 10 Twin Sticks 2.5D/016 Level Unlocks In Unity.mp458.11MB
  • 10 Twin Sticks 2.5D/017 Reading From 2nd Stick.mp4109.34MB
  • 10 Twin Sticks 2.5D/020 Section Wrap-Up.mp422.57MB
  • 11 Ahoy Matey RTS/001 Intro, Notes Assets.mp450.19MB
  • 11 Ahoy Matey RTS/002 Game Design Document Creation.mp437.1MB
  • 11 Ahoy Matey RTS/003 Testing Network Games Locally.mp453.4MB
  • 11 Ahoy Matey RTS/004 Deploying Our Game Locally.mp459.28MB
  • 11 Ahoy Matey RTS/005 Introducing Network Manager.mp455.79MB
  • 11 Ahoy Matey RTS/006 Replacing Network Manager HUD.mp429.83MB
  • 11 Ahoy Matey RTS/007 About The Override Keyword.mp454.44MB
  • 11 Ahoy Matey RTS/008 Logging Client Start Requests.mp463.58MB
  • 11 Ahoy Matey RTS/009 Using NetworkTransform.mp452.88MB
  • 11 Ahoy Matey RTS/010 Networked Player Movement.mp477.27MB
  • 11 Ahoy Matey RTS/011 Multiple Players With Local Authority.mp454.18MB
  • 11 Ahoy Matey RTS/012 MultiPlayer Cameras.mp480.27MB
  • 11 Ahoy Matey RTS/013 Network Recap Whats Next.mp497.07MB
  • 11 Ahoy Matey RTS/015 Section Wrap-Up.mp432.16MB
  • 12 Final Section/001 Show Level Load Progress Bar.mp419.66MB
  • 12 Final Section/002 Challenge Make Health Bar Prefab.mp486.5MB
  • 12 Final Section/003 About Dynamic Music.mp4625.09MB
  • 12 Final Section/004 Our Facebook Group.mp425.05MB
  • 12 Final Section/005 Complete Blender Creator Course.mp446.11MB
  • 12 Final Section/007 Our Mini Courses.mp439.08MB
  • 12 Final Section/009 THE END.mp422.6MB
  • 12 Final Section/011 Credits.mp418.51MB