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Lynda - 3ds Max 2016 Essential Training

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种子名称: Lynda - 3ds Max 2016 Essential Training
文件类型:
文件数目: 148个文件
文件大小: 2.1 GB
收录时间: 2015-5-23 04:22
已经下载: 3
资源热度: 100
最近下载: 2024-12-20 15:51

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Lynda - 3ds Max 2016 Essential Training.torrent
  • 100 Creating keyframes in Set Key mode.mp413.32MB
  • 101 Editing keyframes in the timeline.mp45.24MB
  • 102 Editing position keys with trajectories.mp410.36MB
  • 099 Choosing Set Key Filters.mp49.91MB
  • 098 Setting up Time Configuration.mp44.59MB
  • 095 Enabling Safe Frames.mp48.28MB
  • 096 Adjusting Field of View.mp412.46MB
  • 097 Using a free camera.mp430.76MB
  • 103 Editing function curves in the Curve Editor.mp432.19MB
  • 104 Creating keyframes in Auto Key mode.mp421.71MB
  • 109 Adding link targets in the Motion panel.mp45.2MB
  • 110 Animating constrained objects.mp413.7MB
  • 111 Constraining animation to a path.mp438.74MB
  • 108 Assigning a Link constraint.mp45.16MB
  • 107 Understanding controllers.mp47.3MB
  • 105 Building up animation in passes.mp421.01MB
  • 106 Editing keyframes in the Dope Sheet.mp420.3MB
  • 094 Choosing aspect ratio in Render Setup.mp46.96MB
  • 093 Creating a target camera.mp417.77MB
  • 081 Avoiding problems with scale.mp425.99MB
  • 082 Exporting paths from Adobe Illustrator.mp44.39MB
  • 083 Importing Illustrator paths to 3ds Max.mp43.24MB
  • 080 Locking transforms.mp48.94MB
  • 079 Using the Schematic view.mp412.06MB
  • 076 Moving and rotating pivot points.mp434.87MB
  • 077 Understanding coordinate systems.mp418.75MB
  • 078 Setting Axis Order for rotation.mp416.89MB
  • 084 Creating a Text primitive.mp49.67MB
  • 085 Applying a Bevel modifier.mp415.75MB
  • 090 Editing polygons.mp431.29MB
  • 091 Merging scenes.mp44.64MB
  • 092 Managing display layers.mp411.99MB
  • 089 Controlling level of detail.mp416.78MB
  • 088 Viewport clipping.mp45.36MB
  • 086 Instancing a modifier.mp49.63MB
  • 087 Editing text splines.mp427.94MB
  • 112 Understanding CG lighting.mp414.44MB
  • 113 Correcting gamma.mp412.66MB
  • 137 Painting objects with Viewport Canvas.mp429.36MB
  • 138 Choosing a renderer.mp416.84MB
  • 139 Choosing Quicksilver options.mp410.52MB
  • 136 Adding reflections with a Raytrace map.mp420.38MB
  • 135 Mapping a bump channel.mp48.2MB
  • 132 Tracking scene assets.mp418.98MB
  • 133 Projecting UVW mapping.mp49.95MB
  • 134 Using Real-World Map Size.mp413.21MB
  • 140 Enabling Motion Blur in the software renderer.mp410.99MB
  • 141 Rendering image sequences.mp413.22MB
  • 146 Distance blurring with Depth of Field.mp413.71MB
  • 147 Goodbye.mp41.31MB
  • Exercise_Files.rar55.33MB
  • 145 Enabling Motion Blur in mental ray.mp410.26MB
  • 144 Tuning Final Gather.mp420.11MB
  • 142 Playing image sequences in the RAM Player.mp47.5MB
  • 143 Controlling mental ray sample quality.mp417.48MB
  • 131 Working with bitmap image files.mp410.42MB
  • 130 Applying 3D procedural maps.mp425.1MB
  • 118 Previewing renders with ActiveShade.mp47.34MB
  • 119 Controlling contrast and highlights.mp48.67MB
  • 120 Choosing a shadow type.mp47.2MB
  • 117 Setting spotlight Hotspot and Falloff.mp412.47MB
  • 116 Adjusting intensity and color.mp48.17MB
  • 114 Creating a target spotlight.mp49.4MB
  • 115 Using the Light Lister.mp48.33MB
  • 121 Optimizing shadow maps.mp421.42MB
  • 122 Optimizing area shadows.mp418.53MB
  • 127 Working with scene materials.mp411.46MB
  • 128 Adjusting specular parameters.mp414.84MB
  • 129 Assigning Multi-Sub-Object materials.mp441.03MB
  • 126 Choosing material and shading types.mp49.63MB
  • 125 Using the Slate Material Editor.mp49.34MB
  • 123 Creating Omni fill lights.mp417.61MB
  • 124 Excluding objects from lights.mp410.64MB
  • 075 Linking objects.mp49.84MB
  • 074 Understanding hierarchies.mp46.05MB
  • 025 Welding vertices.mp427.2MB
  • 026 Choosing a transform center.mp415.2MB
  • 027 Detailing with Cut and Remove.mp415.19MB
  • 024 Working with subobjects.mp423.86MB
  • 023 Using the Ribbon with editable polys.mp414.43MB
  • 020 Working with the modifier stack.mp416.42MB
  • 021 Understanding dependencies.mp422.76MB
  • 022 Collapsing the modifier stack.mp412.8MB
  • 028 Detailing with QuickSlice.mp412.25MB
  • 029 Using soft selection.mp412.61MB
  • 034 Joining elements with Bridge.mp420.97MB
  • 035 Branching polygons with Extrude.mp416.85MB
  • 036 Smoothing and hardening edges.mp438.67MB
  • 033 Combining objects with Attach.mp47.82MB
  • 032 Using Paint Selection.mp424.17MB
  • 030 Faceting corners with Chamfer.mp412.42MB
  • 031 Using Window-Crossing Selection.mp411.14MB
  • 019 Understanding level of detail.mp46.79MB
  • 018 Creating primitives.mp418.44MB
  • 006 Getting familiar with the interface.mp411.18MB
  • 007 Using the Create and Modify panels.mp48.92MB
  • 008 Configuring viewports.mp422.26MB
  • 005 Setting preferences.mp410.15MB
  • 004 Customize user interface and defaults.mp49.61MB
  • 002 Using the exercise files.mp43.56MB
  • 003 Using project folders.mp410.88MB
  • 009 Choosing units of measurement.mp49.14MB
  • 010 Controlling the grid display.mp416.84MB
  • 015 Working with Scene Explorer.mp48.82MB
  • 016 Creating an image plane.mp416.02MB
  • 017 Controlling Display properties.mp45.75MB
  • 014 Choosing shading modes.mp429.1MB
  • 013 Transforming objects.mp425.87MB
  • 011 Navigating in viewports.mp421.23MB
  • 012 Using hotkeys.mp426.46MB
  • 037 Understanding subdivision surfaces.mp412.68MB
  • 038 Creating an editable poly object.mp410.32MB
  • 062 Combining splines with Attach and Merge.mp43.65MB
  • 063 Rounding corners with Fillet.mp43.18MB
  • 064 Offsetting a spline with Outline.mp418.31MB
  • 061 Snapping an Arc primitive.mp44.65MB
  • 060 Extending a spline.mp49.88MB
  • 057 Revolving a surface with a Lathe modifier.mp411.12MB
  • 058 Using different vertex types.mp47.54MB
  • 059 Using axis constraints.mp412.21MB
  • 065 Adjusting level of detail with Interpolation.mp418.32MB
  • 066 Understanding NURBS.mp47.72MB
  • 071 Creating a U loft surface.mp413.38MB
  • 072 Rebuilding curves.mp412.56MB
  • 073 Setting Surface Approximation.mp419.16MB
  • 070 Cloning subobjects.mp47.73MB
  • 069 Converting objects to NURBS.mp410.1MB
  • 067 Grouping objects.mp49.71MB
  • 068 Creating NURBS curves.mp49.18MB
  • 056 Moving a pivot point.mp42.76MB
  • 055 Creating a line.mp44.7MB
  • 043 Constraining subobject transforms.mp413.74MB
  • 044 Welding the seam.mp48.77MB
  • 045 Adding asymmetry.mp47.88MB
  • 042 Inserting edge loops with SwiftLoop.mp411.1MB
  • 041 Roughing out the shape.mp419.56MB
  • 039 Adding the Symmetry modifier.mp48.09MB
  • 040 Choosing NURMS or TurboSmooth.mp416.97MB
  • 046 Baking subdivisions.mp414.87MB
  • 047 Sculpting with Paint Deform.mp429.6MB
  • 052 Sculpting with Conform Transform brushes.mp426.41MB
  • 053 Duplication with Object Paint.mp414.08MB
  • 054 Positioning objects with Select and Place.mp46.33MB
  • 051 Conforming one object to another.mp412.56MB
  • 050 Controlling Brush options.mp423.33MB
  • 048 Using Noise and Relax Brushes.mp420.35MB
  • 049 Setting Paint options.mp416.99MB
  • 001 Welcome.mp47.86MB