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[FreeCourseSite.com] Udemy - Unreal Engine 4 How to Develop Your First Two Games

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种子名称: [FreeCourseSite.com] Udemy - Unreal Engine 4 How to Develop Your First Two Games
文件类型: 视频
文件数目: 85个文件
文件大小: 3.31 GB
收录时间: 2020-1-24 20:15
已经下载: 3
资源热度: 184
最近下载: 2024-5-27 17:03

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[FreeCourseSite.com] Udemy - Unreal Engine 4 How to Develop Your First Two Games.torrent
  • 1. Arch Viz - Getting to know the editor basics/1. Introduction.mp419.67MB
  • 1. Arch Viz - Getting to know the editor basics/10. Using Sequencer to Make Videos.mp460MB
  • 1. Arch Viz - Getting to know the editor basics/11. Finishing Touches (Part A).mp435.28MB
  • 1. Arch Viz - Getting to know the editor basics/12. Finishing Touches (Part B).mp444.65MB
  • 1. Arch Viz - Getting to know the editor basics/2. Toolset Overview and using the Geometry Tools.mp450.61MB
  • 1. Arch Viz - Getting to know the editor basics/3. Static Meshes and Materials.mp423.21MB
  • 1. Arch Viz - Getting to know the editor basics/4. Creating A Basic Room.mp464.29MB
  • 1. Arch Viz - Getting to know the editor basics/5. Detailing The Room.mp489.04MB
  • 1. Arch Viz - Getting to know the editor basics/6. Lighting an Environment (Part A).mp477.81MB
  • 1. Arch Viz - Getting to know the editor basics/7. Lighting an Environment (Part B).mp448.52MB
  • 1. Arch Viz - Getting to know the editor basics/8. Post Processing (Part A).mp449.01MB
  • 1. Arch Viz - Getting to know the editor basics/9. Post Processing (Part B).mp454.46MB
  • 2. Developing a game of Pinball/1. Pinball - Introduction to Blueprint.mp431.06MB
  • 2. Developing a game of Pinball/10. Pinball - UI.mp415.49MB
  • 2. Developing a game of Pinball/11. Pinball - Developing a Scoring System (Part A).mp423.31MB
  • 2. Developing a game of Pinball/12. Pinball - Developing a Scoring System (Part B).mp417.92MB
  • 2. Developing a game of Pinball/13. Pinball - Entering and Displaying High Scores.mp447.21MB
  • 2. Developing a game of Pinball/14. Pinball - Developing a Main Menu.mp430.11MB
  • 2. Developing a game of Pinball/15. Pinball - Working with Splines.mp451.74MB
  • 2. Developing a game of Pinball/16. Pinball - Child Actors (Part A).mp427.29MB
  • 2. Developing a game of Pinball/17. Pinball - Child Actors (Part B).mp456.81MB
  • 2. Developing a game of Pinball/18. Pinball - Event Dispatchers.mp421.77MB
  • 2. Developing a game of Pinball/19. Pinball - Morph Targets.mp442.12MB
  • 2. Developing a game of Pinball/2. Using Traces.mp424.4MB
  • 2. Developing a game of Pinball/20. Pinball - Adding Music and Sound.mp416.87MB
  • 2. Developing a game of Pinball/21. Pinball - Dynamic Audio Components.mp415.66MB
  • 2. Developing a game of Pinball/22. Pinball - Physics Interactions.mp435.01MB
  • 2. Developing a game of Pinball/23. Pinball - Force Direction Volumes.mp425.29MB
  • 2. Developing a game of Pinball/24. Pinball - Adding Tilt.mp430.49MB
  • 2. Developing a game of Pinball/25. Pinball - Final Touches Part 1.mp443.39MB
  • 2. Developing a game of Pinball/26. Pinball - Adding Decals (Part 1).mp435MB
  • 2. Developing a game of Pinball/27. Pinball - Adding Decals (Part 2).mp426.96MB
  • 2. Developing a game of Pinball/28. Pinball - UI Animations and Final Touches.mp425.66MB
  • 2. Developing a game of Pinball/29. Pinball - Custom Fonts.mp416.79MB
  • 2. Developing a game of Pinball/3. Pinball - Overlaps.mp443.49MB
  • 2. Developing a game of Pinball/30. Pinball - Final Touches Part 2.mp426.85MB
  • 2. Developing a game of Pinball/31. Pinball - Particle Effect Finalisation.mp446.33MB
  • 2. Developing a game of Pinball/4. Pinball - Lights.mp432.47MB
  • 2. Developing a game of Pinball/5. Pinball - Flippers.mp436.44MB
  • 2. Developing a game of Pinball/6. Pinball - User Interaction & Player Controllers.mp425.51MB
  • 2. Developing a game of Pinball/7. Pinball - Plunger.mp437.23MB
  • 2. Developing a game of Pinball/8. Pinball - Spawning and Delegates.mp420.97MB
  • 2. Developing a game of Pinball/9. Pinball - Gamemode.mp413.6MB
  • 3. Developing a Survival Game/1. Survival Game - Introduction.mp416.07MB
  • 3. Developing a Survival Game/10. Landscapes - Foliage tool.mp431.6MB
  • 3. Developing a Survival Game/11. Survival Game - Building our base landscape.mp440.14MB
  • 3. Developing a Survival Game/12. Adding Assets - Basic layout.mp4103.24MB
  • 3. Developing a Survival Game/13. Adding Assets - Castle interior.mp497.03MB
  • 3. Developing a Survival Game/14. Adding Assets - Castle walls (Part A).mp483.58MB
  • 3. Developing a Survival Game/15. Adding Assets - Castle walls (Part B).mp471.62MB
  • 3. Developing a Survival Game/16. Adding Assets - Castle exterior.mp4112.46MB
  • 3. Developing a Survival Game/17. Adding Assets - Accelerated completion.mp4107.17MB
  • 3. Developing a Survival Game/18. Survival Game - Lighting and Post Processing.mp470.72MB
  • 3. Developing a Survival Game/19. Survival Game - Setting up a simple character AI.mp437.73MB
  • 3. Developing a Survival Game/2. Landscapes - Creating a landscape.mp446.82MB
  • 3. Developing a Survival Game/20. Survival Game - Setting up a character mesh.mp424.48MB
  • 3. Developing a Survival Game/21. Survival Game - Character animation.mp438.81MB
  • 3. Developing a Survival Game/22. Survival Game - Setting up animation states.mp423.95MB
  • 3. Developing a Survival Game/23. Survival Game - Initial player setup.mp431.05MB
  • 3. Developing a Survival Game/24. Survival Game - Player movement input.mp426.68MB
  • 3. Developing a Survival Game/25. Survival Game - Simple attack animations.mp422.55MB
  • 3. Developing a Survival Game/26. Survival Game - Combo attack animations.mp423.66MB
  • 3. Developing a Survival Game/27. Survival Game - Adding weaponry.mp422.45MB
  • 3. Developing a Survival Game/28. Survival Game - Dealing damage.mp430.38MB
  • 3. Developing a Survival Game/29. Survival Game - AI Agression.mp425.39MB
  • 3. Developing a Survival Game/3. Landscapes - Sculpting tools.mp429.95MB
  • 3. Developing a Survival Game/30. Survival Game - Hit reactions.mp446.81MB
  • 3. Developing a Survival Game/31. Survival Game - Magic effects.mp442.34MB
  • 3. Developing a Survival Game/32. Survival Game - Magic projectile.mp419.39MB
  • 3. Developing a Survival Game/33. Survival Game - Basic magic attack.mp429.28MB
  • 3. Developing a Survival Game/34. Survival Game - Magic attack polish.mp446.95MB
  • 3. Developing a Survival Game/35. Survival Game - Basic game logic.mp430.47MB
  • 3. Developing a Survival Game/36. Survival Game - Spawning enemies.mp445.04MB
  • 3. Developing a Survival Game/37. Survival Game - Creating new enemy types.mp422.05MB
  • 3. Developing a Survival Game/38. Survival Game - Adding health bars.mp420.52MB
  • 3. Developing a Survival Game/39. Survival Game - Pickups.mp478.32MB
  • 3. Developing a Survival Game/4. Landscapes - Painting tools.mp413.53MB
  • 3. Developing a Survival Game/40. Survival Game - Wave notifications.mp418.74MB
  • 3. Developing a Survival Game/41. Survival Game - Death cameras.mp449.22MB
  • 3. Developing a Survival Game/42. Survival Game - Packaging your build.mp420.19MB
  • 3. Developing a Survival Game/5. Landscapes - Advanced landscape painting.mp426.22MB
  • 3. Developing a Survival Game/6. Landscapes - Material distance blending.mp448.19MB
  • 3. Developing a Survival Game/7. Landscapes - Creating landscape materials.mp447.21MB
  • 3. Developing a Survival Game/8. Landscapes - Material Tessellation.mp457.47MB
  • 3. Developing a Survival Game/9. Landscapes - Grass tool.mp447.86MB