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Packt Publishing – Learning C++ by Creating Games with Unreal Engine 4

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种子名称: Packt Publishing – Learning C++ by Creating Games with Unreal Engine 4
文件类型: 视频
文件数目: 33个文件
文件大小: 1.22 GB
收录时间: 2020-12-28 18:15
已经下载: 3
资源热度: 203
最近下载: 2024-7-3 10:02

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Packt Publishing – Learning C++ by Creating Games with Unreal Engine 4.torrent
  • 01. Setting Up Visual Studio for Windows/03 - Variables and Methods_Functions.mp49.92MB
  • 01. Setting Up Visual Studio for Windows/04 - Pointers and Memory Management.mp411.03MB
  • 02. Understanding Unreal Engine 4/05 - Understanding the Unreal Engine's Codebase and Naming Conventions.mp413.56MB
  • 01. Setting Up Visual Studio for Windows/01 - The Course Overview.mp416.55MB
  • 02. Understanding Unreal Engine 4/06 - Explaining the Unreal Engine’s Codebase and the Importance of Planning Scope.mp418.9MB
  • 06. Creating Interactable Objects and Shipping the Game/28 - Creating Our Interaction System by Using Unreal Interfaces.mp419.61MB
  • 01. Setting Up Visual Studio for Windows/02 - Installing Visual Studio 2015 and Unreal Engine 4 and Exploring the Visual Studio IDE.mp424.78MB
  • 02. Understanding Unreal Engine 4/07 - Explaining Unreal Engine’s Garbage Collection and Its API.mp426.52MB
  • 04. Creating Gameplay Elements/22 - Creating Our Destructible Items.mp428.21MB
  • 04. Creating Gameplay Elements/20 - Setting Up Our Pickup System.mp428.47MB
  • 06. Creating Interactable Objects and Shipping the Game/29 - Creating Our Initial Interactable Base Class.mp429.21MB
  • 04. Creating Gameplay Elements/18 - Setting Up Our Game Mode.mp432.24MB
  • 02. Understanding Unreal Engine 4/09 - Exploring the Unreal Engine Interface and Importing Our Assets.mp436.52MB
  • 03. Creating Our Player Character/14 - Creating the Player Character's Code Part Five – Shooting.mp436.79MB
  • 06. Creating Interactable Objects and Shipping the Game/33 - Building Our Level and Packaging Our Project for Shipping.mp437.77MB
  • 06. Creating Interactable Objects and Shipping the Game/32 - Allowing the Player to Use Our Interaction System.mp437.97MB
  • 05. Creating Our Menus/26 - Setting Up Our Pause Menu Widget.mp438.4MB
  • 03. Creating Our Player Character/15 - Creating the Player's HUD Part One – Basic Setup with UMG Widgets.mp438.44MB
  • 05. Creating Our Menus/24 - Adding Functionality to Our Main Menu Widget and Level.mp438.53MB
  • 03. Creating Our Player Character/13 - Creating the Player Character's Code Part Four – Sprinting.mp442.49MB
  • 02. Understanding Unreal Engine 4/08 - Creating Our Project in Unreal Engine 4 and Initial Setup.mp444.54MB
  • 03. Creating Our Player Character/17 - Creating the Player's HUD Part Three – Connecting the Player Character with the HUD.mp445.23MB
  • 05. Creating Our Menus/25 - Setting Up Our Level Ending Actor.mp445.85MB
  • 03. Creating Our Player Character/11 - Creating the Player Character's Code Part Two – Setup Our Player Character.mp447.59MB
  • 05. Creating Our Menus/23 - Setting Up Our Main Menu Widget and Level.mp447.88MB
  • 04. Creating Gameplay Elements/19 - Creating Our Respawning System.mp448.55MB
  • 03. Creating Our Player Character/10 - Creating the Player Character's Code Part One – Basic Character Setup.mp450.01MB
  • 06. Creating Interactable Objects and Shipping the Game/30 - Setting Up Our Sub-Interactable Objects.mp453.92MB
  • 05. Creating Our Menus/27 - Adding Functionality to Our Pause Menu.mp455.85MB
  • 03. Creating Our Player Character/16 - Creating the Player's HUD Part Two – Building the Widget Blueprint.mp459.07MB
  • 04. Creating Gameplay Elements/21 - Creating Our Pickups.mp459.38MB
  • 03. Creating Our Player Character/12 - Creating the Player Character's Code Part Three – Basic Movement.mp460.72MB
  • 06. Creating Interactable Objects and Shipping the Game/31 - Adding Functionality to Our Sub-Interactable Objects.mp463.69MB