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Mathematics for Computer Games Development using Unity

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种子名称: Mathematics for Computer Games Development using Unity
文件类型: 视频
文件数目: 63个文件
文件大小: 8.44 GB
收录时间: 2021-7-6 16:33
已经下载: 3
资源热度: 254
最近下载: 2024-11-30 21:11

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Mathematics for Computer Games Development using Unity.torrent
  • Mathematics for Computer Games Development using Unity/3. Location/7. Calculating Distance Part 2.mp4257.89MB
  • Mathematics for Computer Games Development using Unity/1. Introduction and Welcome/1. Welcome.mp475.85MB
  • Mathematics for Computer Games Development using Unity/2. Bitwise Operations/1. Bits, Bytes and Binary.mp482.79MB
  • Mathematics for Computer Games Development using Unity/2. Bitwise Operations/2. Bit Flags & Bitwise Operators.mp4186.85MB
  • Mathematics for Computer Games Development using Unity/2. Bitwise Operations/3. Turning Bit Flags Off.mp4200.8MB
  • Mathematics for Computer Games Development using Unity/2. Bitwise Operations/4. Bit Masks.mp4181.38MB
  • Mathematics for Computer Games Development using Unity/2. Bitwise Operations/5. Bit Mask Challenge Solution.mp4204.37MB
  • Mathematics for Computer Games Development using Unity/2. Bitwise Operations/6. Bit Shifting.mp463.64MB
  • Mathematics for Computer Games Development using Unity/2. Bitwise Operations/7. Bit Toggling and Unity Specifics.mp4153.36MB
  • Mathematics for Computer Games Development using Unity/2. Bitwise Operations/8. Bitboards.mp490.19MB
  • Mathematics for Computer Games Development using Unity/2. Bitwise Operations/9. Putting Bitboards Into Practice Part 1.mp4164.87MB
  • Mathematics for Computer Games Development using Unity/2. Bitwise Operations/10. Putting Bitboards Into Practice Part 2.mp4167.52MB
  • Mathematics for Computer Games Development using Unity/2. Bitwise Operations/11. Putting Bitboards Into Practice Part 3.mp478.7MB
  • Mathematics for Computer Games Development using Unity/3. Location/1. Cartesian Coordinates & Points.mp4131.08MB
  • Mathematics for Computer Games Development using Unity/3. Location/2. Plotting Points A Simple Data Structure.mp4122.39MB
  • Mathematics for Computer Games Development using Unity/3. Location/3. Drawing Lines Solution.mp4123.04MB
  • Mathematics for Computer Games Development using Unity/3. Location/4. Graph Line Challenge.mp4129.2MB
  • Mathematics for Computer Games Development using Unity/3. Location/5. Practice Locating 2D Points on a Cartesian Plane.mp4212.77MB
  • Mathematics for Computer Games Development using Unity/3. Location/6. Calculating Distance Part 1.mp4209.22MB
  • Mathematics for Computer Games Development using Unity/3. Location/Source Code/7. 2DGameFinal/__MACOSX/._Scripts299B
  • Mathematics for Computer Games Development using Unity/4. Vectors/1. Introduction to Vectors Part 1.mp4144.14MB
  • Mathematics for Computer Games Development using Unity/4. Vectors/2. Introduction to Vectors Part 2.mp4164.37MB
  • Mathematics for Computer Games Development using Unity/4. Vectors/3. Vectors Moving to a Point.mp4224.71MB
  • Mathematics for Computer Games Development using Unity/4. Vectors/4. Vector Normal Form.mp4183.84MB
  • Mathematics for Computer Games Development using Unity/4. Vectors/5. Dot Product.mp4163.65MB
  • Mathematics for Computer Games Development using Unity/4. Vectors/6. Rotations.mp498.79MB
  • Mathematics for Computer Games Development using Unity/4. Vectors/7. Cross Product.mp4173.27MB
  • Mathematics for Computer Games Development using Unity/4. Vectors/8. 2D LookAt Challenge.mp4122.33MB
  • Mathematics for Computer Games Development using Unity/4. Vectors/9. Dot Cross Challenge.mp4223.13MB
  • Mathematics for Computer Games Development using Unity/4. Vectors/10. Challenge Solutions.mp476.8MB
  • Mathematics for Computer Games Development using Unity/4. Vectors/11. Recreate Rotate and Translate Challenge Part 1.mp4219.48MB
  • Mathematics for Computer Games Development using Unity/4. Vectors/12. Recreate Rotate and Translate Challenge Part 2.mp485.23MB
  • Mathematics for Computer Games Development using Unity/4. Vectors/13. Moving from 2D to 3D.mp4159.97MB
  • Mathematics for Computer Games Development using Unity/4. Vectors/14. Exploring Rotation in 3D.mp4118.76MB
  • Mathematics for Computer Games Development using Unity/5. Intersections/1. Lines, Line Segments and Rays Part 1.mp4122.71MB
  • Mathematics for Computer Games Development using Unity/5. Intersections/2. Lines, Line Segments and Rays Part 2.mp4125.2MB
  • Mathematics for Computer Games Development using Unity/5. Intersections/3. Planes.mp4159.15MB
  • Mathematics for Computer Games Development using Unity/5. Intersections/4. Another Line Constructor.mp416.42MB
  • Mathematics for Computer Games Development using Unity/5. Intersections/5. Intersection of Two Line Segments.mp4153.03MB
  • Mathematics for Computer Games Development using Unity/5. Intersections/6. Improving Line Intersection.mp4134.07MB
  • Mathematics for Computer Games Development using Unity/5. Intersections/7. Line-Line Intersection Challenge.mp4113.32MB
  • Mathematics for Computer Games Development using Unity/5. Intersections/8. Line-Plane Intersections.mp4146.23MB
  • Mathematics for Computer Games Development using Unity/5. Intersections/9. Line-Plane Intersections, Projections and Reflections.mp4143.98MB
  • Mathematics for Computer Games Development using Unity/5. Intersections/10. Plane Reflections.mp4113.04MB
  • Mathematics for Computer Games Development using Unity/5. Intersections/11. Unity Specifics For Intersections.mp4164.93MB
  • Mathematics for Computer Games Development using Unity/5. Intersections/12. More Unity Specifics Part 1.mp4155.56MB
  • Mathematics for Computer Games Development using Unity/5. Intersections/13. More Unity Specifics Part 2.mp499.69MB
  • Mathematics for Computer Games Development using Unity/6. Affine Transformations/1. An Introduction to Matrices.mp460.21MB
  • Mathematics for Computer Games Development using Unity/6. Affine Transformations/2. Homogeneous Coordinates.mp424.52MB
  • Mathematics for Computer Games Development using Unity/6. Affine Transformations/3. Transformations.mp450.51MB
  • Mathematics for Computer Games Development using Unity/6. Affine Transformations/4. Matrices Data Structures and Algorithms Part 1.mp4153.57MB
  • Mathematics for Computer Games Development using Unity/6. Affine Transformations/5. Matrices Data Structures and Algorithms Part 2.mp4106.12MB
  • Mathematics for Computer Games Development using Unity/6. Affine Transformations/6. Translation.mp4177.72MB
  • Mathematics for Computer Games Development using Unity/6. Affine Transformations/7. Scaling.mp4121.54MB
  • Mathematics for Computer Games Development using Unity/6. Affine Transformations/8. Rotation.mp4151.83MB
  • Mathematics for Computer Games Development using Unity/6. Affine Transformations/9. Affine Transformations.mp4135.98MB
  • Mathematics for Computer Games Development using Unity/6. Affine Transformations/10. Shear and Reflect Challenge.mp4122.22MB
  • Mathematics for Computer Games Development using Unity/6. Affine Transformations/11. Quaternions.mp4142.64MB
  • Mathematics for Computer Games Development using Unity/6. Affine Transformations/12. Programming Quaternion Rotations.mp4201.58MB
  • Mathematics for Computer Games Development using Unity/6. Affine Transformations/13. Extracting the Rotation Axis and Angle.mp4100.87MB
  • Mathematics for Computer Games Development using Unity/6. Affine Transformations/14. Quaternion Rotations.mp4156.44MB
  • Mathematics for Computer Games Development using Unity/7. Final Words/1. Some Final Words from Penny.mp440.29MB
  • Mathematics for Computer Games Development using Unity/7. Final Words/2. Where to now.mp4250.62MB