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Maya 2017 Essential Training

种子简介

种子名称: Maya 2017 Essential Training
文件类型: 视频
文件数目: 113个文件
文件大小: 2.46 GB
收录时间: 2018-6-16 13:30
已经下载: 3
资源热度: 78
最近下载: 2024-8-16 07:34

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种子包含的文件

Maya 2017 Essential Training.torrent
  • 01_02-System requirements.avi640.92KB
  • 16_01-Next steps.avi739.42KB
  • 01_03-Using the exercise files.avi1007.03KB
  • 15_07-Using the Grease Pencil tool.avi5.03MB
  • 15_09-Animation playback using Playblast.avi5.21MB
  • 04_08-Working with selection masks.avi5.45MB
  • 05_01-Differences between NURBS and polygons.avi5.59MB
  • 10_04-Projecting curves on surfaces.avi5.61MB
  • 15_11-Adding sound to animations.avi5.91MB
  • 02_02-Working with files and Maya projects.avi5.93MB
  • 15_04-Modifying keys in the Dope Sheet.avi6.15MB
  • 15_05-Creating breakdown keys.avi6.31MB
  • 10_05-Trimming NURBS surfaces.avi6.58MB
  • 07_01-Using the Modeling Toolkit.avi6.77MB
  • 03_06-Understanding the Channel Box.avi7.05MB
  • 15_06-Ghosting animation.avi7.65MB
  • 02_05-Using the hotbox and marking menus.avi7.73MB
  • 03_05-Duplicating objects.avi8.05MB
  • 11_04-Using bitmaps as texture.avi8.06MB
  • 04_04-Using groups as pivots.avi8.11MB
  • 03_09-Snapping objects.avi8.33MB
  • 06_08-Mirroring geometry.avi9.12MB
  • 06_09-Extruding along a path.avi9.13MB
  • 13_04-Using falloff for realistic lighting.avi9.75MB
  • 02_06-Customizing the interface.avi9.94MB
  • 03_08-Resetting and freezing transformations.avi10.17MB
  • 10_01-Using isoparms to refine NURBS surfaces.avi10.19MB
  • 15_10-Creating animation cycles.avi10.28MB
  • 13_09-Batch rendering.avi10.51MB
  • 11_07-Using the Ramp material.avi10.61MB
  • 06_04-Using the Bevel tools.avi10.63MB
  • 03_07-Working with the Attribute Editor.avi10.64MB
  • 06_10-Using the Polygon Bridge tool.avi10.7MB
  • 13_03-Creating shadows.avi10.82MB
  • 07_07-Modeling with lattices.avi10.9MB
  • 05_06-Combine and Separate.avi10.91MB
  • 07_02-Working with subdivision surfaces.avi11.07MB
  • 08_01-Understanding the brush interface.avi11.4MB
  • 11_08-Using displacement and bump mapping.avi11.44MB
  • 07_03-Creating creases in smooth surfaces.avi11.79MB
  • 11_06-Creating materials in the Hypershade window.avi11.94MB
  • 06_02-Modeling against reference.avi12.08MB
  • 04_07-Creating layers.avi12.23MB
  • 09_07-Creating shapes with NURBS planar.avi12.43MB
  • 03_03-Rotating and scaling.avi12.7MB
  • 15_01-Understanding the animation interface.avi12.81MB
  • 07_08-Managing object history.avi12.88MB
  • 09_05-Using NURBS loft.avi13.3MB
  • 09_08-Using NURBS extrude.avi13.51MB
  • 15_02-Animating objects using Set Key.avi13.57MB
  • 04_03-Grouping objects.avi13.85MB
  • 03_01-Selecting objects.avi13.93MB
  • 12_01-Applying multiple materials to polygonal objects.avi14.3MB
  • 04_06-Hiding and showing objects.avi14.47MB
  • 06_05-Working with edge loops.avi14.75MB
  • 06_07-Merging components and target weld.avi14.81MB
  • 04_05-Understanding the Hypergraph.avi14.84MB
  • 02_04-Navigation.avi14.88MB
  • 07_05-Using Edge Flow to smooth geometry.avi14.97MB
  • 12_04-Understanding the UV Editor.avi15.05MB
  • 07_04-Smoothing models and managing detail.avi15.12MB
  • 04_01-Working with the Outliner.avi15.13MB
  • 04_02-Creating hierarchies.avi15.17MB
  • 07_06-Modeling with nonlinear deformers.avi15.62MB
  • 10_03-Creating curves on a surface.avi15.67MB
  • 13_02-Lights and lighting types in Maya.avi15.71MB
  • 10_06-Converting NURBS to polygons.avi15.72MB
  • 03_02-Using the Move tool.avi15.72MB
  • 09_01-Introducing NURBS modeling and editing.avi15.77MB
  • 03_04-Manipulating pivots.avi15.96MB
  • 02_01-Overview of the Maya interface.avi16.35MB
  • 15_08-Animating objects along spline paths.avi16.45MB
  • 15_03-Modifying keys in the Graph Editor.avi16.51MB
  • 11_03-Creating and applying maps.avi16.96MB
  • 10_02-Extracting NURBS curves from surfaces.avi17MB
  • 12_07-3D painting.avi17.04MB
  • 09_06-Opening and closing curves and surfaces.avi17.31MB
  • 08_02-Sculpting a basic landscape.avi17.5MB
  • 09_04-Creating radial surfaces with Revolve.avi17.5MB
  • 12_03-Using cylindrical projections on polygons.avi17.5MB
  • 01_01-Welcome.mp417.88MB
  • 05_07-Boolean tools.avi18.2MB
  • 06_06-Modeling symmetrical objects.avi18.69MB
  • 09_02-NURBS primitives.avi18.8MB
  • 09_03-Using the NURBS curve tools.avi19.15MB
  • 12_06-Projecting textures on NURBS surfaces.avi19.34MB
  • 02_03-Configuring viewports.avi19.64MB
  • 05_02-Creating polygonal objects.avi19.95MB
  • 11_02-Understanding the basic shader types.avi20.39MB
  • 05_05-Modeling a low poly tree.avi20.5MB
  • 06_03-Using the Extrude tools.avi20.71MB
  • 05_04-Using Soft Select and Reflection.avi21.95MB
  • 06_01-Setting up reference.avi22.5MB
  • 12_02-Basic UV mapping for polygonal objects.avi24.53MB
  • 05_03-Selecting polygonal components.avi27.21MB
  • 13_08-LightEditor.mp428.58MB
  • 02_07-Workspaces.mp430.01MB
  • 12_05-Mapping objects in the UV Editor.avi33.19MB
  • 01_04-MentalRayArnold.mp433.94MB
  • 13_05-Understanding the basics of cameras.avi34.02MB
  • 14_06-MotionBlur.mp436.68MB
  • 14_03-RenderSettingsArnold.mp461.43MB
  • 11_10-ArnoldOpacity.mp465.03MB
  • 13_07-MotionBlurMaya.mp471.56MB
  • 11_01-MayaRenderers.mp481.99MB
  • 13_01-RenderSettings.mp485MB
  • 14_04-ImageLighting.mp486.27MB
  • 13_06-DOF_Maya.mp488.67MB
  • 11_05-Hypershade.mp495.76MB
  • 14_01-ArnoldMayaLights.mp496.55MB
  • 14_05-DOF_Arnold.mp4111.57MB
  • 14_02-ArnoldMeshLight.mp4114.17MB
  • 11_09-ArnoldMaterials.mp4138.38MB