种子简介
种子名称:
Digital Tutors - Saving Data and Highscores
文件类型:
文件数目:
30个文件
文件大小:
1.02 GB
收录时间:
2011-12-30 03:11
已经下载:
3次
资源热度:
278
最近下载:
2024-12-3 16:04
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种子包含的文件
Digital Tutors - Saving Data and Highscores.torrent
24. Testing our Highscore Display script to find bugs.flv57.43MB
19. Moving our highscores down using a reverse For loop.flv57.1MB
15. Synchronizing our PlayerPrefs with our local highscore class.flv55.87MB
25. Tracking game ID's to make sure we don't duplicate data.flv55MB
06. Automatically centering our text using our Location class.flv47.76MB
17. Scripting an add new highscore function.flv46.93MB
21. Letting the player enter their name using a GUI.TextField.flv44.99MB
26. Changing the location of our game ID check to remove bugs.flv41.68MB
13. Saving game data using PlayerPrefs to store information.flv41.51MB
29. Using the PreviewLabs PlayerPrefs plugin for speed on mobile.flv39.75MB
12. Displaying our highscore array correctly over our graphics.flv38.07MB
27. Using the iPhoneKeyboard class to get user input on Android.flv35.11MB
10. Adding a height offset to display all our names.flv34.93MB
11. Refactoring our arrays into a class for easier organization.flv34.3MB
16. Synchronizing our Rounds and Kills data.flv31.64MB
03. Consulting our game design document to begin our script.flv30.53MB
20. Inserting our highscores into our data correctly.flv30.4MB
23. Creating flashing text using Mathf.PingPong and GUI.color.flv29.44MB
09. Displaying our entire array using a For loop.flv28.42MB
08. Using a built-in array to store multiple pieces of data.flv28.25MB
14. Creating a testing interface to set PlayerPrefs data.flv27.59MB
22. Using GUI.color to change our highscore text colors.flv26.52MB
30. Examining the final game code in reference to the highscore system.flv24.56MB
05. Using a Vector2 to offset our text placement for control.flv24.46MB
28. Saving the PlayerPrefs data to disk in case our game crashes.flv23.99MB
07. Creating a new GUI Style to format our text.flv23.57MB
18. Testing if we need to create a new highscore.flv21.9MB
04. Using a GUI.Box function to draw our first highscore.flv21.88MB
02. Examining our start scene and the scripts that are included.flv14.5MB
01. Introduction and project overview.flv8.73MB