本站已收录 番号和无损神作磁力链接/BT种子 

Digital Tutors - Real-World Techniques for Multipass Compositing in After Effects

种子简介

种子名称: Digital Tutors - Real-World Techniques for Multipass Compositing in After Effects
文件类型: 视频
文件数目: 47个文件
文件大小: 2.54 GB
收录时间: 2016-10-17 02:13
已经下载: 3
资源热度: 131
最近下载: 2024-12-5 15:00

下载BT种子文件

下载Torrent文件(.torrent) 立即下载

磁力链接下载

magnet:?xt=urn:btih:9859f7e444dfcd7831be9eb62a6707ab50c75a40&dn=Digital Tutors - Real-World Techniques for Multipass Compositing in After Effects 复制链接到迅雷、QQ旋风进行下载,或者使用百度云离线下载。

喜欢这个种子的人也喜欢

种子包含的文件

Digital Tutors - Real-World Techniques for Multipass Compositing in After Effects.torrent
  • 01. Introduction and project overview.mp410.23MB
  • 02. Lets get linearized.mp444.51MB
  • 03. Recommended file formats for compositing.mp431.42MB
  • 04. Project organization, goals and breakdown.mp444.13MB
  • 05. Basic additive technique for compositing render elements.mp446.48MB
  • 06. Advanced additive technique for compositing render elements.mp451.88MB
  • 07. Using light selects to composite render elements.mp441.74MB
  • 08. Subtractive techniques for compositing render elements.mp443.37MB
  • 09. Setting up lighting controls for our composite.mp451.69MB
  • 10. Balancing our robot composite.mp475.03MB
  • 11. Improving details on our robot composite.mp473.95MB
  • 12. Finalizing the first pass for our robot composite.mp435.56MB
  • 13. Getting started with our Cinema 4D composite.mp454.75MB
  • 14. Controlling our diffuselighting pass.mp476.12MB
  • 15. Adding color to our specular and shadow pass.mp447.91MB
  • 16. Refining our GI pass for our environment.mp455.51MB
  • 17. Tweaking the ambient and reflection passes.mp459.1MB
  • 18. Adding an underwater look using our refraction pass..mp473.49MB
  • 19. What are UV passes and how can we use them.mp459.79MB
  • 20. Using Uvs to create custom displacement maps.mp457.1MB
  • 21. Adding bubbles and liquid using UV maps.mp459.26MB
  • 22. Exploring techniques for compositing AO and Shadow passes..mp462.09MB
  • 23. Using RGB channels to color match elements.mp434.4MB
  • 24. Making sure we have a balanced composite.mp442.29MB
  • 25. Animating our lighting controls.mp453.33MB
  • 26. Creating a balanced comp for the back of the robot.mp463.43MB
  • 27. Finishing up the lighting on our robot comp.mp453.39MB
  • 28. Lets talk about light wraps.mp463.48MB
  • 29. Overall color grades and vignettes.mp441.83MB
  • 30. Adding atmospheric particles to our scene..mp448.31MB
  • 31. Creating and compositing an RGB volume light.mp481.75MB
  • 32. Addressing client notes in comp to save time.mp484.77MB
  • 33. Faking liquid using UVs and fractal noise..mp435.58MB
  • 34. Advanced tips for using UVs.mp445.43MB
  • 35. Lets talk about relighting.mp463.9MB
  • 36. Adding contrast and contact lighting.mp448.38MB
  • 37. Fake reflections and cheap rim lights.mp467.92MB
  • 38. A new way to look at glows in After Effects.mp472.45MB
  • 39. Compositing contact lighting for our laser gun flashes.mp478.85MB
  • 40. A look at Position passes inside After Effects.mp450.16MB
  • 41. Using Position passes to create UVs.mp455.71MB
  • 42. Extracting position data from our world position pass.mp433.31MB
  • 43. Adding destruction elements.mp471.99MB
  • 44. Depth of field in After Effects using C4D renders.mp474.54MB
  • 45. Applying depth of field to our robot using MayaVray renders..mp444.54MB
  • 46. Adding motion blur to our comps.mp453.4MB
  • 47. Finishing our composite and project.mp485.66MB