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Cloud Blender - Game Asset Creation

种子简介

种子名称: Cloud Blender - Game Asset Creation
文件类型: 视频
文件数目: 52个文件
文件大小: 914.31 MB
收录时间: 2016-9-24 19:50
已经下载: 3
资源热度: 116
最近下载: 2024-11-7 14:16

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种子包含的文件

Cloud Blender - Game Asset Creation.torrent
  • Section 4/23 Camera Modeling.mp452.17MB
  • Section 1/01 Introduction.mp47.9MB
  • Section 1/02 First Encounters.mp410.83MB
  • Section 1/03 Navigation.mp426.72MB
  • Section 1/04 Layout Customizing.mp423.56MB
  • Section 1/05 User Preference Changes.mp425.38MB
  • Section 2/06 Menus, Modes and Display.mp414.11MB
  • Section 2/07 Navigation.mp427.26MB
  • Section 2/08 Layers and Snapping.mp413.28MB
  • Section 3/09 Mesh Data, Object Data.mp420.41MB
  • Section 3/10 Object Tools.mp416.68MB
  • Section 3/11 Mesh Tools - Extrude.mp48.4MB
  • Section 3/12 Mesh Tools - Bevel.mp44.62MB
  • Section 3/13 Mesh Tools - Subdivide.mp47.71MB
  • Section 3/14 Mesh Tools - Working With Loops.mp416.09MB
  • Section 3/15 Mesh Tools - Vertex Connect.mp48.66MB
  • Section 3/16 Mesh Tools - Inset.mp410.95MB
  • Section 3/17 Mesh Tools - Merging.mp47.48MB
  • Section 3/18 Mesh Tools - Knife Tool.mp47.17MB
  • Section 4/19 Ref Images & Traffic Cone Blockout.mp424.95MB
  • Section 4/20 Traffic Cone Modeling.mp425.25MB
  • Section 4/21 Normal Editing - Smooth Hard Edges.mp412.34MB
  • Section 4/22 High Res Traffic Cone.mp413.66MB
  • Section 4/24 Modeling With Curves.mp423.9MB
  • Section 4/25 Finishing The Camera Model.mp47.15MB
  • Section 4/26 Removing NGons.mp417.83MB
  • Section 4/27 Hi Res Lens And Ribbed Cable.mp419.16MB
  • Section 4/28 Organizing And Naming Objects.mp48.87MB
  • Section 5/29 UVs Overview.mp428.37MB
  • Section 5/30 Mirror Modifier.mp417.27MB
  • Section 5/31 UV Unwrapping The Base.mp417.66MB
  • Section 5/32 UV Unwrapping The Cable.mp431.29MB
  • Section 5/33 UV Unwrapping The Cone.mp428.72MB
  • Section 5/34 UV Final Layout.mp430.35MB
  • Section 6/35 Baking Setup And Creating Images.mp49.3MB
  • Section 6/36 Baking Ambient Occlusion.mp422.46MB
  • Section 6/37 Baking Normal Maps.mp419.54MB
  • Section 6/38 Creating The Base Color Materials.mp415.06MB
  • Section 6/39 Baking The Base Color.mp44.43MB
  • Section 6/40 Setting Up A Complete Material.mp47.21MB
  • Section 6/41 Cord Baking And Multiple UV Sets.mp418.95MB
  • Section 6/42 Baking The Camera Lens.mp416.97MB
  • Section 7/43 3D Painting Setup.mp411.43MB
  • Section 7/44 Painting A Vertical Gradient.mp411.36MB
  • Section 7/45 Multi Layered Painting.mp441.32MB
  • Section 7/46 Worn Edges With Cavity Masking.mp435.11MB
  • Section 7/47 Baking All Layers Down To 1.mp415.5MB
  • Section 8/48 Importing A TF2 Character.mp47.81MB
  • Section 8/49 Rigging And Placing The Asset.mp410.16MB
  • Section 8/50 LOD Creation.mp421.84MB
  • Section 8/51 Exporting As OBJ.mp42.47MB
  • Section 8/52 Importing Into Team Fortress 2.mp427.24MB