种子简介
种子名称:
Escape.Studios. Advanced.Shading.Maya.MentalRay
文件类型:
文件数目:
80个文件
文件大小:
8.86 GB
收录时间:
2016-2-7 11:51
已经下载:
3次
资源热度:
147
最近下载:
2024-12-4 18:00
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种子包含的文件
Escape.Studios. Advanced.Shading.Maya.MentalRay.torrent
Chapter 1 - Vid 1 - Lambertian shader model.mp423.43MB
Chapter 1 - Vid 2 - Lambertian shader model in maya.mp443.02MB
Chapter 1 - Vid 3 - Specularity and reflections.mp415.93MB
Chapter 1 - Vid 4 - An introduction to bump mapping.mp418.33MB
Chapter 1 - Vid 5 - An introduction to displacement.mp411.81MB
Chapter 1 - Vid 6 - An introduction to transparency and alpha.mp413.67MB
Chapter 1 - Vid 7 - Understanding specular surface reflectance, transparency and translucency.mp425.34MB
Chapter 1 - Vid 8 - Understanding Diffuse surface reflectance.mp419.6MB
Chapter 1 - Vid 9 - Texturing 101.mp433.39MB
Chapter 2 - Vid 1 - CD project - 1 Introduction.mp4117.99MB
Chapter 2 - Vid 10 - CD project - 10 Finishing the CD case.mp486.25MB
Chapter 2 - Vid 11 - CD project - 11 Starting the label.mp4149.16MB
Chapter 2 - Vid 12 - CD project - 12 Combining the materials.mp479.3MB
Chapter 2 - Vid 13 - CD project - 13 Finishing the layered shader.mp4148.6MB
Chapter 2 - Vid 14 - CD project - 14 The complete CD and case.mp489.73MB
Chapter 2 - Vid 15 - CD project - 15 Duplicating geometry.mp4134.13MB
Chapter 2 - Vid 16 - CD project - 16 Duplicating shaders.mp4146.01MB
Chapter 2 - Vid 17 - CD project - 17 The upturned CD.mp4154.6MB
Chapter 2 - Vid 18 - CD project - 18 Transparency and reflectivity.mp497.5MB
Chapter 2 - Vid 19 - CD project - 19 Rainbow light effect.mp4219.66MB
Chapter 2 - Vid 2 - CD project - 2 The table top.mp487.07MB
Chapter 2 - Vid 20 - CD project - 20 Rounding up the tutorial.mp4168.24MB
Chapter 2 - Vid 3 - CD project - 3 The table top.mp484.03MB
Chapter 2 - Vid 4 - CD project - 4 Reflections onthe table.mp487.35MB
Chapter 2 - Vid 5 - CD project - 5 Inside the CD case.mp486.12MB
Chapter 2 - Vid 6 - CD project - 6 The bump map.mp4119.34MB
Chapter 2 - Vid 7 - CD project - 7 Finalising the plastic.mp486.69MB
Chapter 2 - Vid 8 - CD project - 8 Refining the reflections.mp465.08MB
Chapter 2 - Vid 9 - CD project - 9 The CD case lid.mp4112.97MB
Chapter 3 - Vid 1 - Spray cans - 1 Introduction and base plastic shader.mp4129.02MB
Chapter 3 - Vid 10 - Displaced spray cans with occlusion - 3 displacing the cap.mp4116.36MB
Chapter 3 - Vid 11 - Displaced spray cans with occlusion - 5 Adding shaders and fine tuning.mp4103.4MB
Chapter 3 - Vid 12 - Displaced spray cans with occlusion - 4 Displacement in occlusion.mp4124.78MB
Chapter 3 - Vid 2 - Spray cans - 2 Bump mapping and multiplying textures.mp4105.25MB
Chapter 3 - Vid 3 - Spray cans - 3 Base metal and edge weighted reflections.mp4150.8MB
Chapter 3 - Vid 4 - Spray cans - 4 Specular vs diffuse edge weighting.mp4189.66MB
Chapter 3 - Vid 5 - Spray cans - 5 layering shaders.mp481.2MB
Chapter 3 - Vid 6 - Spray cans - 6 Introducing utility nodes.mp491.57MB
Chapter 3 - Vid 7 - Spray cans - 7 bumping and adding effects.mp491.87MB
Chapter 3 - Vid 8 - Displaced spray cans with occlusion - 1 examining the scene and creating a scratch map.mp4167.4MB
Chapter 3 - Vid 9 - Displaced spray cans with occlusion - 2 Bump mapping and multiplying textures.mp4150.2MB
Chapter 4 - Vid 1 - Old pipes - 1 The blendColours, samplerInfo and setRange nodes.mp4136.84MB
Chapter 4 - Vid 10 - Electron microscope shader.mp4156.56MB
Chapter 4 - Vid 11 - Leaf shader - 1.mp4106.41MB
Chapter 4 - Vid 12 - Leaf shader - 2.mp4103.68MB
Chapter 4 - Vid 13 - Leaf shader - 3.mp4145.36MB
Chapter 4 - Vid 14 - Leaf shader - 4.mp492.89MB
Chapter 4 - Vid 2 - Old pipes - 2 The multiplyDivide, RGB to luminance and bump2D nodes.mp4165.13MB
Chapter 4 - Vid 3 - Benday dots style - 1 The surfaceLuminance and clamp nodes.mp495MB
Chapter 4 - Vid 4 - Benday dots style - 2 Camera projection and customising the shader.mp4207.83MB
Chapter 4 - Vid 5 - Brushed metal variations - 1 Base brushed metal.mp4164.52MB
Chapter 4 - Vid 6 - Brushed metal variations - 2 Variations with a single switch.mp4138.66MB
Chapter 4 - Vid 7 - Brushed metal variations - 3 Variations with a triple switch.mp4154.76MB
Chapter 4 - Vid 8 - X ray shader - 1 samplerInfo-facing ratio, ramp.mp4106.83MB
Chapter 4 - Vid 9 - X ray shader - 2.mp4114.34MB
Chapter 5 - Vid 1 - ToothPaste - 1 Blurring reflections with bump maps and working without specular highlights.mp4188.71MB
Chapter 5 - Vid 2 - ToothPaste - 2 Mi reflection blur reflective occlusion and scatter.mp4231.03MB
Chapter 5 - Vid 3 - ToothPaste - 3 Custom Occlusion Mi refraction blur.mp4263.94MB
Chapter 5 - Vid 4 - Car and matallic paint - 1.mp439.89MB
Chapter 5 - Vid 5 - Car and matallic paint - 2.mp490.03MB
Chapter 5 - Vid 6 - Car and matallic paint - 3.mp4136.71MB
Chapter 5 - Vid 7 - Car and matallic paint - 4.mp489.81MB
Chapter 5 - Vid 8 - Car and matallic paint - 5.mp4130.4MB
Chapter 5 - Vid 9 - Car and matallic paint - 6.mp4152.62MB
Chapter 6 - Vid 1 - MIA material x passes - 1.mp415.22MB
Chapter 6 - Vid 10 - MIA material x passes - 10.mp463.49MB
Chapter 6 - Vid 11 - MIA material x passes - 11.mp4147.4MB
Chapter 6 - Vid 12 - MIA material x passes - 12.mp4115.93MB
Chapter 6 - Vid 13 - MIA material x passes - 13.mp4202.94MB
Chapter 6 - Vid 14 - MIA material x passes - 14.mp4140.01MB
Chapter 6 - Vid 15 - MIA material x passes - 15.mp466.78MB
Chapter 6 - Vid 16 - MIA material x passes - 16.mp4166.62MB
Chapter 6 - Vid 2 - MIA material x passes - 2.mp441.77MB
Chapter 6 - Vid 3 - MIA material x passes - 3.mp468.39MB
Chapter 6 - Vid 4 - MIA material x passes - 4.mp4125.51MB
Chapter 6 - Vid 5 - MIA material x passes - 5.mp4136.23MB
Chapter 6 - Vid 6 - MIA material x passes - 6.mp4121.47MB
Chapter 6 - Vid 7 - MIA material x passes - 7.mp4139.22MB
Chapter 6 - Vid 8 - MIA material x passes - 8.mp4148.02MB
Chapter 6 - Vid 9 - MIA material x passes - 9.mp4140.23MB