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Digital Tutors - Creating Gameplay Systems using Blueprint Features in Unreal Engine (RUSSOUND)

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种子名称: Digital Tutors - Creating Gameplay Systems using Blueprint Features in Unreal Engine (RUSSOUND)
文件类型: 视频
文件数目: 29个文件
文件大小: 1.49 GB
收录时间: 2020-8-2 02:20
已经下载: 3
资源热度: 283
最近下载: 2024-6-20 07:47

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Digital Tutors - Creating Gameplay Systems using Blueprint Features in Unreal Engine (RUSSOUND).torrent
  • 01. Introduction and project overview.mp46.43MB
  • 02. Default map and player setup.mp448.44MB
  • 03. Create Blueprint to be base class for pickups.mp445.39MB
  • 04. Finishing base class and creating subclasses.mp450.45MB
  • 05. Using Construction Script and inheritance to create unique behavior.mp458.56MB
  • 06. Adding materials to the pickups to create an enumeration.mp467.3MB
  • 07. Overview of the GameMode.mp441.69MB
  • 08. Implementing Blueprint Interface function in GameMode.mp451.24MB
  • 09. Tracking player pickups and testing.mp470.5MB
  • 10. Creating an Actor Blueprint to communicate the number of remaining pickups.mp456.36MB
  • 11. Using Construction Script to set default values for variables.mp446.33MB
  • 12. Creating and implementing Interface Messages in Blueprint.mp439.28MB
  • 13. Implementing complex functions through Blueprint Interfaces.mp445.09MB
  • 14. Rotating scene components towards the player.mp467.21MB
  • 15. Implementing the core functionality of the Key Giver Blueprint Actor.mp460.01MB
  • 16. Continuing to implement the core functionality of the Key Giver Blueprint Actor.mp470.42MB
  • 17. Completing the implementation of the Key Giver Blueprint Actor.mp463.32MB
  • 18. Setting up the components of the Door Blueprint Actor.mp464.15MB
  • 19. Creating a Blueprint Interface to interact with Blueprints.mp430.39MB
  • 20. Implementing player interactivity for the Door Blueprint Actor.mp451.86MB
  • 21. Creating a procedural animation using a timeline.mp455.66MB
  • 22. Using a line trace to interact with the game world.mp464.11MB
  • 23. Using Blueprint Interfaces to simplify scripting.mp470.04MB
  • 24. Creating a simple user interface with the HUD Blueprint.mp471.94MB
  • 25. Creating the Blueprint Actor.mp449.18MB
  • 26. Implementing the overlap events for the GameOverVolume Blueprint.mp432.09MB
  • 27. Creating a new Blueprint Interface for the Character Blueprint.mp429.72MB
  • 28. Completing the GameOverVolume Blueprint and implementing reloading of the level.mp455.76MB
  • 29. Final level play through and course overview.mp459.87MB