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Creative Development - Sculpting a Digital Maquette in ZBrush with Federico Scarbini

种子简介

种子名称: Creative Development - Sculpting a Digital Maquette in ZBrush with Federico Scarbini
文件类型:
文件数目: 34个文件
文件大小: 1.33 GB
收录时间: 2012-7-30 22:29
已经下载: 3
资源热度: 167
最近下载: 2024-11-22 20:34

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种子包含的文件

Creative Development - Sculpting a Digital Maquette in ZBrush with Federico Scarbini.torrent
  • project_files.zip417.72MB
  • 26. Using custom brushes to create veins.mp458.18MB
  • 28. Posing our character.mp453.04MB
  • 7. First sculpt pass on the head.mp447.52MB
  • 29. Adding fur using FiberMesh.mp443.48MB
  • 25. Creating fine details for the face.mp441.48MB
  • 15. Cleaning the DynaMesh.mp440.63MB
  • 23. Starting to add some high frequency details.mp439.19MB
  • 19. Adding a second stage of details.mp436.32MB
  • 17. Defining tertiary details.mp435.49MB
  • 3. Starting to build the primary volumes.mp434.83MB
  • 4. Defining secondary volumes and muscles.mp433.1MB
  • 31. Starting to add lighting for our character.mp431.94MB
  • 33. Looking at the final render settings.mp431.34MB
  • 8. Laying down the first stage of details.mp431.23MB
  • 18. Continuing to add tertiary volumes on the body.mp430.28MB
  • 13. Using the CurveTriFill brush to create membranes.mp429.82MB
  • 22. Sculpting some details for the legs.mp426.74MB
  • 16. Working on the hands.mp426.29MB
  • 12. Building the hands.mp424.75MB
  • 6. Continuing to add muscle detail.mp424.63MB
  • 5. Detailing the muscle structures.mp424.1MB
  • 2. Creating a base mesh with ZSpheres.mp423.7MB
  • 9. Adding to the arms and forearms.mp423.08MB
  • 32. Continuing to light our character.mp421.91MB
  • 10. Refining the back muscles.mp419.62MB
  • 24. Detailing the skin with more wrinkles.mp419.44MB
  • 11. Creating fingers for our character.mp418.35MB
  • 20. Creating skin folds and wrinkles.mp417.61MB
  • 27. Masking layers with Morph Target.mp416.42MB
  • 21. Building legs for our character.mp415.12MB
  • 1. Introduction and project overview.mp411.28MB
  • 14. Looking at various head shapes.mp49.28MB
  • 30. Storing masks in layers.mp47.4MB