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Character Rigging in Maya

种子简介

种子名称: Character Rigging in Maya
文件类型: 视频
文件数目: 63个文件
文件大小: 669.96 MB
收录时间: 2021-3-17 19:08
已经下载: 3
资源热度: 129
最近下载: 2024-11-16 01:49

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种子包含的文件

Character Rigging in Maya.torrent
  • 0810 Refining jaw weighting.avi22.27MB
  • 0702 Rigging non-spherical eyes.avi22.01MB
  • 0704 Applying blend shapes.avi18.4MB
  • 0401 Point constraints.avi18MB
  • 0909 Creating a smile-frown control using expressions.avi17.8MB
  • 0908 Using expressions to rig mouth controls.avi17.42MB
  • 0502 Setting up foot controls.avi17.3MB
  • 0804 Painting skin weights.avi16.66MB
  • 0603 Wiring joints to custom attributes.avi16.58MB
  • 0701 Creating simple eyes.avi16.53MB
  • 0302 Understanding IK solvers.avi16.12MB
  • 0202 Modifying joint attributes.avi15.96MB
  • 0805 Editing skin weights in the Component Editor.avi15.76MB
  • 0508 Controlling forward kinematics on the arms.avi15.6MB
  • 0204 Creating the spine skeleton.avi14.74MB
  • 0203 Creating the lower-body skeleton.avi14.35MB
  • 0802 Testing skin using animation.avi13.91MB
  • 0201 Using the Joint tool .avi13.78MB
  • 0907 Controlling eyelids with expressions.avi13.55MB
  • 0206 Creating hand skeletons.avi13.38MB
  • 0403 Orient constraints.avi13.16MB
  • 0303 Blending between inverse and forward kinematics (FK).avi12.72MB
  • 0402 Aim constraints.avi12.25MB
  • 0902 Limiting controller motion.avi12.08MB
  • 0606 Hiding and showing controls.avi11.83MB
  • 0601 Working with set-driven keys.avi11.57MB
  • 0301 Working with inverse kinematics (IK).avi11.5MB
  • 0507 Creating spine controls.avi11.43MB
  • 0304 Using spline IK.avi10.71MB
  • 1002 Testing the rig.avi10.66MB
  • 0807 Using Interactive Skin Bind.avi10.42MB
  • 0604 Creating an FK-IK switch.avi9.97MB
  • 0205 Creating the arms.avi9.83MB
  • 0904 Rigging the jaw using set-driven keys.avi9.72MB
  • 0404 Pole vector constraints.avi9.55MB
  • 0803 Pruning small weights.avi9.46MB
  • 0001 Welcome.avi9.45MB
  • 0501 Setting up IK.avi9.39MB
  • 0505 Creating a hip control.avi8.81MB
  • 0809 Using skeletons to create a jaw.avi8.07MB
  • 0101 Understanding the basic rig.avi8.01MB
  • 0602 Creating custom attributes.avi7.65MB
  • 0504 Hiding unused attributes.avi7.41MB
  • 0506 Controlling knee direction.avi7.31MB
  • 0703 Attaching eyes to the skeleton.avi7.23MB
  • 0906 Controlling eye direction.avi7.18MB
  • 0905 Rigging pupil controls.avi7.12MB
  • 0801 Binding skin using Smooth Bind.avi6.81MB
  • 0207 Mirroring joint chains.avi6.46MB
  • 0901 Setting up a control panel.avi6.43MB
  • 0903 Rigging basic facial controls using set-driven keys.avi6.07MB
  • 0808 Refining skin on the upper body.avi5.75MB
  • 0605 Setting up elbow controls.avi5.59MB
  • 0806 Mirroring skin weights.avi5.42MB
  • 0509 Creating a master node.avi5.36MB
  • 1001 Cleaning up the rig.avi5.14MB
  • 0503 Keeping rigs organized.avi5.1MB
  • 0910 Finishing up the facial rig.avi4.8MB
  • 0102 Rigging theory.avi4.29MB
  • 0103 Organizing with layers.avi3.89MB
  • 0104 Naming conventions .avi2.87MB
  • 0002 Using the exercise files .avi804.57KB
  • 1101 Goodbye .avi592.65KB