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[FreeCourseSite.com] Udemy - Complete C Unity Game Developer 3D

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种子名称: [FreeCourseSite.com] Udemy - Complete C Unity Game Developer 3D
文件类型: 视频
文件数目: 200个文件
文件大小: 22.27 GB
收录时间: 2023-6-14 12:37
已经下载: 3
资源热度: 169
最近下载: 2024-11-14 03:54

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[FreeCourseSite.com] Udemy - Complete C Unity Game Developer 3D.torrent
  • 1 - Introduction Setup/1 - Welcome To The Course.mp488.35MB
  • 1 - Introduction Setup/3 - Download Unity VS Code.mp472.66MB
  • 1 - Introduction Setup/5 - Introducing Unity.mp489.24MB
  • 1 - Introduction Setup/6 - Introducing Prefabs.mp473.86MB
  • 1 - Introduction Setup/7 - Your First Script.mp464.96MB
  • 1 - Introduction Setup/8 - Community Support.mp455.77MB
  • 2 - Obstacle Course New Unity 20201 Content/10 - Game Design Obstacle Course.mp461.98MB
  • 2 - Obstacle Course New Unity 20201 Content/11 - Start Update.mp483.67MB
  • 2 - Obstacle Course New Unity 20201 Content/12 - Introducing Variables.mp443.39MB
  • 2 - Obstacle Course New Unity 20201 Content/13 - Using SerializeField.mp443.28MB
  • 2 - Obstacle Course New Unity 20201 Content/14 - C Formatting InputGetAxis.mp4116.94MB
  • 2 - Obstacle Course New Unity 20201 Content/15 - TimedeltaTime.mp460.77MB
  • 2 - Obstacle Course New Unity 20201 Content/16 - Cinemachine Follow Camera.mp466.91MB
  • 2 - Obstacle Course New Unity 20201 Content/17 - Basic Collision.mp478.36MB
  • 2 - Obstacle Course New Unity 20201 Content/18 - Introduction To Methods.mp482.63MB
  • 2 - Obstacle Course New Unity 20201 Content/19 - Practicing With Methods.mp493.61MB
  • 2 - Obstacle Course New Unity 20201 Content/20 - Using OnCollisionEnter.mp446.08MB
  • 2 - Obstacle Course New Unity 20201 Content/21 - Using GetComponent.mp452.29MB
  • 2 - Obstacle Course New Unity 20201 Content/22 - Incrementing A Score.mp467.65MB
  • 2 - Obstacle Course New Unity 20201 Content/23 - Using Timetime.mp474.3MB
  • 2 - Obstacle Course New Unity 20201 Content/24 - If Statements.mp446.26MB
  • 2 - Obstacle Course New Unity 20201 Content/25 - Caching A Reference.mp486.85MB
  • 2 - Obstacle Course New Unity 20201 Content/26 - Using Tags.mp472.6MB
  • 2 - Obstacle Course New Unity 20201 Content/27 - Rotate An Object.mp497.54MB
  • 2 - Obstacle Course New Unity 20201 Content/28 - Prepare Our Prefabs.mp457.51MB
  • 2 - Obstacle Course New Unity 20201 Content/29 - Build An Obstacle Course.mp4122.93MB
  • 2 - Obstacle Course New Unity 20201 Content/30 - Wrap Up Obstacle Course.mp446.2MB
  • 2 - Obstacle Course New Unity 20201 Content/9 - Section Intro Obstacle Course.mp429.97MB
  • 3 - Project Boost New Unity 20201 Content/31 - Section Intro Project Boost.mp418.84MB
  • 3 - Project Boost New Unity 20201 Content/32 - Game Design Project Boost.mp420.02MB
  • 3 - Project Boost New Unity 20201 Content/33 - Onion Design.mp433.07MB
  • 3 - Project Boost New Unity 20201 Content/34 - Unity Units.mp4151.59MB
  • 3 - Project Boost New Unity 20201 Content/35 - Introducing Classes.mp4110.57MB
  • 3 - Project Boost New Unity 20201 Content/36 - Basic Input Binding.mp4113.47MB
  • 3 - Project Boost New Unity 20201 Content/37 - Using AddRelativeForce.mp452.79MB
  • 3 - Project Boost New Unity 20201 Content/38 - Variable For Thrusting.mp428.9MB
  • 3 - Project Boost New Unity 20201 Content/39 - TransformRotate Our Rocket.mp4116.03MB
  • 3 - Project Boost New Unity 20201 Content/40 - Rigidbody Constraints.mp4121.18MB
  • 3 - Project Boost New Unity 20201 Content/41 - Our Source Control Repo.mp4125.95MB
  • 3 - Project Boost New Unity 20201 Content/42 - Unity Audio Introduction.mp484.45MB
  • 3 - Project Boost New Unity 20201 Content/43 - Play AudioSource SFX.mp485.11MB
  • 3 - Project Boost New Unity 20201 Content/44 - Switch Statements.mp4152.95MB
  • 3 - Project Boost New Unity 20201 Content/45 - Respawn Using SceneManager.mp485.59MB
  • 3 - Project Boost New Unity 20201 Content/46 - Load Next Level.mp469.93MB
  • 3 - Project Boost New Unity 20201 Content/47 - Using Invoke.mp4120.94MB
  • 3 - Project Boost New Unity 20201 Content/48 - Multiple Audio Clips.mp4110MB
  • 3 - Project Boost New Unity 20201 Content/49 - Bool Variable For State.mp455.56MB
  • 3 - Project Boost New Unity 20201 Content/50 - Make Rocket Look Spiffy.mp4156.51MB
  • 3 - Project Boost New Unity 20201 Content/51 - How To Trigger Particles.mp4135.23MB
  • 3 - Project Boost New Unity 20201 Content/52 - Particles For Rocket Boosters.mp4101.55MB
  • 3 - Project Boost New Unity 20201 Content/53 - Refactor With Extract Method.mp432.11MB
  • 3 - Project Boost New Unity 20201 Content/54 - Add Cheat Debug Keys.mp459.07MB
  • 3 - Project Boost New Unity 20201 Content/55 - Make Environment From Cubes.mp4110.37MB
  • 3 - Project Boost New Unity 20201 Content/56 - How To Add Lights In Unity.mp4211.36MB
  • 3 - Project Boost New Unity 20201 Content/57 - Move Obstacle With Code.mp4112.9MB
  • 3 - Project Boost New Unity 20201 Content/58 - MathfSin For Oscillation.mp4135.64MB
  • 3 - Project Boost New Unity 20201 Content/59 - Protect Against NaN Error.mp462.17MB
  • 3 - Project Boost New Unity 20201 Content/60 - Designing Level Moments.mp4105.56MB
  • 3 - Project Boost New Unity 20201 Content/61 - Quit Application.mp420.23MB
  • 3 - Project Boost New Unity 20201 Content/62 - How To Build Publish A Game.mp480.73MB
  • 3 - Project Boost New Unity 20201 Content/63 - Wrap Up Project Boost.mp414.34MB
  • 4 - Argon Assault New Unity 20201 Content/100 - Control Tracks For Enemy Waves.mp4311.92MB
  • 4 - Argon Assault New Unity 20201 Content/101 - Timeline For Dialogue.mp4252.24MB
  • 4 - Argon Assault New Unity 20201 Content/102 - Singleton Pattern For Music Player.mp4183.65MB
  • 4 - Argon Assault New Unity 20201 Content/103 - Sneaky Explosion SFX.mp4197.72MB
  • 4 - Argon Assault New Unity 20201 Content/104 - Skybox Lighting.mp4325.24MB
  • 4 - Argon Assault New Unity 20201 Content/105 - Add Post Processing.mp4185.68MB
  • 4 - Argon Assault New Unity 20201 Content/106 - Your 3 Minute Experience.mp4134.5MB
  • 4 - Argon Assault New Unity 20201 Content/107 - Wrap Up Argon Assault.mp46.83MB
  • 4 - Argon Assault New Unity 20201 Content/64 - Section Intro Argon Assault.mp443.53MB
  • 4 - Argon Assault New Unity 20201 Content/65 - Game Design Argon Assault.mp439.09MB
  • 4 - Argon Assault New Unity 20201 Content/66 - How To Add Terrain.mp4163.14MB
  • 4 - Argon Assault New Unity 20201 Content/67 - Unity Terrain Tools.mp4103.75MB
  • 4 - Argon Assault New Unity 20201 Content/68 - How To Use Unity Asset Store.mp479.23MB
  • 4 - Argon Assault New Unity 20201 Content/69 - Texturing Terrain In Unity.mp4305.67MB
  • 4 - Argon Assault New Unity 20201 Content/70 - Add Trees To Terrain.mp4165.48MB
  • 4 - Argon Assault New Unity 20201 Content/71 - Master Timeline For Player Rail.mp4371.64MB
  • 4 - Argon Assault New Unity 20201 Content/72 - Animate Enemy Using Timeline.mp4184.13MB
  • 4 - Argon Assault New Unity 20201 Content/73 - Import Player Ship Asset.mp4118.4MB
  • 4 - Argon Assault New Unity 20201 Content/74 - Using GetAxis For Movement.mp4166.82MB
  • 4 - Argon Assault New Unity 20201 Content/75 - Unitys New Input System.mp4181.28MB
  • 4 - Argon Assault New Unity 20201 Content/76 - Start Moving Our Player.mp4110.44MB
  • 4 - Argon Assault New Unity 20201 Content/77 - Move Player Using Input.mp440.48MB
  • 4 - Argon Assault New Unity 20201 Content/78 - MathfClamp To Constrain Movement.mp4129.25MB
  • 4 - Argon Assault New Unity 20201 Content/79 - How To Set Local Rotation.mp4127.3MB
  • 4 - Argon Assault New Unity 20201 Content/80 - Rotate Ship With Position Throw.mp4273.55MB
  • 4 - Argon Assault New Unity 20201 Content/81 - Time To Tune And Tweak.mp4268.14MB
  • 4 - Argon Assault New Unity 20201 Content/82 - Particle System Laser Bullet.mp4236.56MB
  • 4 - Argon Assault New Unity 20201 Content/83 - Exploring Nested Prefabs In Unity.mp4311.95MB
  • 4 - Argon Assault New Unity 20201 Content/84 - Set Up Firing Input.mp443.91MB
  • 4 - Argon Assault New Unity 20201 Content/85 - Arrays Foreach Loops.mp4201.67MB
  • 4 - Argon Assault New Unity 20201 Content/86 - Deactivating Particle System Emission.mp478.03MB
  • 4 - Argon Assault New Unity 20201 Content/87 - Header Tooltips Attributes.mp485.87MB
  • 4 - Argon Assault New Unity 20201 Content/88 - Understanding Collisions Triggers.mp4441.44MB
  • 4 - Argon Assault New Unity 20201 Content/89 - Detecting Particle Collisions.mp4234.43MB
  • 4 - Argon Assault New Unity 20201 Content/90 - Reload Scene After Collision.mp4119.24MB
  • 4 - Argon Assault New Unity 20201 Content/91 - Create Explosion Particle Effect.mp4269.66MB
  • 4 - Argon Assault New Unity 20201 Content/92 - Trigger Player Explosion.mp4119.51MB
  • 4 - Argon Assault New Unity 20201 Content/93 - Instantiate At Runtime.mp4204.78MB
  • 4 - Argon Assault New Unity 20201 Content/94 - Public Methods In Unity C.mp4200.07MB
  • 4 - Argon Assault New Unity 20201 Content/95 - Simple User Interface For Score.mp4183.74MB
  • 4 - Argon Assault New Unity 20201 Content/96 - ToString To Display Score.mp471.13MB
  • 4 - Argon Assault New Unity 20201 Content/97 - Enemy Hit Points.mp4152.97MB
  • 4 - Argon Assault New Unity 20201 Content/98 - Set Up Enemy Prefabs.mp4280.95MB
  • 4 - Argon Assault New Unity 20201 Content/99 - Using FindWithTag.mp4167.19MB
  • 5 - Realm Rush New Unity 20201 Content/108 - Introduction Realm Rush.mp423.56MB
  • 5 - Realm Rush New Unity 20201 Content/109 - Realm Rush Game Design.mp479.43MB
  • 5 - Realm Rush New Unity 20201 Content/110 - Grid Snapping.mp434.34MB
  • 5 - Realm Rush New Unity 20201 Content/111 - Text Labels.mp460.42MB
  • 5 - Realm Rush New Unity 20201 Content/112 - Coordinate System.mp499.61MB
  • 5 - Realm Rush New Unity 20201 Content/113 - Lists.mp471.54MB
  • 5 - Realm Rush New Unity 20201 Content/114 - Introducing Coroutines.mp489.84MB
  • 5 - Realm Rush New Unity 20201 Content/115 - Importing Assets.mp463.01MB
  • 5 - Realm Rush New Unity 20201 Content/116 - Prefab Variants.mp474.27MB
  • 5 - Realm Rush New Unity 20201 Content/117 - Smooth Enemy Movement.mp4102.67MB
  • 5 - Realm Rush New Unity 20201 Content/118 - Detect Mouse Input.mp492.53MB
  • 5 - Realm Rush New Unity 20201 Content/119 - Targeting Enemies.mp493.42MB
  • 5 - Realm Rush New Unity 20201 Content/120 - Damaging Enemies.mp4169.8MB
  • 5 - Realm Rush New Unity 20201 Content/121 - Debugging Tools.mp469.89MB
  • 5 - Realm Rush New Unity 20201 Content/122 - Finding the Path.mp450.71MB
  • 5 - Realm Rush New Unity 20201 Content/123 - Instantiating Enemies.mp434.72MB
  • 5 - Realm Rush New Unity 20201 Content/124 - Object Pools.mp484.2MB
  • 5 - Realm Rush New Unity 20201 Content/125 - Target Closest Enemy.mp4113.46MB
  • 5 - Realm Rush New Unity 20201 Content/126 - Currency System Part 1.mp496.67MB
  • 5 - Realm Rush New Unity 20201 Content/127 - Currency System Part 2.mp441.88MB
  • 5 - Realm Rush New Unity 20201 Content/128 - UI Text.mp470.35MB
  • 5 - Realm Rush New Unity 20201 Content/129 - Increasing Difficulty.mp443.61MB
  • 5 - Realm Rush New Unity 20201 Content/130 - Refactoring.mp4138.99MB
  • 5 - Realm Rush New Unity 20201 Content/131 - Playtest and Balance.mp4198.14MB
  • 5 - Realm Rush New Unity 20201 Content/132 - Review and Reflect.mp414.72MB
  • 5 - Realm Rush New Unity 20201 Content/133 - Pathfinding Decisions.mp480.2MB
  • 5 - Realm Rush New Unity 20201 Content/134 - Breadth First Search.mp456.85MB
  • 5 - Realm Rush New Unity 20201 Content/135 - Pure C Classes.mp453.85MB
  • 5 - Realm Rush New Unity 20201 Content/136 - Dictionaries.mp486.93MB
  • 5 - Realm Rush New Unity 20201 Content/137 - More Debugging Tools.mp4132.44MB
  • 5 - Realm Rush New Unity 20201 Content/138 - Exploring Neighbors.mp4104.83MB
  • 5 - Realm Rush New Unity 20201 Content/139 - Exploring the World.mp491.31MB
  • 5 - Realm Rush New Unity 20201 Content/140 - Finding the Path again.mp435.79MB
  • 5 - Realm Rush New Unity 20201 Content/141 - Blocking Nodes.mp4152.82MB
  • 5 - Realm Rush New Unity 20201 Content/142 - Valid Path.mp454.55MB
  • 5 - Realm Rush New Unity 20201 Content/143 - Script Execution Order.mp4156.01MB
  • 5 - Realm Rush New Unity 20201 Content/144 - Broadcast Message.mp478.74MB
  • 5 - Realm Rush New Unity 20201 Content/145 - Overloading Methods.mp4120.8MB
  • 5 - Realm Rush New Unity 20201 Content/146 - Build Timer.mp468.78MB
  • 5 - Realm Rush New Unity 20201 Content/147 - Ambience.mp4172.63MB
  • 5 - Realm Rush New Unity 20201 Content/148 - Post Processing.mp4165.96MB
  • 5 - Realm Rush New Unity 20201 Content/149 - Section WrapUp.mp433.25MB
  • 6 - Zombie Runner First Person Shooter Original Content/150 - Welcome To Zombie Runner.mp4179.38MB
  • 6 - Zombie Runner First Person Shooter Original Content/151 - Zombie Runner Game Design.mp443.23MB
  • 6 - Zombie Runner First Person Shooter Original Content/153 - Adding First Person Controller.mp451.4MB
  • 6 - Zombie Runner First Person Shooter Original Content/154 - Make A Prototyping Sandbox.mp492.27MB
  • 6 - Zombie Runner First Person Shooter Original Content/155 - Using NavMeshAgent For AI.mp4117.91MB
  • 6 - Zombie Runner First Person Shooter Original Content/156 - Getting Stuck Jittering.mp471.62MB
  • 6 - Zombie Runner First Person Shooter Original Content/157 - Enemy AI Chase Range.mp475.44MB
  • 6 - Zombie Runner First Person Shooter Original Content/158 - Using OnDrawGizmosSelected.mp442.13MB
  • 6 - Zombie Runner First Person Shooter Original Content/159 - Enemy AI Attack If Provoked.mp492.08MB
  • 6 - Zombie Runner First Person Shooter Original Content/160 - Give That Player A Gun.mp471.27MB
  • 6 - Zombie Runner First Person Shooter Original Content/161 - Introduction To Raycasting.mp472.87MB
  • 6 - Zombie Runner First Person Shooter Original Content/162 - Enemy Health Damage.mp475.87MB
  • 6 - Zombie Runner First Person Shooter Original Content/163 - Implement A Muzzle Flash.mp4107.18MB
  • 6 - Zombie Runner First Person Shooter Original Content/164 - Creating Shooting Hit Effect.mp4129.28MB
  • 6 - Zombie Runner First Person Shooter Original Content/165 - Introduction To Animator Controller.mp485.02MB
  • 6 - Zombie Runner First Person Shooter Original Content/166 - Creating A Simple Animation.mp467.68MB
  • 6 - Zombie Runner First Person Shooter Original Content/167 - Animator Transition Conditions.mp456.26MB
  • 6 - Zombie Runner First Person Shooter Original Content/168 - Trigger Animation In Code.mp4121.28MB
  • 6 - Zombie Runner First Person Shooter Original Content/169 - Use Animation Events.mp470.59MB
  • 6 - Zombie Runner First Person Shooter Original Content/170 - Create Player Health Class.mp479.49MB
  • 6 - Zombie Runner First Person Shooter Original Content/171 - Rotate To Face Target.mp447.58MB
  • 6 - Zombie Runner First Person Shooter Original Content/172 - Game Over User Interface.mp4146.77MB
  • 6 - Zombie Runner First Person Shooter Original Content/173 - Create A Death Handler.mp475.79MB
  • 6 - Zombie Runner First Person Shooter Original Content/174 - Using BroadcastMessage.mp473.41MB
  • 6 - Zombie Runner First Person Shooter Original Content/175 - Early Gameplay Loop.mp4114.01MB
  • 6 - Zombie Runner First Person Shooter Original Content/176 - Weapon System Overview.mp477.66MB
  • 6 - Zombie Runner First Person Shooter Original Content/177 - Weapon Zoom Field Of View.mp497.06MB
  • 6 - Zombie Runner First Person Shooter Original Content/178 - Weapon Zoom Mouse Sensitivity.mp480.99MB
  • 6 - Zombie Runner First Person Shooter Original Content/179 - Basic Ammo Functionality.mp454.88MB
  • 6 - Zombie Runner First Person Shooter Original Content/180 - Multiple Weapon Types.mp4117.9MB
  • 6 - Zombie Runner First Person Shooter Original Content/181 - Weapon Differentiation.mp4205.43MB
  • 6 - Zombie Runner First Person Shooter Original Content/182 - Set Active Weapon.mp474.32MB
  • 6 - Zombie Runner First Person Shooter Original Content/183 - Player Input To Select Weapon.mp4110.28MB
  • 6 - Zombie Runner First Person Shooter Original Content/184 - Public Enum Private Class.mp4110.93MB
  • 6 - Zombie Runner First Person Shooter Original Content/185 - Different Weapon Different Ammo.mp474.42MB
  • 6 - Zombie Runner First Person Shooter Original Content/186 - Quick Bug Fix Challenge.mp420.53MB
  • 6 - Zombie Runner First Person Shooter Original Content/187 - Ammo Pickup Part 1.mp476.53MB
  • 6 - Zombie Runner First Person Shooter Original Content/188 - Ammo Pickup Part 2.mp4124.7MB
  • 6 - Zombie Runner First Person Shooter Original Content/189 - Lets Add A Zombie.mp4222.68MB
  • 6 - Zombie Runner First Person Shooter Original Content/190 - Quick Zombie Attack Challenge.mp442.06MB
  • 6 - Zombie Runner First Person Shooter Original Content/191 - Flex Your Level Design Muscles.mp4126.99MB
  • 6 - Zombie Runner First Person Shooter Original Content/192 - Add Terrain Trees.mp4399.68MB
  • 6 - Zombie Runner First Person Shooter Original Content/193 - ProBuilder For Making Props.mp4352.1MB
  • 6 - Zombie Runner First Person Shooter Original Content/194 - ProBuilder To Make Rooms.mp4263.55MB
  • 6 - Zombie Runner First Person Shooter Original Content/195 - ProBuilder To Make Levels.mp4214.51MB
  • 6 - Zombie Runner First Person Shooter Original Content/196 - Adding Textures With ProBuilder.mp4226.7MB
  • 6 - Zombie Runner First Person Shooter Original Content/197 - We Need Some Lights.mp4241.94MB
  • 6 - Zombie Runner First Person Shooter Original Content/198 - Create A FlashLight.mp4161.63MB
  • 6 - Zombie Runner First Person Shooter Original Content/199 - Create A Battery Pickup.mp4240.16MB
  • 6 - Zombie Runner First Person Shooter Original Content/200 - Display Current Ammo UI.mp4113.22MB
  • 6 - Zombie Runner First Person Shooter Original Content/201 - Damage Received UI.mp4136.36MB
  • 6 - Zombie Runner First Person Shooter Original Content/202 - Props Polish.mp4147.15MB
  • 8 - Continuing Your GameDev Journey/204 - Congratulations.mp425.85MB