种子简介
种子名称:
Skillshare - Blender 2.83 & More - Stylised 3D Game Model Complete Beginners Guide by Neil Bettison (2020)
文件类型:
视频
文件数目:
49个文件
文件大小:
5.38 GB
收录时间:
2020-11-10 04:47
已经下载:
3次
资源热度:
295
最近下载:
2024-12-24 00:44
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种子包含的文件
Skillshare - Blender 2.83 & More - Stylised 3D Game Model Complete Beginners Guide by Neil Bettison (2020).torrent
01 - Introduction/01. Introduction.mp491.56MB
02 - Modeling - Blender 2.83/02. Modelling the Outer & Inner Wheel.mp4137.94MB
02 - Modeling - Blender 2.83/03. Modelling the Wheel Axel.mp483.39MB
02 - Modeling - Blender 2.83/04. Modelling the Wheel Grips.mp468.54MB
02 - Modeling - Blender 2.83/05. Adding Materials to Wheels.mp4107.36MB
02 - Modeling - Blender 2.83/06. Modelling the Barrel Base.mp4113.43MB
02 - Modeling - Blender 2.83/07. Modelling the Rope Igniter.mp482.12MB
02 - Modeling - Blender 2.83/08. Modelling the Port Hole.mp4125.91MB
02 - Modeling - Blender 2.83/09. Adding Materials & Lighting the Barrel.mp484.68MB
02 - Modeling - Blender 2.83/10. Modelling the Wooden Sides.mp4100.51MB
02 - Modeling - Blender 2.83/11. Modelling the Metal Bands & Holders.mp4116.63MB
02 - Modeling - Blender 2.83/12. Modelling the Chain Links.mp475.77MB
02 - Modeling - Blender 2.83/13. Adding Materials to the Cannon Sides.mp465.62MB
02 - Modeling - Blender 2.83/14. Modelling the Handle.mp476.23MB
02 - Modeling - Blender 2.83/15. Adding Materials to the Handle.mp4118.6MB
02 - Modeling - Blender 2.83/16. Modelling the Wooden Cannon Base.mp4139.4MB
02 - Modeling - Blender 2.83/17. Adding Fixings to the Wooden Base.mp464.83MB
02 - Modeling - Blender 2.83/18. Adding Materials to the Wooden Base.mp485MB
02 - Modeling - Blender 2.83/19. Modelling the Cannon Balls.mp4130.62MB
03 - UV Mapping - Blender 2.83/20. UV Mapping the Cannon Barrel.mp4133.97MB
03 - UV Mapping - Blender 2.83/21. UV Mapping the Cannon Bottom.mp4110.28MB
03 - UV Mapping - Blender 2.83/22. UV Mapping the Cannon Balls.mp454.75MB
03 - UV Mapping - Blender 2.83/23. UV Mapping the Cannon Handle.mp4118.35MB
03 - UV Mapping - Blender 2.83/24. UV Mapping the Cannon Wheels.mp496.16MB
03 - UV Mapping - Blender 2.83/25. UV Mapping the Cannon Sides.mp488.37MB
03 - UV Mapping - Blender 2.83/26. Identifying Materials & Adding Wood Grain.mp4184.82MB
04 - Sculpting - Zbrush/27. Zbrush Cannon Barrel Setup.mp4131.62MB
04 - Sculpting - Zbrush/28. Sculpting the Barrel Bands.mp4101.88MB
04 - Sculpting - Zbrush/29. Importing Metal Brushes.mp4199.72MB
04 - Sculpting - Zbrush/30. Sculpting the Cannon Handle & Leather Straps.mp4192.5MB
04 - Sculpting - Zbrush/31. Sculpting the Cannon Balls.mp481.41MB
04 - Sculpting - Zbrush/32. Sculpting Wood Grain on Inner Wheels.mp4106.1MB
04 - Sculpting - Zbrush/33. Adding Metal to Outer Wheels.mp4127.85MB
04 - Sculpting - Zbrush/34. Adding Wood Grain to Wooden Slats.mp4148.7MB
04 - Sculpting - Zbrush/35. Sculpting Metal Grippers.mp466.8MB
04 - Sculpting - Zbrush/36. Using Zmodeler to Fix Mesh Holes.mp497.9MB
04 - Sculpting - Zbrush/37. Sculpting Wooden Damage on Cannon Bottom.mp470.44MB
04 - Sculpting - Zbrush/38. Finishing the Model Sculpt.mp479.22MB
04 - Sculpting - Zbrush/39. Decimating the Cannon Model for Export.mp4151.08MB
05 - Texturing - Substance Painter/40. Importing Model to Substance Painter.mp448.1MB
05 - Texturing - Substance Painter/41. Texturing Leather Handle.mp4107.8MB
05 - Texturing - Substance Painter/42. Making a Custom Wooden Material.mp464.85MB
05 - Texturing - Substance Painter/43. Rendering Wooden Material with Iray.mp4398.33MB
05 - Texturing - Substance Painter/44. Making a Custom Metal Material.mp494.8MB
05 - Texturing - Substance Painter/45. Discussing Roughness Maps.mp482.53MB
05 - Texturing - Substance Painter/46. Adding Materials via UV Maps.mp4137.62MB
05 - Texturing - Substance Painter/47. Completing the Texturing Process.mp489.53MB
05 - Texturing - Substance Painter/48. Adding Decals to the Cannon Model.mp4129.14MB
06 - Rendering - Marmoset Toolbag 3/49. Rendering in Marmoset Toolbag 3.mp4144.95MB