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ZbrushWorkshop Introduction to Character Games

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种子名称: ZbrushWorkshop Introduction to Character Games
文件类型: 视频
文件数目: 50个文件
文件大小: 1.92 GB
收录时间: 2016-11-28 11:11
已经下载: 3
资源热度: 73
最近下载: 2024-5-6 14:42

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ZbrushWorkshop Introduction to Character Games.torrent
  • Module 1/1.- Introduction.mp49.34MB
  • Module 1/2.- Preparation Work.mp427.39MB
  • Module 1/3.- Toolbox.mp412.95MB
  • Module 1/4.- Sculpting the Face.mp434.24MB
  • Module 1/5.- Detailing Techniques.mp429.32MB
  • Module 1/6.- Detailing.mp416.88MB
  • Module 2/7.- Body Proportions and Measures.mp418.98MB
  • Module 2/8.- Setting up Proprotions and Polygroups.mp426.59MB
  • Module 2/9.- Sculpting the Body.mp454.85MB
  • Module 3/10.- Introduction and Toolbox.mp471.3MB
  • Module 3/11.- Modeling the Boots.mp457.11MB
  • Module 3/12.- Modeling the Pants.mp49.88MB
  • Module 3/13.- Jacket Sleeves Turtleneck and subtools.mp415.28MB
  • Module 3/14.- Modeling the Leather Skirt.mp430.73MB
  • Module 3/15.- Modeling the Lion Ring.mp437.41MB
  • Module 3/16.- Modeling the Badge.mp413.51MB
  • Module 3/17.- Detailing - Intro and Polishing the Junctions.mp414.75MB
  • Module 3/18.- Detailing - Extracting the Stiched Pattern.mp437.84MB
  • Module 3/19.- Detailing - Noise Maker and Happy Accident.mp448.13MB
  • Module 3/20.- Detailing - Using Alphas.mp451.11MB
  • Module 3/21.- Modeling Wrap Up.mp417.87MB
  • Module 3/22.- BONUS - Starting the Hands.mp418.18MB
  • Module 3/23.- BONUS - Sculpting the Hands.mp444.6MB
  • Module 4/24.- Creating the Game Model Intro.mp425.03MB
  • Module 4/25.- Boots Retopo.mp475.31MB
  • Module 4/26.- Pants Retopo.mp454.36MB
  • Module 4/27.- Jacket and Props Retopo.mp426.11MB
  • Module 4/28.- A Few Words About Face Topology.mp414.43MB
  • Module 4/29.- Checking for Errors in Max and Wrap Up.mp4126.45MB
  • Module 5/30.- Uvs - Introduction.mp441.21MB
  • Module 5/31.- Uving the Bottom Pieces.mp450.64MB
  • Module 5/32.- Uving the Top Pieces.mp483.38MB
  • Module 5/33.- A Few Words About Face and Hand UV's.mp492.94MB
  • Module 5/34.- Packing UVs.mp486.31MB
  • Module 6/35.- Baking Introduction - What is a Normal Map.mp410.72MB
  • Module 6/36.- Baking in Zbrush (Pants).mp429.74MB
  • Module 6/37.- Baking in Max (Jacket).mp463.62MB
  • Module 6/38.- Baking in Xnormal (Sleeves).mp418.78MB
  • Module 6/39.- Checking our Bakes and Setting Up A Realtime Shader.mp437.45MB
  • Module 7/40.- Texturing Speed Intro.mp42.64MB
  • Module 7/41.- Polypainting the Face 1.mp440.2MB
  • Module 7/42.- Polypainting the Face 2.mp416.14MB
  • Module 7/43.- Baking and Setting Up our Face Shader.mp458.82MB
  • Module 7/44.- Texturing Techniques 1.mp437.7MB
  • Module 7/45.- Texturing Techniques 2.mp463.9MB
  • Module 7/46.- Texturing Techniques 3.mp494.64MB
  • Module 7/47.- Texturing Techniques 4.mp421.2MB
  • Module 7/48.- Specular First Pass.mp450.14MB
  • Module 8/49.- Sending our Model to a Realtime Engine.mp440.17MB
  • Module 8/50.- Conclusion.mp44.17MB