种子简介
种子名称:
Digital Tutors - Indie Game Development Pipeline Volume 4 Hero Character Modeling and Texturing
文件类型:
文件数目:
34个文件
文件大小:
1.93 GB
收录时间:
2014-7-16 03:53
已经下载:
3次
资源热度:
212
最近下载:
2024-11-24 07:38
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种子包含的文件
Digital Tutors - Indie Game Development Pipeline Volume 4 Hero Character Modeling and Texturing.torrent
24 Arranging the UV layout.mp489.4MB
27 Texturing the tunic.mp486.49MB
20 Starting the UV layout.mp481.96MB
30 Adding rust and dirt.mp480MB
23 Creating UVs for the hands and feet.mp474.05MB
21 Finishing the helmet UVs.mp471.19MB
32 Creating specular maps.mp467.63MB
03 Starting the helmet.mp466.52MB
05 Starting the visor with curves.mp465.22MB
15 Creating the gauntlets.mp464.91MB
19 Modeling the sword.mp462.72MB
26 Adding a plume texture from our concept art.mp462.48MB
22 Creating the body UVs.mp460.25MB
25 Creating a texture map in Photoshop.mp458.54MB
29 Painting the armor plates.mp457.8MB
09 Modeling the plume.mp455.02MB
16 Finishing the gauntlets.mp453.89MB
02 Looking at reference art.mp453.17MB
08 Modeling the base for the plume.mp452.95MB
33 Exporting maps.mp452.83MB
17 Creating the boots.mp452.64MB
11 Building the tunic.mp452.54MB
18 Finishing the boots.mp452.41MB
28 Detailing in Mudbox.mp452.04MB
34 Assembly in Maya LT.mp451.93MB
06 Finishing the visor.mp451.34MB
04 Finishing the helmet base.mp443.81MB
31 Adding folds to the tunic.mp442.96MB
07 Building the visor pivots.mp441.3MB
12 Adding the arm and neck openings.mp439.47MB
13 Modeling the belt and buckle.mp432.79MB
14 Finishing the tunic.mp431.29MB
10 Deforming and connecting the plume.mp430.22MB
01 Introduction and project overview.mp410.89MB