种子简介
种子名称:
Introduction to Rigging in Maya 2017
文件类型:
视频
文件数目:
47个文件
文件大小:
2.63 GB
收录时间:
2018-3-13 10:36
已经下载:
3次
资源热度:
139
最近下载:
2024-11-13 09:20
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Introduction to Rigging in Maya 2017.torrent
01 - Course Overview - Course Overview.mp43.87MB
02 - Well Begun is Half Done - Planning and Rigging Basics - Rigging Concepts.mp418.23MB
03 - Well Begun is Half Done - Planning and Rigging Basics - Planning the Rig.mp436.85MB
04 - Well Begun is Half Done - Planning and Rigging Basics - Setting up Naming Conventions.mp410.32MB
05 - Well Begun is Half Done - Planning and Rigging Basics - Joints and Hierarchies.mp462.7MB
06 - Well Begun is Half Done - Planning and Rigging Basics - Using cometJointOrient.mel and cometRename.mel.mp440.06MB
07 - Well Begun is Half Done - Planning and Rigging Basics - Examining the Character Mesh.mp472.16MB
08 - Well Begun is Half Done - Planning and Rigging Basics - Creating the Skeleton.mp469.05MB
09 - Well Begun is Half Done - Planning and Rigging Basics - Finger Placement and Joint Mirroring.mp469.43MB
10 - Well Begun is Half Done - Planning and Rigging Basics - Naming the Skeleton.mp461.94MB
11 - Well Begun is Half Done - Planning and Rigging Basics - Orienting the Joint Skeleton.mp494.65MB
12 - Creating the Spine and Controls - Duplicating the DEF Skeleton.mp429.73MB
13 - Creating the Spine and Controls - Scripting the Constraint Process.mp454.31MB
14 - Creating the Spine and Controls - Beginning the Spine Using Spline IK.mp479.31MB
15 - Creating the Spine and Controls - Binding the Curve Control Structure.mp482.09MB
16 - Creating the Spine and Controls - Adding Twist and Beginning the Neck.mp469.35MB
17 - Creating the Spine and Controls - Finishing the Neck by Adding Curvature.mp440.72MB
18 - Creating the Spine and Controls - Creating the Head Follow Controls.mp432.05MB
19 - Creating the Spine and Controls - Controlling the Eyes Using IK Controls.mp468.93MB
20 - Creating the Rig - Legs, Feet, and Shoulders - Hip Controls.mp446.35MB
21 - Creating the Rig - Legs, Feet, and Shoulders - Installing Leg and Feet IK.mp459.37MB
22 - Creating the Rig - Legs, Feet, and Shoulders - Creating Custom Attributes for the Foot Controllers.mp449.48MB
23 - Creating the Rig - Legs, Feet, and Shoulders - Connecting the Foot Attributes.mp449.25MB
24 - Creating the Rig - Legs, Feet, and Shoulders - Creating Follow Controls for the Knee Pole Vectors.mp448.3MB
25 - Creating the Rig - Legs, Feet, and Shoulders - Installing the Clavicle_Shoulder.mp423.96MB
26 - Creating the Rig - Arms and Hands - Creating Arm Controls.mp432.8MB
27 - Creating the Rig - Arms and Hands - Finishing the Arm.mp470.64MB
28 - Creating the Rig - Arms and Hands - Creating Follow Offset Groups on the Elbow and Wrist Controls.mp473.76MB
29 - Creating the Rig - Arms and Hands - Creating Hand Controls.mp461.96MB
30 - Creating the Rig - Arms and Hands - Connecting the Finger Joints to the Hand Controller Attributes.mp462.38MB
31 - Creating the Rig - Arms and Hands - Creating the Fist Control.mp476.57MB
32 - Creating the Rig - Arms and Hands - Creating the Spread Control.mp467.21MB
33 - Creating the Rig - Arms and Hands - 'Finishing' the Rig.mp449.18MB
34 - Skinning - Binding the Character Mesh.mp490.95MB
35 - Skinning - Creating the 'Weight Dance'.mp470.51MB
36 - Skinning - Continuing the Weight Dance Animation.mp476.26MB
37 - Skinning - Fixing the Eyes.mp439.7MB
38 - Skinning - Finishing the Weight Dance.mp448.32MB
39 - Painting Weights - Painting Weights on the Pelvis.mp466.62MB
40 - Painting Weights - Weighting the Shoulders.mp490.9MB
41 - Painting Weights - Head and Jaw Weighting.mp499.81MB
42 - Painting Weights - Weighting the Wrist_Forearm.mp468.19MB
43 - Painting Weights - Weighting the Fingers and Thumb.mp483.79MB
44 - Painting Weights - Making the Wrist Twist Control.mp426.09MB
45 - Painting Weights - Creating Eyelids.mp452.73MB
46 - Painting Weights - Finishing the Eyelids.mp481.22MB
47 - Painting Weights - Where to Go Next.mp426.24MB