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[Udemy] Unreal Engine 4 Learn How to Create a Natural Scene [ENG-RUS]

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种子名称: [Udemy] Unreal Engine 4 Learn How to Create a Natural Scene [ENG-RUS]
文件类型: 视频
文件数目: 158个文件
文件大小: 30.05 GB
收录时间: 2022-12-12 17:13
已经下载: 3
资源热度: 248
最近下载: 2024-12-16 15:20

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[Udemy] Unreal Engine 4 Learn How to Create a Natural Scene [ENG-RUS].torrent
  • Section 1 - Introduction/1 - Final Render.mkv23.98MB
  • Section 1 - Introduction/2 - Resources.mkv12.76MB
  • Section 1 - Introduction/3 - About Copyrights.mkv4.54MB
  • Section 1 - Introduction/4 - Complete Project Overview.mkv114.1MB
  • Section 10 - 3ds Max Speedtree UE4 - Plants Sets/67 - (s) 3ds Max - Creation of the First Model.mkv35.25MB
  • Section 10 - 3ds Max Speedtree UE4 - Plants Sets/68 - (s) 3ds Max - Creation of the Second Model.mkv32.55MB
  • Section 10 - 3ds Max Speedtree UE4 - Plants Sets/69 - (s) 3ds Max - Creation of the Third Model.mkv37.24MB
  • Section 10 - 3ds Max Speedtree UE4 - Plants Sets/70 - (s) 3ds Max - Creation of the Fourth Model.mkv44.68MB
  • Section 10 - 3ds Max Speedtree UE4 - Plants Sets/71 - Speedtree UE4 - Complete First Set Creation.mkv389.06MB
  • Section 10 - 3ds Max Speedtree UE4 - Plants Sets/72 - Speedtree UE4 - Complete Second Set Creation.mkv291.2MB
  • Section 10 - 3ds Max Speedtree UE4 - Plants Sets/73 - Speedtree UE4 - Complete Third Set Creation.mkv252.09MB
  • Section 10 - 3ds Max Speedtree UE4 - Plants Sets/74 - Speedtree - Fourth Set Creation (Part 1).mkv249.03MB
  • Section 10 - 3ds Max Speedtree UE4 - Plants Sets/75 - Speedtree UE4 - Fourth Set Creation (Part 2).mkv495.55MB
  • Section 10 - 3ds Max Speedtree UE4 - Plants Sets/76 - Unreal Engine 4 - Clean Folder.mkv115.21MB
  • Section 11 - Unreal Engine 4 - Landscape Master/77 - Triplanar Overview.mkv96.85MB
  • Section 11 - Unreal Engine 4 - Landscape Master/78 - Creation of our Function Layer (Part 1).mkv224.89MB
  • Section 11 - Unreal Engine 4 - Landscape Master/79 - Creation of our Function Layer (Part 2).mkv210.34MB
  • Section 11 - Unreal Engine 4 - Landscape Master/80 - Creation of our Function Layer (Part 3).mkv193.86MB
  • Section 11 - Unreal Engine 4 - Landscape Master/81 - Creating of Layer Grass.mkv110.68MB
  • Section 11 - Unreal Engine 4 - Landscape Master/82 - Setup Distance Fade.mkv239MB
  • Section 11 - Unreal Engine 4 - Landscape Master/83 - Creating of Dirt & Rock Layers.mkv98.62MB
  • Section 11 - Unreal Engine 4 - Landscape Master/84 - Creating of the Blend Hierarchy.mkv192.31MB
  • Section 11 - Unreal Engine 4 - Landscape Master/85 - Creating of our Paint Layers.mkv262.67MB
  • Section 11 - Unreal Engine 4 - Landscape Master/86 - Implementation of Automatic Foliage.mkv290.73MB
  • Section 12 - Quixel Mixer - Landscape Textures/87 - Interface.mkv82.63MB
  • Section 12 - Quixel Mixer - Landscape Textures/88 - Ground Texture (Part 1).mkv298.86MB
  • Section 12 - Quixel Mixer - Landscape Textures/89 - Ground Texture (Part 2).mkv161.81MB
  • Section 12 - Quixel Mixer - Landscape Textures/90 - Combined Export to UE4.mkv301.38MB
  • Section 12 - Quixel Mixer - Landscape Textures/91 - Ground Variration.mkv246.69MB
  • Section 12 - Quixel Mixer - Landscape Textures/92 - Add Tessellation in Landscape Material Master.mkv194.76MB
  • Section 12 - Quixel Mixer - Landscape Textures/93 - Get Better Tessellation.mkv173.66MB
  • Section 12 - Quixel Mixer - Landscape Textures/94 - Dirt Texture.mkv360.82MB
  • Section 12 - Quixel Mixer - Landscape Textures/95 - Dirt Variation Texture.mkv157.91MB
  • Section 12 - Quixel Mixer - Landscape Textures/96 - Rock Texture.mkv195.11MB
  • Section 12 - Quixel Mixer - Landscape Textures/97 - Riverbed Texture.mkv364.66MB
  • Section 13 - Unreal Engine 4 - Environment Master/100 - Clean our Function.mkv184.89MB
  • Section 13 - Unreal Engine 4 - Environment Master/101 - Creation of Blending Function (Part 1).mkv151.26MB
  • Section 13 - Unreal Engine 4 - Environment Master/102 - Creation of Blending Function (Part 2).mkv361.82MB
  • Section 13 - Unreal Engine 4 - Environment Master/103 - Creation of Vertex Function (Part 1).mkv236.84MB
  • Section 13 - Unreal Engine 4 - Environment Master/104 - Creation of Vertex Function (Part 2).mkv114.65MB
  • Section 13 - Unreal Engine 4 - Environment Master/105 - Creation of Moss Cover Function (Part 1).mkv259.07MB
  • Section 13 - Unreal Engine 4 - Environment Master/106 - Creation of Moss Cover Function (Part 2).mkv164.89MB
  • Section 13 - Unreal Engine 4 - Environment Master/107 - Creation of Moss Cover Function (Part 3).mkv143.71MB
  • Section 13 - Unreal Engine 4 - Environment Master/108 - Creation of Moss Cover Function (Part 4).mkv395.23MB
  • Section 13 - Unreal Engine 4 - Environment Master/109 - Creation of Wetness Function & End of our Material.mkv343.82MB
  • Section 13 - Unreal Engine 4 - Environment Master/110 - Creation of Bump Function and Final Test.mkv210.67MB
  • Section 13 - Unreal Engine 4 - Environment Master/98 - Creation of our EnviroSet Function (Part 1).mkv159.09MB
  • Section 13 - Unreal Engine 4 - Environment Master/99 - Creation of our EnviroSet Function (Part 2).mkv190.5MB
  • Section 14 - Complete Asset Setup Workflow/111 - Bridge 3ds Max - Setup Asset.mkv106.1MB
  • Section 14 - Complete Asset Setup Workflow/112 - Photoshop - Texture Combined Creation.mkv88.87MB
  • Section 14 - Complete Asset Setup Workflow/113 - Unreal Engine 4 - Import and Test.mkv275.5MB
  • Section 15 - Generic Plants Creation/114 - 3ds Max - Models Creation.mkv120.4MB
  • Section 15 - Generic Plants Creation/115 - Speedtree - Fern01 Creation.mkv363.58MB
  • Section 15 - Generic Plants Creation/116 - Speedtree - Fern02 Creation.mkv196.29MB
  • Section 15 - Generic Plants Creation/117 - Speedtree - Fern03 Creation & Export.mkv110.84MB
  • Section 15 - Generic Plants Creation/118 - Speedtree - Clovers Creation.mkv321.68MB
  • Section 15 - Generic Plants Creation/119 - Speedtree - River01 P1.mkv254.13MB
  • Section 15 - Generic Plants Creation/120 - Speedtree - River01 P2.mkv142.37MB
  • Section 15 - Generic Plants Creation/121 - Speedtree - River02.mkv231.49MB
  • Section 15 - Generic Plants Creation/122 - Unreal Engine 4 - Clean Project.mkv165.78MB
  • Section 16 - Unreal Engine 4 - Decals Material/123 - Unreal Engine 4 - Creation of Our Decals Master Material.mkv333.86MB
  • Section 17 - Unreal Engine 4 - Scene Creation/124 - Creating Terrain and River.mkv240.87MB
  • Section 17 - Unreal Engine 4 - Scene Creation/125 - Placing of Trees.mkv182.43MB
  • Section 17 - Unreal Engine 4 - Scene Creation/126 - Add Landscape Reliefs.mkv226.63MB
  • Section 17 - Unreal Engine 4 - Scene Creation/127 - Add Texture Variations.mkv239.95MB
  • Section 17 - Unreal Engine 4 - Scene Creation/128 - Improve Variations.mkv139.7MB
  • Section 17 - Unreal Engine 4 - Scene Creation/129 - Setting the Landscape Grass Foliage (LGT).mkv253.16MB
  • Section 17 - Unreal Engine 4 - Scene Creation/130 - Improve Tree Placement.mkv157.38MB
  • Section 17 - Unreal Engine 4 - Scene Creation/131 - Adding Volumetric Fog.mkv131.96MB
  • Section 17 - Unreal Engine 4 - Scene Creation/132 - Enable Dynamic Indirect Lighting (LPV).mkv168.82MB
  • Section 17 - Unreal Engine 4 - Scene Creation/133 - Getting a Sharper Visual with Post Process Material.mkv55.99MB
  • Section 17 - Unreal Engine 4 - Scene Creation/134 - Add Vegetion around the River.mkv242.02MB
  • Section 17 - Unreal Engine 4 - Scene Creation/135 - Add Rocks.mkv386.68MB
  • Section 17 - Unreal Engine 4 - Scene Creation/136 - Add Decals.mkv262.57MB
  • Section 17 - Unreal Engine 4 - Scene Creation/137 - Add Small Details (pinecone, sticks, mushrooms...).mkv243.51MB
  • Section 18 - Unreal Engine 4 - Setup Lighting/138 - Configure Post Process.mkv99.74MB
  • Section 18 - Unreal Engine 4 - Setup Lighting/139 - Add Color Grading (LUT).mkv100.57MB
  • Section 18 - Unreal Engine 4 - Setup Lighting/140 - Add Reflection.mkv95.7MB
  • Section 18 - Unreal Engine 4 - Setup Lighting/141 - Create First HDR (Nvidia Ansel).mkv244.53MB
  • Section 18 - Unreal Engine 4 - Setup Lighting/142 - Rework Tree Placement.mkv178.68MB
  • Section 18 - Unreal Engine 4 - Setup Lighting/143 - Adjust Foliage Color.mkv235.58MB
  • Section 19 - Unreal Engine 4 - Take Renders/144 - Setup Renders (Consol Commands).mkv310.15MB
  • Section 19 - Unreal Engine 4 - Take Renders/145 - First Render (Ansel).mkv97.16MB
  • Section 19 - Unreal Engine 4 - Take Renders/146 - Custom CineCam Overview.mkv184.97MB
  • Section 19 - Unreal Engine 4 - Take Renders/147 - Second Render.mkv250.38MB
  • Section 19 - Unreal Engine 4 - Take Renders/148 - Other Renders.mkv202.89MB
  • Section 2 - Speedtree - Common Trees/10 - Creation of Our Fronds Clusters (Part 1).mkv226.13MB
  • Section 2 - Speedtree - Common Trees/11 - Creation of Our Fronds Clusters (Part 2).mkv315.98MB
  • Section 2 - Speedtree - Common Trees/12 - Creation of Model From Clusters.mkv219.31MB
  • Section 2 - Speedtree - Common Trees/13 - Tweak Settings.mkv160.95MB
  • Section 2 - Speedtree - Common Trees/14 - Add Wind to Our Tree.mkv142.46MB
  • Section 2 - Speedtree - Common Trees/15 - Configure AO and LODs.mkv157.38MB
  • Section 2 - Speedtree - Common Trees/16 - Export and Test in UE4.mkv166.52MB
  • Section 2 - Speedtree - Common Trees/17 - Anchor Points Overview.mkv126.35MB
  • Section 2 - Speedtree - Common Trees/18 - Randomize Function.mkv91.21MB
  • Section 2 - Speedtree - Common Trees/19 - Creation of Second Model.mkv293.36MB
  • Section 2 - Speedtree - Common Trees/20 - Creation of Dead Fronds and Third Model.mkv149.48MB
  • Section 2 - Speedtree - Common Trees/21 - Creation of Third model.mkv226.11MB
  • Section 2 - Speedtree - Common Trees/22 - Add Wind to Third Model.mkv115.64MB
  • Section 2 - Speedtree - Common Trees/5 - Interface Overview.mkv151.88MB
  • Section 2 - Speedtree - Common Trees/6 - Creation of Out Trunk.mkv82.97MB
  • Section 2 - Speedtree - Common Trees/7 - Add Texture On Our Trunk.mkv107.53MB
  • Section 2 - Speedtree - Common Trees/8 - Add Relief With Displacement.mkv162.25MB
  • Section 2 - Speedtree - Common Trees/9 - Add Branches.mkv258.42MB
  • Section 20 - Unreal Engine 4 - About Optimization/149 - Actor to Optimize.mkv118.38MB
  • Section 20 - Unreal Engine 4 - About Optimization/150 - Set LODs.mkv273.38MB
  • Section 20 - Unreal Engine 4 - About Optimization/151 - Enable Shadow Contact.mkv160.5MB
  • Section 20 - Unreal Engine 4 - About Optimization/152 - Reduce Texture Resolutions (LOD Bias).mkv170.52MB
  • Section 20 - Unreal Engine 4 - About Optimization/153 - Alternative Reflection.mkv167.65MB
  • Section 20 - Unreal Engine 4 - About Optimization/154 - Reduce Tessellation Density.mkv116.25MB
  • Section 20 - Unreal Engine 4 - About Optimization/155 - Reduce Volumetric Fog.mkv278.38MB
  • Section 20 - Unreal Engine 4 - About Optimization/156 - Enable Early Z-Pass.mkv203.34MB
  • Section 21 - Unreal Engine 4 - Extra Additions/157 - Alternatif Wind.mkv208.84MB
  • Section 21 - Unreal Engine 4 - Extra Additions/158 - Interact Foliage.mkv253.36MB
  • Section 3 - Speedtrees - Dead Trees/23 - Creation of Our First Dead Model.mkv157.01MB
  • Section 3 - Speedtrees - Dead Trees/24 - Creation of Our Second Dead Model (Part 1).mkv233.23MB
  • Section 3 - Speedtrees - Dead Trees/25 - Creation of Our Second Dead Model (Part 2).mkv107.67MB
  • Section 3 - Speedtrees - Dead Trees/26 - Add Some Decorations.mkv226.94MB
  • Section 3 - Speedtrees - Dead Trees/27 - Add Peelings in Our Trunks.mkv226.78MB
  • Section 4 - Speedtree - Saplings/28 - Creation of Our First Model.mkv334.87MB
  • Section 4 - Speedtree - Saplings/29 - Creation of Other Models.mkv105.59MB
  • Section 4 - Speedtree - Saplings/30 - Set Wind.mkv102.99MB
  • Section 5 - Speedtree - Export to UE4/31 - Export and Test in UE4.mkv325.23MB
  • Section 5 - Speedtree - Export to UE4/32 - Tweak and Reimport.mkv128MB
  • Section 6 - Unreal Engine 4 - Foliage Master Material/33 - Creation of Material Function FoliageSet (Part 1).mkv207.96MB
  • Section 6 - Unreal Engine 4 - Foliage Master Material/34 - Creation of Master Function FoliageSet (Pasrt 2).mkv237.36MB
  • Section 6 - Unreal Engine 4 - Foliage Master Material/35 - Add Base Color and First Test.mkv117.99MB
  • Section 6 - Unreal Engine 4 - Foliage Master Material/36 - Add Parameters (Emmisive, Roughness, Specular...).mkv251.99MB
  • Section 6 - Unreal Engine 4 - Foliage Master Material/37 - Configuration of Normal.mkv155.24MB
  • Section 6 - Unreal Engine 4 - Foliage Master Material/38 - Gradient Function Update.mkv71.73MB
  • Section 6 - Unreal Engine 4 - Foliage Master Material/39 - End of Our Material Function.mkv184.07MB
  • Section 6 - Unreal Engine 4 - Foliage Master Material/40 - Set Billboards.mkv197.69MB
  • Section 6 - Unreal Engine 4 - Foliage Master Material/41 - Clean Function.mkv294.97MB
  • Section 6 - Unreal Engine 4 - Foliage Master Material/42 - Creation of our Function of Bark.mkv61.98MB
  • Section 6 - Unreal Engine 4 - Foliage Master Material/43 - Creation of All Instances.mkv408.17MB
  • Section 6 - Unreal Engine 4 - Foliage Master Material/44 - Clean Trees Folder.mkv128.08MB
  • Section 7 - 3ds Max Speedtree UE4 - Grass Sets/45 - Setup 3ds Project.mkv119.31MB
  • Section 7 - 3ds Max Speedtree UE4 - Grass Sets/46 - Creation of our First Two Models.mkv142.52MB
  • Section 7 - 3ds Max Speedtree UE4 - Grass Sets/47 - Creation of our Third Models.mkv146.82MB
  • Section 7 - 3ds Max Speedtree UE4 - Grass Sets/48 - Export to Speedtree and Setup Project.mkv174.93MB
  • Section 7 - 3ds Max Speedtree UE4 - Grass Sets/49 - Creation of Our Tall Grass Set (Part 1).mkv202.04MB
  • Section 7 - 3ds Max Speedtree UE4 - Grass Sets/50 - Creation of Our Tall Grass Set (Part 2).mkv216.94MB
  • Section 7 - 3ds Max Speedtree UE4 - Grass Sets/51 - First Test in UE4 and Improve of Vegetation Material.mkv219.37MB
  • Section 7 - 3ds Max Speedtree UE4 - Grass Sets/52 - Configure LODs, AO and Wind.mkv254.33MB
  • Section 7 - 3ds Max Speedtree UE4 - Grass Sets/53 - Creation of Our Medium Grass Set.mkv329.73MB
  • Section 7 - 3ds Max Speedtree UE4 - Grass Sets/54 - Creation of Our Small Grass Set.mkv430.16MB
  • Section 7 - 3ds Max Speedtree UE4 - Grass Sets/55 - Final Export in UE4 (Merged).mkv207.24MB
  • Section 8 - 3ds Max Speedtree UE4 - Dry Plants Sets/56 - About Models Creation.mkv7.7MB
  • Section 8 - 3ds Max Speedtree UE4 - Dry Plants Sets/57 - 3ds Max - Model 01 Creation.mkv49.63MB
  • Section 8 - 3ds Max Speedtree UE4 - Dry Plants Sets/58 - 3ds Max - Model 02 Creation.mkv56.97MB
  • Section 8 - 3ds Max Speedtree UE4 - Dry Plants Sets/59 - 3ds Max - Model 03 Creation.mkv64.18MB
  • Section 8 - 3ds Max Speedtree UE4 - Dry Plants Sets/60 - Speedtree - First Set Creation (Part 1).mkv272.8MB
  • Section 8 - 3ds Max Speedtree UE4 - Dry Plants Sets/61 - Speedtree - First Set Creation (Part 2).mkv205.63MB
  • Section 8 - 3ds Max Speedtree UE4 - Dry Plants Sets/62 - Speedtree - Complete Second Set Creation.mkv357.76MB
  • Section 8 - 3ds Max Speedtree UE4 - Dry Plants Sets/63 - Speedtree - Complete Third Set Creation.mkv252.34MB
  • Section 9 - Unreal Engine 4 - About Optimization (Part 1)/64 - UE4 - Issues With Merged Textures.mkv147.32MB
  • Section 9 - Unreal Engine 4 - About Optimization (Part 1)/65 - Unreal Engine 4 - Visual Comparaison.mkv261.43MB
  • Section 9 - Unreal Engine 4 - About Optimization (Part 1)/66 - Unreal Engine 4 - Statistics Comparaison.mkv167.31MB