种子简介
种子名称:
Indie Game Development Pipeline Volume 4 Hero Character Modeling and Texturing
文件类型:
文件数目:
34个文件
文件大小:
1.17 GB
收录时间:
2015-3-26 01:01
已经下载:
3次
资源热度:
197
最近下载:
2024-12-21 01:47
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种子包含的文件
Indie Game Development Pipeline Volume 4 Hero Character Modeling and Texturing.torrent
03 Starting the helmet.mp459.27MB
19 Modeling the sword.mp456.56MB
24 Arranging the UV layout.mp451.41MB
08 Modeling the base for the plume.mp448.3MB
09 Modeling the plume.mp448.13MB
06 Finishing the visor.mp447.89MB
11 Building the tunic.mp447.89MB
20 Starting the UV layout.mp445.3MB
18 Finishing the boots.mp442.72MB
12 Adding the arm and neck openings.mp441.67MB
17 Creating the boots.mp436.19MB
05 Starting the visor with curves.mp435.36MB
21 Finishing the helmet UVs.mp434.03MB
07 Building the visor pivots.mp433.23MB
32 Creating specular maps.mp433.17MB
27 Texturing the tunic.mp431.43MB
30 Adding rust and dirt.mp431.18MB
04 Finishing the helmet base.mp430.87MB
16 Finishing the gauntlets.mp430.57MB
26 Adding a plume texture from our concept art.mp430.23MB
23 Creating UVs for the hands and feet.mp430.2MB
22 Creating the body UVs.mp429.91MB
15 Creating the gauntlets.mp429.56MB
34 Assembly in Maya LT.mp429.47MB
02 Looking at reference art.mp427.06MB
10 Deforming and connecting the plume.mp426.84MB
29 Painting the armor plates.mp423.12MB
25 Creating a texture map in Photoshop.mp422.87MB
13 Modeling the belt and buckle.mp422.3MB
14 Finishing the tunic.mp421.58MB
31 Adding folds to the tunic.mp418.47MB
28 Detailing in Mudbox.mp418.12MB
33 Exporting maps.mp417.76MB
01 Introduction and project overview.mp48.23MB