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种子名称:
Digital Tutors - Indie Game Development Pipeline Volume 8 Finished Asset Integration
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37个文件
文件大小:
915.94 MB
收录时间:
2014-7-16 03:56
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2024-12-24 20:17
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Digital Tutors - Indie Game Development Pipeline Volume 8 Finished Asset Integration.torrent
Indie Game Development Pipeline Volume 8_Finished Asset Integration.zip400.95MB
10 Creating the ghost knight materials.flv24.48MB
30 Updating the boss state.flv23.01MB
15 Finishing the jump animation.flv20.64MB
22 Importing the boss rig.flv20.22MB
08 Building the level colliders.flv17.83MB
35 Enabling and disabling the eye blink animation.flv17.83MB
23 Setting up the game boss materials.flv17.63MB
29 Hooking up the hit animation.flv17.62MB
25 Setting up the idle animations.flv17.32MB
03 Finishing the first texture atlas.flv16.88MB
21 Scripting the death animation.flv16.48MB
02 Creating the first texture atlas.flv16.37MB
26 Setting up the attack animations.flv15.87MB
31 Updating the eye trigger position.flv14.89MB
07 Arranging the finished sprites.flv14.73MB
34 Modifying animations.flv14.46MB
05 Slicing the texture atlases.flv14.41MB
28 Updating the attack count.flv14.34MB
33 Setting up the blink animation.flv14.19MB
14 Preparing the jump animation.flv13.97MB
24 Setting up the boss animations.flv13.51MB
13 Adding the run back animations.flv13.07MB
20 Creating the second phase of the character death.flv13.05MB
16 Setting up the attack animation.flv12.93MB
12 Adding the animations to Mecanim.flv12.36MB
19 Setting up the first phase of the character death.flv12.06MB
04 Creating the final texture atlas.flv11.77MB
17 Finishing the attack animation.flv11.56MB
27 Working on the attack logic.flv11.52MB
11 Importing the character animations.flv11.49MB
32 Setting up the boss death animation.flv11.48MB
09 Importing the character files.flv11.42MB
06 Finishing the slicing of the texture atlases.flv10.54MB
18 Creating the ghost sword prefab.flv9.47MB
01 Introduction and project overview.flv5.6MB
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