种子简介
种子名称:
Digital Tutors - Unity Multiplayer Game Development with Node
文件类型:
文件数目:
37个文件
文件大小:
1.42 GB
收录时间:
2016-4-11 00:46
已经下载:
3次
资源热度:
203
最近下载:
2025-1-11 11:51
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种子包含的文件
Digital Tutors - Unity Multiplayer Game Development with Node.torrent
23. Synchronizing Player Follows.mp472.32MB
27. Creating a Targeting Class.mp467.78MB
20. Creating a Spawner Factory.mp466.34MB
14. Moving other Players.mp460.06MB
31. Adding Attack Animations.mp459.3MB
18. Updating Movement with new Clients.mp457.01MB
11. Passing our Move Position.mp455.27MB
22. Sending a Follow Target to the Server.mp454.02MB
21. Following Players.mp450.9MB
17. Updating Position with new Clients.mp448.96MB
36. Determining if a Player is Hacking their Position.mp448.54MB
10. Sending a Move Request to the Server.mp448.29MB
19. Interacting with Players using Interfaces.mp445.82MB
25. Optimizing our Json.mp445.68MB
09. Run Animation for our Player.mp444.83MB
02. Setting up Unit and Node for Multiplayer Development.mp439.46MB
04. Spawning our First Player.mp439.37MB
16. Disconnecting Players.mp438.79MB
34. Improving AntiHacking with Server Authoritative Code.mp438.53MB
06. Navigating our Player.mp437.92MB
32. Implementing Player Death Logic.mp436.75MB
33. Respawning Players.mp435.28MB
15. Moving all Players.mp434.05MB
35. Estimating Player Travel Time.mp432.11MB
29. Synchronizing Player Attacks.mp430.01MB
08. Animating our Player.mp429.95MB
07. Moving our Player with Clicks.mp428.05MB
13. Associating our Player Objects with IDs.mp427.44MB
12. Identifying our Players.mp426.49MB
26. Refactoring our Network Class.mp424.97MB
30. Implementing Health and Damage.mp424.5MB
37. Concluding the Course.mp422.83MB
03. Connecting our First Client to the Server.mp421.21MB
28. Attacking Players.mp419.8MB
24. Stopping our Player Follow.mp415.28MB
05. Spawning Existing Players.mp414.28MB
01. Introduction and project overview.mp47.15MB