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RPG Core Combat Creator - Unity 2017 Compatible In C#

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种子名称: RPG Core Combat Creator - Unity 2017 Compatible In C#
文件类型: 视频
文件数目: 188个文件
文件大小: 11.86 GB
收录时间: 2019-1-3 04:12
已经下载: 3
资源热度: 174
最近下载: 2024-11-23 19:23

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RPG Core Combat Creator - Unity 2017 Compatible In C#.torrent
  • 01 Character Movement/001 Why You Should Buy This Course.mp419.09MB
  • 01 Character Movement/002 Welcome To The Course.mp413.51MB
  • 01 Character Movement/003 About Character Movement.mp47.79MB
  • 01 Character Movement/004 Start Designing Your RPG.mp477.44MB
  • 01 Character Movement/005 Set Up A Combat Sandbox.mp437.45MB
  • 01 Character Movement/006 A Simple DIY Follow Camera.mp427.34MB
  • 01 Character Movement/007 Pan And Tilt Camera Options.mp419.44MB
  • 01 Character Movement/008 Prototyping With Placeholders.mp462.48MB
  • 01 Character Movement/009 Raycasting And Layer Masks.mp420.72MB
  • 01 Character Movement/010 Using Raycasts To Query Click.mp456.97MB
  • 01 Character Movement/011 Click Mouse To Move.mp465.61MB
  • 01 Character Movement/012 Work Breakdown Structure.mp457.27MB
  • 01 Character Movement/013 Instructor Hangout 1.1.mp486.13MB
  • 01 Character Movement/014 Organizing Project For Teamwork.mp450.09MB
  • 01 Character Movement/015 Using Cursor Affordances.mp442.58MB
  • 01 Character Movement/016 Most Important Combat Feature.mp414.65MB
  • 01 Character Movement/017 Gamepad Movement Mode.mp461.36MB
  • 01 Character Movement/018 Onion Design.mp448.05MB
  • 01 Character Movement/019 The Player Experience.mp488.62MB
  • 01 Character Movement/020 TODOs And Bug Fixes.mp444.25MB
  • 01 Character Movement/021 The Observer Pattern.mp418.44MB
  • 01 Character Movement/022 Using Delegates In C.mp453.94MB
  • 01 Character Movement/023 The Event Keyword In C.mp425.44MB
  • 01 Character Movement/024 Instructor Hangout 1.2.mp461.83MB
  • 01 Character Movement/025 Section 1 Wrap Up.mp46.64MB
  • 02 Core Combat/026 Section 2 Introduction.mp47.39MB
  • 02 Core Combat/027 Attacking The Enemies Design.mp437.52MB
  • 02 Core Combat/028 Using Gizmos To Visualise Code.mp455.33MB
  • 02 Core Combat/029 Player Health Bar UI.mp447.41MB
  • 02 Core Combat/030 Enemy Floating Health Bar.mp441.81MB
  • 02 Core Combat/031 Ranged Attack Problem.mp486.37MB
  • 02 Core Combat/032 Update Your 1 Page GDD.mp430.35MB
  • 02 Core Combat/033 Set Your Art Direction.mp452.93MB
  • 02 Core Combat/034 Sketch Your Prototype Level.mp457.74MB
  • 02 Core Combat/035 Importing Level Assets.mp428.69MB
  • 02 Core Combat/036 Instructor Hangout 2.1.mp456.83MB
  • 02 Core Combat/037 Creating Terrain.mp489.87MB
  • 02 Core Combat/038 Block Out Your Level.mp4113.17MB
  • 02 Core Combat/039 Review And Adjustments.mp4121.76MB
  • 02 Core Combat/040 Commenting Your Level.mp4111.06MB
  • 02 Core Combat/041 Standardising Scene Setup.mp479.71MB
  • 02 Core Combat/042 Help Writing Physics Code.mp460.16MB
  • 02 Core Combat/043 Make Enemies Pathfind To Player.mp4111.07MB
  • 02 Core Combat/044 Fully Event Based Raycasting.mp489.48MB
  • 02 Core Combat/045 Writing Custom Editors.mp482.4MB
  • 02 Core Combat/046 Player Pathfinding To Enemies.mp467.55MB
  • 02 Core Combat/047 Instructor Hangout 2.2.mp4121.33MB
  • 02 Core Combat/048 Prototyping Goals And Progress.mp4123.32MB
  • 02 Core Combat/049 Refine Your Nav Mesh.mp4183.99MB
  • 02 Core Combat/050 Tuning And Exploring.mp4155.06MB
  • 02 Core Combat/051 Importing Humanoid Animations.mp457.04MB
  • 02 Core Combat/052 Using Interfaces In C.mp462.55MB
  • 02 Core Combat/053 Calling Methods Via Interfaces.mp446.08MB
  • 02 Core Combat/054 Enemy Move And Attack Spheres.mp443.81MB
  • 02 Core Combat/055 Spawning Enemy Projectiles.mp477.52MB
  • 02 Core Combat/056 InvokeRepeating vs StartCoroutine.mp463.75MB
  • 02 Core Combat/057 Player Melee Damage.mp4103.13MB
  • 02 Core Combat/058 Instructor Hangout 2.3.mp4163.62MB
  • 02 Core Combat/059 Creating Enemy Archetypes.mp4112.94MB
  • 02 Core Combat/060 Health And Damage Philosophy.mp463.06MB
  • 02 Core Combat/061 Start Your Stat Spreadsheet.mp488.19MB
  • 02 Core Combat/062 Healing Companion Prototype.mp492.94MB
  • 02 Core Combat/063 Level Story Theme And Flow.mp490.26MB
  • 02 Core Combat/064 Playable Level With Combat.mp4146.51MB
  • 02 Core Combat/065 Rising Complexity Refactoring.mp429.5MB
  • 02 Core Combat/066 Using The Trail Renderer Component.mp460.15MB
  • 02 Core Combat/067 Preventing Projectile Pass-Through.mp480.41MB
  • 02 Core Combat/068 Instructor Hangout 2.4.mp445.13MB
  • 02 Core Combat/069 Fix Wobbly Characters.mp4123.16MB
  • 02 Core Combat/070 Thoughts On Organisation.mp427.32MB
  • 02 Core Combat/071 Preparing Our Assets Folder.mp476.53MB
  • 02 Core Combat/072 Set Dressing Our Level.mp4127.22MB
  • 02 Core Combat/073 Adding Water.mp479.12MB
  • 02 Core Combat/074 Movement Bug And Water.mp450.26MB
  • 02 Core Combat/075 Adding Trees.mp4161.18MB
  • 02 Core Combat/076 Asset Showcase Scene.mp485.56MB
  • 02 Core Combat/077 Get Your Dev Hat Back On.mp462.7MB
  • 02 Core Combat/078 Introducing Scriptable Objects.mp459.96MB
  • 02 Core Combat/079 Adjustable Weapon Grip.mp478.11MB
  • 02 Core Combat/080 Problems With Prefabs.mp461.32MB
  • 02 Core Combat/081 Import Mecanim Animation Pack.mp479.98MB
  • 02 Core Combat/082 Projectiles Discriminate.mp4104.15MB
  • 02 Core Combat/083 Section 2 Wrap Up.mp413.16MB
  • 03 Modifiers And Abilities/084 Section 3 Introduction.mp411.06MB
  • 03 Modifiers And Abilities/085 Design Planning And Decisions.mp439.96MB
  • 03 Modifiers And Abilities/086 Your Game Design Document.mp479.63MB
  • 03 Modifiers And Abilities/087 Unity 5.6 And VS Community 2017.mp446.29MB
  • 03 Modifiers And Abilities/088 Using Namespaces In C Sharp.mp463.59MB
  • 03 Modifiers And Abilities/089 The Animator Override Controller.mp462.36MB
  • 03 Modifiers And Abilities/090 Protecting Our Interfaces.mp480.67MB
  • 03 Modifiers And Abilities/091 Untangling Standard Assets.mp479.33MB
  • 03 Modifiers And Abilities/092 Trigger Player Hit Animation.mp465.75MB
  • 03 Modifiers And Abilities/093 Triggering Audio On Radius.mp482.47MB
  • 03 Modifiers And Abilities/094 Terrain Optimization.mp4111.4MB
  • 03 Modifiers And Abilities/095 Our First Dialogue.mp485.35MB
  • 03 Modifiers And Abilities/096 Tasks And Bugs.mp476.36MB
  • 03 Modifiers And Abilities/097 Placing Props.mp4136.61MB
  • 03 Modifiers And Abilities/098 Weapon Design.mp4119.17MB
  • 03 Modifiers And Abilities/099 Changing Your Skybox.mp476.6MB
  • 03 Modifiers And Abilities/100 Bridges And Navmesh.mp468.94MB
  • 03 Modifiers And Abilities/101 Enemy Mesh Antics.mp453.5MB
  • 03 Modifiers And Abilities/102 Adding An Energy Mechanic.mp443.55MB
  • 03 Modifiers And Abilities/103 Extension By Composition.mp464.77MB
  • 03 Modifiers And Abilities/104 Detecting By Layer In 3D.mp456.87MB
  • 03 Modifiers And Abilities/105 Simplifying Click To Move.mp488.9MB
  • 03 Modifiers And Abilities/106 Simplifying Click To Attack.mp495.76MB
  • 03 Modifiers And Abilities/107 Player Choice In Combat.mp4134.31MB
  • 03 Modifiers And Abilities/108 Special Abilities System Overview.mp457.57MB
  • 03 Modifiers And Abilities/109 Storing Special Ability Config Data.mp456.79MB
  • 03 Modifiers And Abilities/110 Making A Class Single Purpose.mp451.29MB
  • 03 Modifiers And Abilities/111 Implementing Power Attack Behaviour.mp453.55MB
  • 03 Modifiers And Abilities/112 Using Structs For Parameter Sets.mp458.73MB
  • 03 Modifiers And Abilities/113 Create An Area Of Effect Ability.mp457.34MB
  • 03 Modifiers And Abilities/114 Regenerating Energy Over Time.mp460.41MB
  • 03 Modifiers And Abilities/115 Game Feel Intro.mp456.59MB
  • 03 Modifiers And Abilities/116 Game Feel Audit.mp4136.03MB
  • 03 Modifiers And Abilities/117 Spreadsheet Strategy.mp454.62MB
  • 03 Modifiers And Abilities/118 Spreadsheet Spine.mp459.62MB
  • 03 Modifiers And Abilities/119 When Mouse Leaves Game Window.mp432.4MB
  • 03 Modifiers And Abilities/120 Coroutine For Death Sequence.mp438.96MB
  • 03 Modifiers And Abilities/121 Player Damage Death Sounds.mp449.87MB
  • 03 Modifiers And Abilities/122 Player Death Animation.mp451.29MB
  • 03 Modifiers And Abilities/123 Using Image Fill In UI.mp454.77MB
  • 03 Modifiers And Abilities/124 Adding Special Ability UI.mp435.85MB
  • 03 Modifiers And Abilities/125 Level Design Paradigms.mp419.87MB
  • 03 Modifiers And Abilities/126 Level Design Choice.mp471.38MB
  • 03 Modifiers And Abilities/127 Assets And Improvements.mp475.17MB
  • 03 Modifiers And Abilities/128 Particle Effects Intro.mp462.71MB
  • 03 Modifiers And Abilities/129 Glowing Dust Effect.mp4101.97MB
  • 03 Modifiers And Abilities/130 Spawning Particles At Runtime.mp460.73MB
  • 03 Modifiers And Abilities/131 Self Heal Special Ability Challenge.mp439.62MB
  • 03 Modifiers And Abilities/132 Triggering Special Abilities From Keys.mp455.56MB
  • 03 Modifiers And Abilities/133 Finishing The Self Heal Ability.mp456.82MB
  • 03 Modifiers And Abilities/134 Critical Hit And Weapon Bonus.mp462.72MB
  • 03 Modifiers And Abilities/135 AOE Particle Effect.mp4110.8MB
  • 03 Modifiers And Abilities/136 Self Heal Particle Effect.mp463.68MB
  • 03 Modifiers And Abilities/137 Section 3 Wrap Up.mp429.16MB
  • 04 Finished Demo/138 Section 4 Introduction.mp432.79MB
  • 04 Finished Demo/139 From Interface To Inheritance.mp433.24MB
  • 04 Finished Demo/140 Less Lines Of Code Is Better.mp466.53MB
  • 04 Finished Demo/141 Centralise And Improve Audio Clips.mp439.21MB
  • 04 Finished Demo/142 Making Abstract Methods Concrete.mp428.81MB
  • 04 Finished Demo/143 Weapon Pickup Points.mp475.34MB
  • 04 Finished Demo/144 Weapon Change Mechanics.mp457.65MB
  • 04 Finished Demo/145 Eliminate AICharacterControl.mp468.67MB
  • 04 Finished Demo/146 Simplify Unitys ThirdPersonCharacter Class.mp477.52MB
  • 04 Finished Demo/147 Introducing Unity 2017.mp432.4MB
  • 04 Finished Demo/148 Caution With Callbacks In Refactors.mp456.25MB
  • 04 Finished Demo/149 Eliminating ThirdPersonCharacter.cs.mp468.18MB
  • 04 Finished Demo/150 Extracting a DamageSystem Component.mp470.43MB
  • 04 Finished Demo/151 Getting To Compilation With Focus.mp446.48MB
  • 04 Finished Demo/152 Centralising Special Ability Code.mp474.8MB
  • 04 Finished Demo/153 Eliminate A Struct And Interface.mp433.06MB
  • 04 Finished Demo/154 Using Optional Parameters In C.mp437.78MB
  • 04 Finished Demo/155 Having Characters Build Themselves.mp467.06MB
  • 04 Finished Demo/156 Completing Character Self-Setup.mp457.54MB
  • 04 Finished Demo/157 A SetDestination Movement API.mp466.32MB
  • 04 Finished Demo/158 A Strong Character Basis.mp458.46MB
  • 04 Finished Demo/159 Slowly Extracting WeaponSystem.mp472.66MB
  • 04 Finished Demo/160 Recap And Review When Tired.mp427.28MB
  • 04 Finished Demo/161 Simplifying Enemy To EnemyAI.mp431.4MB
  • 04 Finished Demo/162 AI Behaviour Tree In Unity.mp461.2MB
  • 04 Finished Demo/163 Waypoint Paths With Editor Gizmos.mp443.95MB
  • 04 Finished Demo/164 Patrolling Using Coroutines.mp465.45MB
  • 04 Finished Demo/165 Automatic Repeat Attacking.mp470.36MB
  • 04 Finished Demo/166 Stopping Coroutines In Update.mp431.53MB
  • 04 Finished Demo/167 Special Ability Animations.mp434.48MB
  • 04 Finished Demo/168 Running Coroutines In Series.mp468.09MB
  • 04 Finished Demo/169 Finshing The Fight.mp474.1MB
  • 04 Finished Demo/170 Finishing The Weapon System.mp488.36MB
  • 04 Finished Demo/171 Polish Audit.mp449.81MB
  • 04 Finished Demo/172 Tuning Paradigms.mp489MB
  • 04 Finished Demo/173 Rebuilding Enemies.mp469.09MB
  • 04 Finished Demo/174 Surprise And Delight.mp4168.73MB
  • 04 Finished Demo/175 Continuous Attack Bug.mp444.01MB
  • 04 Finished Demo/176 Lazy Enemy Bug.mp426.24MB
  • 04 Finished Demo/177 Dialogue Workflow.mp445.28MB
  • 04 Finished Demo/178 NPCs That Dont Hit.mp439.46MB
  • 04 Finished Demo/179 Wandering NPCs.mp450.26MB
  • 04 Finished Demo/180 Grip Scaler.mp414MB
  • 04 Finished Demo/181 Easier To Hit Enemies.mp420.37MB
  • 04 Finished Demo/182 Bens Bug Bashing Bonanza.mp456.97MB
  • 04 Finished Demo/183 Achieving Audio Awesomeness.mp440.67MB
  • 04 Finished Demo/184 More Death Bugs.mp413.75MB
  • 04 Finished Demo/185 Music And Ambience.mp455.47MB
  • 04 Finished Demo/186 Tweak Your Lighting.mp491.15MB
  • 04 Finished Demo/187 Final Design Thoughts.mp4119.2MB
  • 04 Finished Demo/188 Congratulations.mp435.17MB