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Scripting Unity with C#

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种子名称: Scripting Unity with C#
文件类型:
文件数目: 28个文件
文件大小: 170.17 MB
收录时间: 2015-4-18 22:55
已经下载: 3
资源热度: 75
最近下载: 2024-11-11 13:31

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Scripting Unity with C#.torrent
  • 01.Introduction/001.Welcome.mp44.01MB
  • 01.Introduction/002.What you should know before watching this course.mp41.32MB
  • 01.Introduction/003.Using the exercise files.mp42.27MB
  • 02.Your First Script/004.Unity scripting languages.mp42.33MB
  • 02.Your First Script/005.Understanding the development environment.mp43.47MB
  • 02.Your First Script/006.Defining classes and variables.mp42.59MB
  • 02.Your First Script/007.Attaching a script.mp42.77MB
  • 02.Your First Script/008.Using the Inspector.mp44.19MB
  • 03.MonoBehaviour/009.Introducing Component and MonoBehaviour.mp41.01MB
  • 03.MonoBehaviour/010.Understanding the MonoBehaviour game loop.mp42.37MB
  • 03.MonoBehaviour/011.Using Coroutine and InvokeRepeating.mp42.91MB
  • 03.MonoBehaviour/012.Other MonoBehaviour event receivers.mp43.73MB
  • 04.Built-In Unity Classes/013.Using the Unity Scripting API.mp44.74MB
  • 04.Built-In Unity Classes/014.Importing assets from the Unity asset store.mp48.98MB
  • 04.Built-In Unity Classes/015.Modifying the coin prefab.mp45.14MB
  • 04.Built-In Unity Classes/016.Making a coin spin.mp45.44MB
  • 04.Built-In Unity Classes/017.Making a coin float.mp48.29MB
  • 04.Built-In Unity Classes/018.Using Update instead of Coroutine.mp45.27MB
  • 05.Singletons/019.Introducing the singleton pattern.mp46.38MB
  • 05.Singletons/020.Using a singleton to manage game state.mp410.75MB
  • 05.Singletons/021.Picking up coins.mp48.37MB
  • 06.Events and Delegates/022.Introducing the Enemy class.mp49.85MB
  • 06.Events and Delegates/023.Squashing enemies with SendMessage.mp414.89MB
  • 06.Events and Delegates/024.What is an event.mp41.33MB
  • 06.Events and Delegates/025.Creating an event.mp44.18MB
  • 06.Events and Delegates/026.Using an event to damage the player.mp417.92MB
  • 07.Conclusion/027.Next steps.mp41.91MB
  • Ex_Files_unity_script.zip23.76MB