种子简介
种子名称:
Scripting Unity with C#
文件类型:
文件数目:
28个文件
文件大小:
170.17 MB
收录时间:
2015-4-18 22:55
已经下载:
3次
资源热度:
76
最近下载:
2024-11-13 14:50
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下载Torrent文件(.torrent)
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种子包含的文件
Scripting Unity with C#.torrent
01.Introduction/001.Welcome.mp44.01MB
01.Introduction/002.What you should know before watching this course.mp41.32MB
01.Introduction/003.Using the exercise files.mp42.27MB
02.Your First Script/004.Unity scripting languages.mp42.33MB
02.Your First Script/005.Understanding the development environment.mp43.47MB
02.Your First Script/006.Defining classes and variables.mp42.59MB
02.Your First Script/007.Attaching a script.mp42.77MB
02.Your First Script/008.Using the Inspector.mp44.19MB
03.MonoBehaviour/009.Introducing Component and MonoBehaviour.mp41.01MB
03.MonoBehaviour/010.Understanding the MonoBehaviour game loop.mp42.37MB
03.MonoBehaviour/011.Using Coroutine and InvokeRepeating.mp42.91MB
03.MonoBehaviour/012.Other MonoBehaviour event receivers.mp43.73MB
04.Built-In Unity Classes/013.Using the Unity Scripting API.mp44.74MB
04.Built-In Unity Classes/014.Importing assets from the Unity asset store.mp48.98MB
04.Built-In Unity Classes/015.Modifying the coin prefab.mp45.14MB
04.Built-In Unity Classes/016.Making a coin spin.mp45.44MB
04.Built-In Unity Classes/017.Making a coin float.mp48.29MB
04.Built-In Unity Classes/018.Using Update instead of Coroutine.mp45.27MB
05.Singletons/019.Introducing the singleton pattern.mp46.38MB
05.Singletons/020.Using a singleton to manage game state.mp410.75MB
05.Singletons/021.Picking up coins.mp48.37MB
06.Events and Delegates/022.Introducing the Enemy class.mp49.85MB
06.Events and Delegates/023.Squashing enemies with SendMessage.mp414.89MB
06.Events and Delegates/024.What is an event.mp41.33MB
06.Events and Delegates/025.Creating an event.mp44.18MB
06.Events and Delegates/026.Using an event to damage the player.mp417.92MB
07.Conclusion/027.Next steps.mp41.91MB
Ex_Files_unity_script.zip23.76MB