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Digital Tutors - Rigging Quadrupeds in Maya

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种子名称: Digital Tutors - Rigging Quadrupeds in Maya
文件类型:
文件数目: 42个文件
文件大小: 2.67 GB
收录时间: 2015-3-13 15:34
已经下载: 3
资源热度: 156
最近下载: 2024-7-6 17:36

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种子包含的文件

Digital Tutors - Rigging Quadrupeds in Maya.torrent
  • 01. Introduction and project overview.mp49.16MB
  • 02. Creating a Flexi system for the vertebrae and neck.mp454.18MB
  • 03. Constraining joints to the Flexi surface.mp499.02MB
  • 04. Adding controls to our Flexi rig.mp496.45MB
  • 05. Bending the Flexi rig.mp471.08MB
  • 06. Finishing our bend control.mp498.99MB
  • 07. Advanced twist control for the Flexi system.mp445.43MB
  • 08. Creating a node network to regulate our twist control.mp4137.46MB
  • 09. Volume control for the Flexi system.mp430.05MB
  • 10. Setting up a node network for squash and stretch control.mp4102.47MB
  • 11. Cleaning up and exporting the Flexi system.mp430.52MB
  • 12. Utilizing custom shelves in Maya to increase your productivity.mp424.26MB
  • 13. Creating a tool to remove namespaces.mp430.07MB
  • 14. Building joints that will deform the creatures hind legs.mp483.53MB
  • 15. Adding joints for the pelvis and tail.mp460.68MB
  • 16. Adding joints for the front legs and scapulae.mp467.76MB
  • 17. Setting up joints for the thorax, head, and root.mp446.78MB
  • 18. Building joints for the ears.mp433.05MB
  • 19. Creating a global node and adding the Flexi system to the vertebrae.mp494.71MB
  • 20. Inserting the Flexi system into the neck.mp468.07MB
  • 21. Skinning.mp480.04MB
  • 22. Skinning techniques.mp491.83MB
  • 23. Developing your own pose tracker.mp460.25MB
  • 24. Finishing the pose tracker.mp4128.77MB
  • 25. Creating corrective targets for the deltoids.mp4100.13MB
  • 26. Installing our pose tracker.mp468.03MB
  • 27. Setting up our space tracker on the right shoulder.mp442.28MB
  • 28. Adding influence objects to jiggle the thigh muscles.mp465.83MB
  • 29. Adding influence objects to deform the fingers and toes.mp4101.88MB
  • 30. Adding IK systems.mp437MB
  • 31. Controlling the Flexi systems connected to the vertebrae and neck.mp439.95MB
  • 32. Controlling the head.mp474.27MB
  • 33. Driving the ears.mp485.09MB
  • 34. Adding controls for the scapulae.mp436.85MB
  • 35. Jiggle controls.mp439.09MB
  • 36. Center-of-gravity control.mp453.67MB
  • 37. Rigging the tail.mp447.94MB
  • 38. Creating leg controls.mp471.98MB
  • 39. Finishing our leg controls.mp460.59MB
  • 40. Adding finger and toe controls.mp472.09MB
  • 41. Cleaning up the rig.mp428.35MB
  • 42. Adding a global control curve and working with selection sets.mp432.31MB