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Digital Tutors - Kit Bashing Game Assets to Speed Up Workflows in 3ds Max and Unity

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种子名称: Digital Tutors - Kit Bashing Game Assets to Speed Up Workflows in 3ds Max and Unity
文件类型:
文件数目: 26个文件
文件大小: 1.83 GB
收录时间: 2015-12-11 16:56
已经下载: 3
资源热度: 131
最近下载: 2024-6-30 09:56

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Digital Tutors - Kit Bashing Game Assets to Speed Up Workflows in 3ds Max and Unity.torrent
  • 01. Introduction and project overview.mp48.8MB
  • 02. Open Subdiv Modeling.mp440.84MB
  • 03. Creating content with Open Subdiv Modeling.mp425.18MB
  • 04. Rendering with Solid Rocks for Vary.mp444.95MB
  • 05. Using Siger Studios V-Ray Material Preset Pro.mp433.32MB
  • 06. Establishing kit bashing pipeline within 3dsMax.mp460.12MB
  • 07. Using reference for inspiration in our Head Master scene.mp458.03MB
  • 08. Creating the base for our first texture.mp463.87MB
  • 09. Modifying wall panels using splines and profiles.mp461.19MB
  • 10. Finishing panels and adding vertical trim.mp452.3MB
  • 11. Creating baseboards and crown molding.mp462.79MB
  • 12. Adding support panels to help establish form.mp442.46MB
  • 13. Kit bashing viscorbel shapes to add detail.mp455.5MB
  • 14. Applying base materials to start preview renders.mp463.79MB
  • 15. Refining materials and saving our spline profiles.mp459.24MB
  • 16. Investigating free materials and modify UVs.mp461.71MB
  • 17. Ripping our textures using V-Ray and reviewing them in Photoshop.mp452.66MB
  • 18. Refining our texture and importing it into Unity.mp470.99MB
  • 19. Organizing our wall panels and blocking out our third texture.mp462.96MB
  • 20. Blocking out our trims and proportions for our texture.mp455.61MB
  • 21. Kitbashing Viscorbel shapes to establish fine detail.mp467.7MB
  • 22. Ripping out third texture using render to texture.mp440.21MB
  • 23. Replacing materials with our updated textures in Unity.mp430.94MB
  • 24. Fixing UV seams and tiling.mp463.44MB
  • 25. Review our scene and talk about what we have learned.mp428.82MB
  • ProjectFiles.zip610.15MB