种子简介
种子名称:
Lynda – Game Art Asset Texture Pipeline RUS
文件类型:
视频
文件数目:
26个文件
文件大小:
272.17 MB
收录时间:
2020-12-10 05:35
已经下载:
3次
资源热度:
222
最近下载:
2024-12-23 04:57
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种子包含的文件
Lynda – Game Art Asset Texture Pipeline RUS.torrent
001 Welcome.mp46.12MB
002 Course prerequisites.mp42.17MB
003 How to use the exercise files.mp4568.27KB
004 Methods of collecting references.mp43.77MB
005 Set up the 3ds Max project file.mp45.73MB
006 Begin the high-poly modeling process.mp418.82MB
007 High-poly modeling techniques and tricks.mp425.6MB
008 Apply high-poly details to the rocket.mp418.18MB
009 Begin the low-poly modeling process.mp43.93MB
010 Unwrap low-poly rocket pieces.mp416.12MB
011 Apply a lightmap to the game-ready mesh.mp48.94MB
012 Export low-poly model for Unreal and create a simple collision.mp416.92MB
013 Export for exploded baking in Substance Painter.mp48.6MB
014 Prep the Unreal level for rocket prop.mp44.22MB
015 Import static mesh into Unreal.mp46.45MB
016 Set up your project in Substance Painter.mp43.12MB
017 Set up baking parameters.mp412.68MB
018 Add adjusted maps and start a new Paint file.mp43.61MB
019 Review Substance Painter masking tools.mp412.71MB
020 Begin painting within Substance Painter.mp416.87MB
021 Apply textures with materials and smart materials.mp421.94MB
022 Apply stenciled designs to your rocket.mp422.36MB
023 Export Painter files to Substance Designer.mp410.6MB
024 Import maps and create Unreal materials.mp410.76MB
025 Final positioning within Unreal and check in the prop.mp49.39MB
026 Next steps.mp42.01MB