种子简介
种子名称:
Digital-Tutors - Introduction to Character Rigging in Maya 2014
文件类型:
文件数目:
32个文件
文件大小:
2.05 GB
收录时间:
2015-5-3 15:28
已经下载:
3次
资源热度:
154
最近下载:
2024-11-17 07:47
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Digital-Tutors - Introduction to Character Rigging in Maya 2014.torrent
01. Introduction and project overview.mp48.2MB
02. Starting on the skeleton.mp484.23MB
03. Finishing the left leg joint chain.mp491.45MB
04. Adding a hip bone and mirroring the leg chain.mp478MB
05. adding joints for the spine neck and head.mp463.29MB
06. Setting up joints for the eyes.mp446.83MB
07. Creating a joint chain for the left arm.mp437MB
08. Building joints for the left hand.mp487.12MB
09. Mirroring our arm chain and rigging the tail.mp434.49MB
10. Skinning the character.mp4140.2MB
11. Weight painting techniques.mp4142.64MB
12. Utilizing the component Editor and exporting skin weights.mp465.12MB
13. Inverse Kinematics and organing our rig with groups.mp450.9MB
14. Creating reverse foot bones.mp462.9MB
15. Setting up the foot controls.mp493.97MB
16. Choosing a Rotate Order for your controls.mp443.26MB
17. Creating custom attributes.mp418.75MB
18. Utilizing Driven Keys to automate movement.mp447.01MB
19. Rigging the knees.mp480.26MB
20. Creating torso controls.mp456.65MB
21. Establishing a center of gravity control.mp443.17MB
22. adding controls for the neck and head.mp439.19MB
23. The eye controls.mp466.44MB
24. Building arm controls.mp436.52MB
25. Setting up elbow controls.mp432.81MB
26. Starting on the finger controls.mp487.55MB
27. Finishing the finger controls.mp484.66MB
28. Setting up tail controls.mp481.31MB
29. Finalizing our rig.mp474.52MB
30.Utilizing the Blend Shape Deformer to correct deformations.mp480.15MB
31. Mirroring a Blend Shape.mp440.24MB
32. Finishing our corrective deformations.mp465.24MB