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Digital Tutors - Curve-based Facial Rigging in Maya 2011

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种子名称: Digital Tutors - Curve-based Facial Rigging in Maya 2011
文件类型:
文件数目: 41个文件
文件大小: 2.04 GB
收录时间: 2010-11-6 14:52
已经下载: 3
资源热度: 234
最近下载: 2024-11-26 01:04

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Digital Tutors - Curve-based Facial Rigging in Maya 2011.torrent
  • 31. Setting up the Lip Rolls.flv129.51MB
  • 12. Mirroring Influence Weights Setting up Brow Controls.flv75.75MB
  • 05. Building the Curves that will Deform the Face.flv74.27MB
  • 33. Creating the Tongue Bones Binding the Tongue.flv72.01MB
  • 30. Closing in the Gaps Around the Lips When the Mouth Closes.flv71.77MB
  • 09. Fine-tuning the Deformations of the Mouth Curves.flv68.64MB
  • 08. Refining the Weights of the Brows and Orbicularis Curves.flv65.92MB
  • 07. Wrapping up the Initial Weight Pass of the Facial Curves.flv65.2MB
  • 29. Shifting the Lower Lip Controls as the Jaw Rotates in the Y Axis.flv65.04MB
  • 15. Starting on the Lip Controls.flv64.25MB
  • 34. Rigging the Tongue Controls.flv58.84MB
  • 14. Building Controls for the Buccinators and Zygomatic Curves.flv58.3MB
  • 17. Creating Groups for the Lip Controls.flv58.03MB
  • 38. Finishing the Setup of the Animation Facial Controls.flv56.93MB
  • 16. Adding Clusters to the Driver Curve for the Lips.flv55.35MB
  • 27. Finishing the Connections Between the Lower Lip Controls and the Jaw.flv55.07MB
  • 06. Adding the Facial Curves as Influence Objects.flv53.98MB
  • 02. Driving the New Mesh of the Animation Character.flv52.33MB
  • 41. Exploring a Technique for Correcting Deformations in the Face.flv50.89MB
  • 20. Connecting the Zygomatic Controls to their Driver Curves.flv49.56MB
  • 13. Creating Controls for the Orbicular Curves.flv46.44MB
  • 39. Cleaning up the Scene.flv44.41MB
  • 25. Wrapping up the Automation of the Corner Lip Controls.flv41.96MB
  • 28. Refining the Deformations of the Jaw.flv40.72MB
  • 22. Rigging the Nose.flv40.5MB
  • 23. Creating a Jaw ControlBlocking in the Weights of the Jaw Bone.flv40.29MB
  • 35. Stretching the Tongue.flv40.07MB
  • 10. Finalizing the Weights of the Buccinators.flv39.3MB
  • 11. Controlling the Facial Curves with Clusters.flv39.3MB
  • 19. Finishing up the Connections of the Lip Controls and Driver Curve.flv38.28MB
  • 36. Tying the Facial Controls to the Control Rig.flv38.13MB
  • 18. Attaching the Lip Controls to the Driver Curve with an Expressio.flv37.88MB
  • 24. Automating the Corner Lip Controls to Follow the Jaw.flv35.49MB
  • 32. Tweaking the Facial Rig.flv33.54MB
  • 03. Setting up the Joints of the Facial Rig.flv33.07MB
  • 04. Adding Tools to a Custom Shelf.flv28.01MB
  • 37. Connecting the Blend Shape Controls to the Animation Controls.flv24.05MB
  • 26. Setting up the Lower Lip Controls to Move with the Jaw.flv23.01MB
  • 21. Correcting the Weights Around the Corners of the Mouth.flv18.13MB
  • 40. Creating a Sub Character Set for the Facial Controls.flv13.79MB
  • 01. Introduction and Project Overview.flv9.96MB